Grampybones
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Posts posted by Grampybones
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You could also look at your compass for a yellow dot that will tell you where that zombies general location is. I only point it out as people tend to forget about that mechanic of the game and if that is not visible then do what the others have suggested.
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4 hours ago, Viktoriusiii said:
<snip>
PS: Why oh why does it autouse lockpicks?
I just looted it and now because of the misclick its gone.
It should be switchable. Once you have an endless amount you should be able to do it automaticially... but this was is just annoyingPersonally I like the autouse lockpicks. It makes using lockpicks easier for people that are doing lockpicks. You can still hold "E" and choose either lockpick or open. Or you can pull out your pickaxe and beat it into submission. You still have the choices but just in a different order.
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Was just wondering if there was an estimation on the next experimental patch. Have a few other maps I generated that I wanted to try but didn't want to until the next experimental patch was released.
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Any chance we could get this updated for A20. This is my favorite HUD for 7DTD.
Grampy
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Yeah, the instance editor isn't updated yet so needs manual fixes to the config when you use it.
Any time frame on when the new update scripts will be available for all the config changes that were made for A17? My version is still v110. Just curious.
Grampy
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Not sure if this was discussed on this thread or not, i didn't search, but it seems that the --check command doesn't report accurately the builds issued by steamCMD. I am not a coder/programmer but looking at the updateengine.sh script the --check seems to generate a file called 7dtd.appinfo in the /tmp/ directory. From that point on it just continues to look at this file it seems. If you delete file/tmp/7dtd.appinfo and then do a --check command again it seems to see the correct information. However I still had to run the --force to get it to update the server.
Just thought I would post this for FYI. If its a know issue or not an issue then I apologize for the post in advance. =)
Grampy
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Well looks like i figured out my own problem.
In looking for why I was having an issue i was looking at the updateengine.sh file when i noticed that there was a --check command. When performing that command it showed me a list of version available for 7 Day to die server and it turns out I seem to be on the latest version of the experimental. However I have no idea how I got on the latest. Puzzling and please disregard this post if you haven't already. user error! =)
Grampy
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I am using the linux 7dtd server setup from here.. https://7dtd.illy.bz/wiki
When I use commands..
sudo 7dtd.sh updateengine --experimental
or
sudo 7dtd.sh updateengine --branch -beta
I just get told that the engine is on the newest build on the selected branch "latest_experimental" (local: 3321792, remote: 3321792) and won't seem to update. I have read the wiki extensively but there seems to be no documentation on these command variables.
Can anyone help me with the proper command line so I can update my server to the latest_experimental for A17?
Thanks!
Grampy
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Any estimation on the next experimental patch?
in General Discussion
Posted
Well I guess I used the wrong terminology. Should have said seeds. I have some seeds I would like to try but not sure if there will be changes to the map generation so thought I would ask. Bold of me I guess. ☺️