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Spackler

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Posts posted by Spackler

  1. Forgive me if this has been stated or maybe it is just my instance, but the coordinates system does not work. I was adding a prefab to my random gen and got the coords from the map by hovering and then even clicking. Didn't double check inside the game before, which is my own fault, but spawned the prefab and it is was off in neverland. A long distance away from what the coordinates I got from the web map and the in game coords are.

  2.  

    Problem is with the used clustering library for markers. The hack to have those clusters updated (e.g. a marker moves out of the cluster range or inside of one and then splitting up the cluster or merging them) makes those popups disappear. As the player data is reloaded every two seconds that's the maximum amount of time you get from opening a popup til it's closed. Noticed that myself but forgot about it before shipping.

    Will see how to fix this.

    (

     

    Thanks for the update. I went ahead and fixed it by going into the map.js line 180 and updating the following.

     

    Original - 2 Seconds

    })
    	.always(function() {
    		window.setTimeout(updatePlayerEvent, 2000);
    	});

     

    Modified - 20 seconds (Just the number I chose)

    })
    	.always(function() {
    		window.setTimeout(updatePlayerEvent, 20000);
    	});

  3. I have noticed since the updates that the map is very hard to get to the inventory of players and almost impossible with players close together. I try to move my mouse to show inventory and it closes back to the blue icon before I can click it most times. Anyone else have issues like this?

  4. You know what I would love to see with the map stuff. Let me say being an IT guy I know it is always easy to say something that you would like to see and another for someone to code it. I would love to be able to track myself on the map. So while it is reloading it is moving the map with my movement so that I do not have to move it manually(I know lazy me). Just an idea, but I know ideas are not easily added to something. Either way keep up the great work. This is a great tool and a great game. Thanks.

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