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Posts posted by Smile Rumia
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Everything was decided. Can you tell me which tag need to put on the model to display as a piece of clothing on the player? For example plantFiberHood. Will the tag "T_Mesh_B" work?
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Ah no.. No longer works. I can’t make a working model anymore. The console writes that it simply does not find the model.
Today there were about 40 attempts, I will try tomorrow. I guess my head is overloaded.
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Many thanks to everyone who helped and those who did not. Finally, it became clear to me why it did not work out.
https://pp.userapi.com/c857616/v857616850/42829/DOCeccm-VpE.jpg
https://sun9-56.userapi.com/c857616/v857616850/42831/Yv0nDXsVTws.jpg
https://sun9-50.userapi.com/c857616/v857616850/42839/7A2n5RrqOpM.jpg
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Unity scripts (all of them) must be removed from the unity objects prior to exporting to a .unity3d file.
7 Days to Die does NOT support unity scripts. I hope this helps.
How to remove Unity scripts?
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Ответ
This was the link I meant to share:There is a script you need to import in unity to export blocks, unrelated to mmd. You can find the script here:
https://github.com/7D2D/Templates-and-Utilities/blob/master/ExportAssetBundles.cs
Thank you very much. But the problem was not solved. To make it clear, I will show my actions in order in the screenshots.
https://sun9-45.userapi.com/c858432/v858432177/43fe8/x6Dvkh20JDw.jpg
https://pp.userapi.com/c858432/v858432177/43ff2/OB-yOENSZ1A.jpg
https://sun9-29.userapi.com/c854224/v854224984/c409f/zOH45640K8w.jpg
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https://sun9-18.userapi.com/c858424/v858424984/44ad7/rBXDfsNnu94.jpg
https://sun9-3.userapi.com/c855036/v855036984/c2dca/kCaP6UOTAzk.jpg
https://pp.userapi.com/c851028/v851028536/18d844/c6MGw7Lhrzg.jpg
https://sun9-37.userapi.com/c854224/v854224536/bf0a4/oOTtKu60xUM.jpg
https://sun9-54.userapi.com/c852032/v852032536/186b37/T5osSLcEDbg.jpg
https://sun9-2.userapi.com/c855732/v855732536/c14fe/FMv0y_PP_Kw.jpg
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https://pp.userapi.com/c855420/v855420536/b52b4/kkewFlxbDyk.jpg
https://pp.userapi.com/c852036/v852036536/19bf4f/N1cZnloBCKI.jpg
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https://pp.userapi.com/c854224/v854224536/bf125/iFNLfaCyLhk.jpg
https://sun9-7.userapi.com/c857628/v857628536/439eb/iuHfiOggKVU.jpg
Foto in my googleDrive for comfortable view, and some files
https://drive.google.com/drive/folders/1UGV41jX1WVQHQO_KiVtNQNa8A-QG3asw?usp=sharing
At the moment, I continue to look for a solution.
I will be glad to any advice.
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Ответ
FYI your attachment is coming as invalid. Also have you followed Xyth's tutorial on custom blocks?Not sure what your "block" is either or what you're trying to do. Blocks don't generally require scripts...
Attachment updated.
I want to add a block. But it seems the script requirement is specified in the Mmm.unity3d file
In the Block.xml file appears:
<block name="Mmm">
<property name="CustomIcon" value="BKing"/>
<property name="Extends" value="Chess BBishop"/>
<property name="Model" value="#@modfolder:Resources/Mmm.unity3d?MmmPrefab" param1="main_mesh"/>
</block>
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Hello. Help me please. I just can’t understand what’s wrong with me, and how can I add model as a block. When I pick up the unit, the console shows these 6 errors. My English is weak, but it seems like you need to add scripts for the block. How to do it? A model appeared above the character, but nothing can be done.[ATTACH=CONFIG]28923[/ATTACH]
https://sun9-43.userapi.com/c858136/v858136885/45237/wM6f8JT6Zh8.jpg
The referenced script (MMDEngine) on this Behaviour is missing!
The referenced script (ExpressionManagerScript) on this Behaviour is missing!
The referenced script on this Behaviour(Game Object 'Mmm') is missing!
The referenced script on this Behaviour(Game Object 'Mmm') is missing!
The referenced script on this Behaviour(Game Object 'Expression') is missing!
The referenced script on this Behaviour(Game Object 'Expression') is missing!
The referenced script (MMDEngine) on this Behaviour is missing!
Model transferred from mmd format to Unity
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Creating and Exporting Models from Unity for use in 7D2D
in Tutorials & Guides
Posted
Could you tell a small mod that adds new models and textures of zombies, by adding to the Mods folder in the root of the game? I'm just trying to figure out how to make out an .Xml file, what Unity3d, or Uma format files should be ... It's hard to twist this from large mods like Ravenhearst.
I can’t find it in the tutorials, and it’s just hard for me to understand.