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Smokeytaco12

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  1. In Summary: I was having a very similar issue. But with some major differences. I was running a level with one of my friends and my spouse. The three of us had done some pretty hardcore progress. I.e. Were clearing tier 4 POI's for quests, tier 5's for fun, and had leveled a nearby hill for the sake of opening up more view at our base. I just finished running the Shotgun Messiah POI in the Snow Biome at the Shooting Range. My wife was with me. We started driving back to base and she lagged, glitched and disconnected. When she loaded back in, instead of being with me she was back at the Shooting Gallery POI. After getting her back we drove back to base and went to cash in the quest. As she entered Trader Rekt's Place she fell to the bottom of the world and then disconnected. After that she was stuck on the Loading screen without any ability to connect. I took a single step and also fell through the world with the same results. I tried changing profiles, no change, I tried adjusting the settings to the server, no change, and I tried letting the game load (For 45 mins. I have 32 gb ram and game is installed on an SSD so it usually loads in about 1 min max.) No change. Game Version: (V1.0 b3xx) OS/Version: (Windows 10 CPU Model: Intel i5 9th gen. I don't remember more and don't care to look. System Memory: 32GB GPU Model and VRAM: nVidia Screen Resolution: 1920x1080 Video Settings: High I think? I don't know if the settings caused the issue or if it was because we had filled our base with so many steel chests, which were all nearing full, outside of a traders where we removed a fairly large hill. The game repeatedly loaded in the graphics for the hill despite it having been removed. Game mode: Friends Only. I Was host. Map: Navezgane Did you wipe old saves? No, I did now, misunderstood what I was doing and the level is deleted so it doesn't much matter now. We'll just start a fresh save. Did you start a new game? Yes Did you validate your files? Yes Are you using any mods? I was, but the mod was for an old version and didn't work. So I just left it not working in the background. It was a mod that added an extra skill point on level up. Did you try to reproduce without mods? Yes, no change. EAC on or off? : Idk? Bug Description: See above. Fell through the world. Game loaded until "Click to load character" and then it just loaded forever and wouldn't boot. Detailed steps to reproduce the bug: No need, It reproduced over and over regardless of my changes until I gave up and did a data clean. Link to Pastebin Output Log: Mono path[0] = 'F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed' Mono config path = 'F:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc' [Physics::Module] Initialized MultithreadedJobDispatcher with 5 workers. Loading player data from F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d Initialize engine version: 2022.3.29f1 (8d510ca76d2b) [Subsystems] Discovering subsystems at path F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1; jobified=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1660 Ti (ID=0x2182) Vendor: NVIDIA VRAM: 5979 MB Driver: 31.0.15.4617 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.657 seconds - Finished resetting the current domain, in 0.002 seconds <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 1.234500 ms Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.317000 ms 2024-08-12T02:26:04 0.057 INF Backtrace Initialized 2024-08-12T02:26:04 0.087 INF Version: V 1.0 (b333) Compatibility Version: V 1.0, Build: WindowsPlayer 64 Bit 2024-08-12T02:26:04 0.089 INF System information: 2024-08-12T02:26:04 0.090 