ShadowDragon
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Posts posted by ShadowDragon
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Little update. I did a full uninstall and then started a new map and took a Defend quest and left items in the mailbox across the street and the quest reset the area around teh safe house but not the wholw mao.
Hope this further testing helps.
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Hi,
First love your work so far. No there is no "BUT" comming.I did find a odd bug that I posted on the YouTube page for the defend mission but thought more info would help.
" So be playing your MOD and had a really odd bug. On day 3/4 running my second defend mission and the mission was right next to the trader at a pass-in-gas. I had a storage chest setup on the road between that pass-n-gas and had to move it. Ran the mission and found my storage box gone… only then did I notice that there was now a police car in the road that was not there before. Went into my trader and he was also reset “All loot containers full of stuff”. In fact my whole map seems to have all loot containers reset. My base was fine but was protected by a bed roll. Thought you might want to look at the code or make it so your missions happen further from traders as to not test things.I love the defend (mini speed horde” and speed missions."
Other MODs installed:AFG Hud plus
Craft from containers
GNS beautifuk bases
GNS warm weather
HUD Plus
Khaine's locakable slots
Reach killshot overlay
Reach Sim HUD
Research skill magazine crafting
Did find that my trader would also reset all quest progress if some of the missions were removed between restatrs while within the trader. Did not find the rewards for the food or medical missions made up the cost in the very early game so i tried to remove them and leave the rest but then lost all progress.
One last thing. Not sure if it's intended that zeds spawn within the defend POI missions but what ti the point of building a defence if the zeds just spawn behind the defence.... i did get around this by making my defence area very small that might no be the best idea but it worked. :-)
Not upset at all but watned you to know as I hope you keep working on the MOD.0 -
Hi,
OMG the Wondering Horde mod is crazy. The first POI (tier 4) I did I had a horde of 35 zombies come breaking thru the drive in. This really makes the game so much better. Who needs screamers when we have a Khaine. Will run this mod going forward!!!0
Trader Quest Addendum
in Mods
Posted · Edited by ShadowDragon (see edit history)
Hi,
I think that it had to do with the range of the reset area. I have found that the defended area seems to have a larger reset range. As the bug happened when the POI was 57m (just across the street) the reset function crossed into the trader-protected area. Could it be that the flag that resets the quest area is not meant to cross into the trader area? Or it could be the above plus the other MODs I a running and they interacted in an odd way.