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wifirex

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  1. Ok, trimmed pastebin is ready. Original was actually 10MB. Removed anything which was a repeat. https://pastebin.com/QP1JarqZ
  2. Summary: Item with same ID appears and begins to duplicate infinitely Game Version: V1.0 b317 OS/Version: Windows 10 Pro V22H2 CPU Model: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz System Memory: 32,0 GB GPU Model and VRAM: nVidia RTX 2060 Strix Screen Resolution: 3440x1440 Video Settings: Medium Game mode: SP Map: RWG Juvupe Valley Did you wipe old saves? Yes Did you start a new game? Yes Did you validate your files? Yes Are you using any mods? No Did you try to reproduce without mods? NA EAC on or off? Yes, stage 3 (never notify for known applications) Bug Description: encountered an error while driving a minibike to visit trader Bob. Console opened and minibikes just started spawning in a heap. Lost control of the game so I made a screenshot and killed the task. I tried re-entering the save but the error still persists and the pile is growing. Detailed steps to reproduce the bug: 1) Create a map and new player. Play the game normally. 2) Lose a player save to game freeze/corruption. Create a new player and build a nice base. 3) Visit trader Bob in the desert on a minibike and see a pile of the same item pour out of thin air and wreck your entire game (potentially). Actual result: game is lost to an error loop. Expected result: stuff like this not to happen. Link to Pastebin Output Log: too large for pastebin please advise Screenshot of error/effect: https://imgur.com/a/hjpfhV1 Ooops - EAC not UAC - yes EAC is on
  3. Yes I want to complete the full bug report, but stopped and wanted to check qualification as soon as I couldn't create a pastebin for the report due to its size. Are there other options other than pastebin?
  4. Just been playing the game normally with no mods. Only modification I made was the boot file to improve GPU utilisation/performance. I tried to make a pastebin for the log file, but it exceeds the 523kb limit. The short of it is, over 1000 minibikes were spawned sequentially and in rapid succession. FIle is about 2611KB Here's an image for reference. If you want me to make a Google Drive link to get you the log file, I'm happy to oblige. Yes, I've read the rules thoroughly. https://imgur.com/a/hjpfhV1 Here's a quick example of what the log repeats: 2024-07-16T19:55:37 63.401 INF 9788 Vehicle PostInit [type=EntityMinibike, name=vehicleMinibike, id=4541], (-901.89, 40.65, -456.97) (chunk -57, -29), rbPos (-848.00, 32.00, -464.00) ArgumentException: An item with the same key has already been added. Key: 4541 at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000dd] in <467a840a914a47078e4ae9b0b1e8779e>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <467a840a914a47078e4ae9b0b1e8779e>:0 at DictionaryList`2[T,S].Add (T _key, S _value) [0x00000] in <e36a8a99a59140168271d964e85a0efd>:0 at World.SpawnEntityInWorld (Entity _entity) [0x0002f] in <e36a8a99a59140168271d964e85a0efd>:0 at VehicleManager.Update () [0x00118] in <e36a8a99a59140168271d964e85a0efd>:0 at GameManager.gmUpdate () [0x0010d] in <e36a8a99a59140168271d964e85a0efd>:0 at GameManager.Update () [0x00000] in <e36a8a99a59140168271d964e85a0efd>:0
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