INF OS: Windows 10 (10.0.19045) 64bit 2024-08-12T02:26:04 0.091 INF CPU: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz (cores: 6) 2024-08-12T02:26:04 0.092 INF RAM: 32683 MB 2024-08-12T02:26:04 0.093 INF GPU: NVIDIA GeForce GTX 1660 Ti (5979 MB) 2024-08-12T02:26:04 0.100 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0) 2024-08-12T02:26:04 0.103 INF Local UTC offset: -6 hours 2024-08-12T02:26:04 0.129 INF Command line arguments: F:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -disablenativeinput -nogs -logfile C:\Users\Smoke\AppData\Roaming\7DaysToDie\logs\output_log_client__2024-08-12__02-25-41.txt 2024-08-12T02:26:04 0.134 INF UserDataFolder: C:\Users\Smoke\AppData\Roaming/7DaysToDie 2024-08-12T02:26:04 0.137 INF [Platform] Init 2024-08-12T02:26:04 0.192 INF [Platform] Using native platform: Steam 2024-08-12T02:26:04 0.195 INF [Platform] Using cross platform: EOS 2024-08-12T02:26:04 0.196 INF [Platform] Using server platform: Steam 2024-08-12T02:26:04 0.197 INF [Platform] Using server platform: XBL 2024-08-12T02:26:04 0.199 INF [Platform] Using server platform: PSN 2024-08-12T02:26:04 0.210 INF Starting PlayerInputManager... 2024-08-12T02:26:04 0.214 INF InControl (version 1.8.9 build 9376, native module = False, XInput = True) 2024-08-12T02:26:04 0.219 INF InControl (version 1.8.9 build 9376) 2024-08-12T02:26:04 0.254 INF [InControl] XInputDeviceManager enabled. 2024-08-12T02:26:04 0.418 INF UnityInputDeviceManager enabled. 2024-08-12T02:26:04 0.441 INF [Platform] Initializing Steam 2024-08-12T02:26:05 1.616 INF [Steamworks.NET] SteamAPI_Init() ok 2024-08-12T02:26:05 1.618 INF [Steamworks.NET] Registering auth callbacks 2024-08-12T02:26:05 1.621 INF Not running in Big Picture Mode, no on-screen keyboard available 2024-08-12T02:26:05 1.622 INF [Platform] Initializing EOS 2024-08-12T02:26:06 1.876 INF [EOS] Initialize: Success 2024-08-12T02:26:06 2.391 INF [EOS-Voice] Successfully initialized. 2024-08-12T02:26:06 2.399 INF [Platform] Initializing XBL 2024-08-12T02:26:06 2.402 INF [Platform] Initializing PSN 2024-08-12T02:26:06 2.405 INF [SaveDataUtils] InitStatic Begin 2024-08-12T02:26:06 2.409 INF [SaveDataUtils] SdPlayerPrefs -> Unity 2024-08-12T02:26:06 2.410 INF [SaveDataUtils] InitStatic Complete 2024-08-12T02:26:06 2.433 INF Last played version: V 1.0 2024-08-12T02:26:06 2.727 INF Localization language from platform: english 2024-08-12T02:26:06 2.732 INF Texture quality is set to 1 Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 5920. Total: 9.813200 ms (FindLiveObjects: 0.256100 ms CreateObjectMapping: 0.282000 ms MarkObjects: 9.218700 ms DeleteObjects: 0.056100 ms) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.727500 ms 2024-08-12T02:26:15 10.772 INF Awake IsFocused: True 2024-08-12T02:26:15 10.774 INF Awake 2024-08-12T02:26:15 11.029 INF Occlusion: Awake Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 6189. Total: 11.412800 ms (FindLiveObjects: 0.313900 ms CreateObjectMapping: 0.260300 ms MarkObjects: 10.809200 ms DeleteObjects: 0.029000 ms) 2024-08-12T02:26:15 11.124 INF ApplyAllOptions streaming budget 5381.1 MB 2024-08-12T02:26:15 11.126 INF ApplyAllOptions current screen 1360 x 768, 60.015hz, window 1360 x 768, mode FullScreenWindow 2024-08-12T02:26:15 11.130 INF Texture quality is set to 1 2024-08-12T02:26:15 11.131 INF ApplyTextureFilter 1, AF Enable 2024-08-12T02:26:15 11.133 INF ApplyTerrainOptions 2 2024-08-12T02:26:15 11.725 INF [MODS] Start loading from: 'F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods' 2024-08-12T02:26:15 11.730 INF [MODS] Trying to load from folder: '0_TFP_Harmony' 2024-08-12T02:26:15 11.756 INF [MODS] AntiCheat enabled, mod skipped because it is set not to load 2024-08-12T02:26:15 11.758 INF [MODS] Trying to load