Necrophobic
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Posts posted by Necrophobic
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https://7daystodie.com/forums/showthread.php?52099-Bad-Company&highlight=Badco
Guppy Are you referring to this mod?
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I'll try re-importing it and restarting the server... see if that makes the diff..
... Nope didn't work..
know of another dedicated server app I can use to export and import to test if it's the one I'm using?
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Exporting the building via Coppi Mod (Dedicated Server/Random Gen) loading it into Zombie 0.3, adding zombie locations and setting the trigger area... saving... then importing the building back.
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Anyone have an idea what I could be doing wrong?? I have been trying to add sleeper volumes, I added the zombies, extended the triggering area when I render the building back into the world. nothing triggers/spawns.
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Prefab Editor (Alpha)
in Tools
Posted · Edited by Necrophobic (see edit history)
Looking down the list of commands, I don't see one for Importing and Exporting buildings... or did I miss it?
Nevermind... found it..
after reading the Help files on the commands it looks like it's part of CoppisMod, which I think is my problem importing the buildings back in after I've edited the zombies in, Zombie 0.3, they never spawn and somethings get stripped from the import, one thing I seen was Letters, and Sign information in the past.. who knows what else on the Export/Import... just trying to rule out coppimod.. or maybe something I'm doing wrong configuring the zombie spawns in Zombie 0.3
Success! it works! seem coppismod was not importing all the important data that allows zombies to spawn.
https://7daystodie.com/forums/showthread.php?69772-djkrose-s-Scripting-Mod
That mod is my new best friend