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killedman2

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Posts posted by killedman2

  1. Syncing https://gitlab.com/DUST2DEATH/HDHQ2KEXP

    Total Download Time: 00:00:00.84

    Copying folder \TempMods\7DaysToDie_Data ...

    Copying is done.

    Copying \TempMods\README.md to \README.md

    Copying is Done.

    Copying \TempMods\Data\Bundles\blocktextureatlases to \Data\Bundles\blocktextureatlases

    Copying is Done.

    Copying \TempMods\Data\Bundles\terraintextures to \Data\Bundles\terraintextures

    Copying is Done.

    Copying \TempMods\Data\Bundles\terraintextures.manifest to \Data\Bundles\terraintextures.manifest

    Copying is Done.

    Launching \7DaysToDie.exe -logfile 7DaysToDie_Data\output_log.txt -configfile=\SaveConfig.xml

    Game Started

     

     

     

    THis is what i got

  2. In the pine forest, are you meaning something else other than the leaves?

     

    The smoke from burnt and wasteland may infiltrate buildings, but the leaves generally collide with objects so unless they spawn inside the building from the biome spawner they (leaves) shouldnt be to bothersome.

     

    I'll look into options.

     

    - - - Updated - - -

     

     

     

    Tested launcher and it works here at this end.

     

    Make sure to:

    1: Run launcher as Admin

    2: pre sync the mod

     

     

     

    I followed all these steps. I don't know much on these things so the Launcher simplifies it for people like me. All the B240 stable version work, just not the 17.1. Also when i pre-sync the ones that do work, it shows that it needs to sync like 57 files or something while the 17.1 only needs to sync 12. I thought maybe it's not loading the rest. it's just a guess

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