from folder: 'More Skill Points' 2024-08-12T02:26:15 11.759 ERR [MODS] More Skill Points/ModInfo.xml in legacy format. V2 required to load mod 2024-08-12T02:26:15 11.760 ERR [MODS] Could not parse More Skill Points/ModInfo.xml, ignoring 2024-08-12T02:26:15 11.761 INF [MODS] Initializing mod code 2024-08-12T02:26:16 11.762 INF [MODS] Loading done 2024-08-12T02:26:16 11.778 INF Loading permissions file at 'C:\Users\Smoke\AppData\Roaming/7DaysToDie\Saves/serveradmin.xml' 2024-08-12T02:26:16 11.803 INF Loading permissions file done. 2024-08-12T02:26:16 11.861 INF GameSense server not found (no props file), disabling 2024-08-12T02:26:16 11.863 INF [PartyQuests] Initialized 2024-08-12T02:26:16 11.891 INF Awake done in 1118 ms 2024-08-12T02:26:16 12.062 INF [XUi] Instantiating XUi from default prefab. 2024-08-12T02:26:16 12.082 INF [XUi] XUi instantiation completed in 19 ms 2024-08-12T02:26:16 12.192 INF [XUi] Loading XUi asynchronously 2024-08-12T02:26:16 12.210 INF Updated culture for display texts 2024-08-12T02:26:16 12.527 INF Reloading serveradmin.xml 2024-08-12T02:26:16 12.528 INF Loading permissions file at 'C:\Users\Smoke\AppData\Roaming/7DaysToDie\Saves/serveradmin.xml' 2024-08-12T02:26:16 12.530 INF Permissions file unchanged, skipping reloading Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 2024-08-12T02:26:23 18.791 INF LoadTextureArraysForQuality quality -1 to 1, reload False 2024-08-12T02:26:23 18.927 INF [XUi] Parsing all window groups completed in 799 ms total. 2024-08-12T02:26:24 19.883 INF Loaded default EULA 2024-08-12T02:26:24 19.885 INF [XUi] Initialized all window groups completed in 897 ms total. 2024-08-12T02:26:24 20.488 INF LoadTextureArraysForQuality took 1.696 2024-08-12T02:26:24 20.588 INF Loaded (local): events in 0.03 2024-08-12T02:26:24 20.688 INF Loaded (local): rwgmixer in 0.03 2024-08-12T02:26:25 20.808 INF Loaded (local): archetypes in 0.05 2024-08-12T02:26:25 20.905 INF Loaded (local): loadingscreen in 0.03 2024-08-12T02:26:25 20.992 INF Added 1335 subtitle data entries and 3 speaker colors 2024-08-12T02:26:25 21.005 INF Loaded (local): subtitles in 0.03 2024-08-12T02:26:25 21.105 INF Loaded (local): videos in 0.03 2024-08-12T02:26:25 21.106 INF WorldStaticData.Init() needed 8.000s 2024-08-12T02:26:25 21.125 INF [Steamworks.NET] Login ok. 2024-08-12T02:26:25 21.126 INF [EOS] Login 2024-08-12T02:26:25 21.322 INF AchievementManager: Received stats and achievements from Steam 2024-08-12T02:26:25 21.349 WRN [Steam] Tick took exceptionally long: 27 ms 2024-08-12T02:26:26 22.406 INF [EOS] Login succeeded, PUID: 00024e08a14d4ee49279e95657ca8e5b 2024-08-12T02:26:26 22.408 INF [EOS] Getting native user for 00024e08a14d4ee49279e95657ca8e5b 2024-08-12T02:26:26 22.410 INF [EOS] CopyIdToken result: Success 2024-08-12T02:26:27 22.972 INF [EOS] ResolvePermissions(_perms: [Multiplayer, Communication, HostMultiplayer], _canPrompt: False) 2024-08-12T02:26:27 23.412 WRN [EOS] [LogEOSTitleStorage - Warning] Deleting local invalid cache file. CacheFilename=[C:/Users/Smoke/AppData/Roaming/7DaysToDie/titlestorage/8a44365d5ccb43328b4df2f8ca199e43/__cache_registry_lock] 2024-08-12T02:26:27 23.653 INF [EOS] Read (NewsFeatured.xml) completed: Success, received 942 bytes 2024-08-12T02:26:28 23.873 INF [EOS] Player may have active sanctions 2024-08-12T02:26:28 23.875 INF [EOS] SanctionsQuery finished with: 0 sanctions 2024-08-12T02:26:28 23.876 INF [EOS] CheckSanctionsEnumerator: hasSanctions False 2024-08-12T02:26:28 24.442 INF [EOS] Read (News.xml) completed: Success, received 7227 bytes 2024-08-12T02:26:28 24.443 INF [EOS] Read (eula_english) completed: Success, received 26643 bytes 2024-08-12T02:26:29 25.576 INF [EOS] Read (news_featured_bloodmoons.jpg) completed: Success, received 129503 