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Flynn

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Posts posted by Flynn

  1. I seem to recall reading a post about this not replicating the same pois in a town. I added compopack 40, so there should be plenty of pois to choose from when generating, but I've seen the same poi adjaent to itself several times now in just wandering a world in game to see whats generated.

     

    Maybe that check got bugged along the way?

     

    With default road widths the cities feel cramped compared to vanilla... would a border of 1 or two blocks around each poi be added to space them apart better?

     

    - - - Updated - - -

     

     

     

    I'm pretty sure one of the options added recently does this. Did you explore the generation options?

     

    I'm talking like a full 8k map that is nothing but a giant city. Or at least a 4k map. There are no current options for this as far as I am aware.

  2. I'm not sure what exactly is going on here but I simply cannot make a map bigger than 8k. I've uninstalled all java versions. Made sure I downloaded the x64 version and installed it. Used the batch file to increase my heap size to 12GB using -Xmx12G. But every time I go to make the map it gets to the 2nd exporting point after having generated the world, gets to about 3.9GB (4.1GB if using the .exe version) and then hits a memory exception.

     

    Pictures here: https://imgur.com/a/nwIHjjq

     

     

    [EDIT]

    NEVERMIND! FIXED IT!!! God damn it took me long enough. Turns out it was the "Picked up _Java_Options: Xmx4G" that was ♥♥♥♥ing with it. Turns out there was for some reason this was added to the System Variables which was overiding any and all increases to RAM that I gave java. If anyone else is noticing they have this too, this link will help fix it:

    [/EDIT]

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