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XYZ

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Posts posted by XYZ

  1. I have an issue with assets where any attempt to use the Export Sound plugin returns the following error:

     

    Unable to open the streamed data file!

     

    Exporting texture files works fine, and I can view and export data for most files in the game. It's just the AudioClips that seem to give me issues thus far. Anything that can fix this?

    Let me know if there's any other information you might need, or if you need a *.asset or *.resource file.

  2. The next update will have lots of additions, such as extracting MonoBehaviour types, compressing bundles, generating mip maps, multithreaded DXT compression, JSON dumps, massive performance improvements for big files, compressed mesh support, support for more than 2048 files and bug fixes.

    I'm currently reworking the file methods and the plugin system and am planning to add batch import, progress indicators as well as some command line improvements.

     

    Thanks for your hard works!

  3. I tried to do batch export but theres a problem with my CMD.

     

    It said "AssetsBundleExtractor is not recognized as an internal or external command, operable program or batch file"

    I've tried google and set the correct path for System32 but it still not working. Any tips?

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