bytes 2024-08-12T02:26:29 25.701 INF [EOS] Read (news_featured_tfpmerch.jpg) completed: Success, received 78916 bytes 2024-08-12T02:26:30 26.040 INF [EOS] Read (news_featured_soundtrack.jpg) completed: Success, received 235045 bytes 2024-08-12T02:26:30 26.356 INF [EOS] Read (news_game_1.0_live.jpg) completed: Success, received 66233 bytes 2024-08-12T02:26:30 26.481 INF [EOS] Read (news_game_1.0_stable.jpg) completed: Success, received 89211 bytes 2024-08-12T02:26:30 26.501 INF [EOS] Read (backtraceconfig.xml) completed: Success, received 1629 bytes 2024-08-12T02:26:30 26.504 INF Backtrace Configuration refreshed from XML: Enabled False 2024-08-12T02:26:30 26.588 INF [EOS] Read (news_game_AE1.jpg) completed: Success, received 91864 bytes 2024-08-12T02:28:11 127.462 INF [EOS] ResolvePermissions(_perms: [HostMultiplayer], _canPrompt: True) 2024-08-12T02:28:12 128.161 INF [EOS] Player may have active sanctions 2024-08-12T02:28:12 128.162 INF [EOS] SanctionsQuery finished with: 0 sanctions 2024-08-12T02:28:12 128.163 INF [EOS] CheckSanctionsEnumerator: hasSanctions False 2024-08-12T02:28:12 128.176 INF NET: Starting server protocols 2024-08-12T02:28:12 128.236 INF NET: LiteNetLib server started 2024-08-12T02:28:12 128.238 INF [Steamworks.NET] NET: Server started 2024-08-12T02:28:12 128.239 INF Started thread SteamNetworkingServer 2024-08-12T02:28:12 128.240 INF [EOS-P2PS] Server started 2024-08-12T02:28:12 128.243 INF [PlatformApplication] restart required = False 2024-08-12T02:28:12 128.244 INF StartGame 2024-08-12T02:28:12 128.245 INF NetPackageManager Init 2024-08-12T02:28:12 128.314 INF [XUi] Instantiating XUi from default prefab. 2024-08-12T02:28:12 128.332 INF [XUi] XUi instantiation completed in 16 ms 2024-08-12T02:28:12 128.354 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 24 GamePref.AirDropMarker = True GamePref.AllowSpawnNearBackpack = True GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 30 GamePref.BedrollExpiryTime = 45 GamePref.BlockDamageAI = 100 GamePref.BlockDamageAIBM = 100 GamePref.BlockDamagePlayer = 200 GamePref.BloodMoonEnemyCount = 10 GamePref.BloodMoonFrequency = 0 GamePref.BloodMoonRange = 0 GamePref.BloodMoonWarning = 8 GamePref.BuildCreate = False GamePref.ConnectToServerIP = 127.0.0.1 GamePref.ConnectToServerPort = 26900 GamePref.CreateLevelDim = 8 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 18 GamePref.DayNightLength = 120 GamePref.DeathPenalty = 0 GamePref.DebugMenuEnabled = False GamePref.DebugMenuShowTasks = False GamePref.DebugPanelsEnabled = ,Ply,Ge,Sp,Fo,Pr, GamePref.DebugStopEnemiesMoving = False GamePref.DropOnDeath = 0 GamePref.DropOnQuit = 0 GamePref.DynamicMeshDistance = 1000 GamePref.DynamicMeshEnabled = True GamePref.DynamicMeshLandClaimBuffer = 3 GamePref.DynamicMeshLandClaimOnly = True GamePref.DynamicMeshMaxItemCache = 3 GamePref.DynamicMeshMaxRegionCache = 1 GamePref.DynamicMeshUseImposters = False GamePref.DynamicSpawner = GamePref.EACEnabled = False GamePref.EnableMapRendering = False GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.EulaLatestVersion = 1 GamePref.EulaVersionAccepted = 1 GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 1 GamePref.GameGuidClient = GamePref.GameMode = GameModeSurvival GamePref.GameName = FULL GAME RELEASE 1 GamePref.GameNameClient = My Game GamePref.GameVersion = V 1.0 GamePref.GameWorld = Navezgane GamePref.HideCommandExecutionLog = 0 GamePref.IgnoreEOSSanctions = False GamePref.JoiningOptions = True GamePref.LandClaimCount = 3 GamePref.LandClaimDeadZone = 30 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 7 GamePref.LandClaimOfflineDelay = 0 GamePref.LandClaimOfflineDurabilityModifier = 4 GamePref.LandClaimOnlineDurabilityModifier = 4 GamePref.LandClaimSize = 41 GamePref.Language = GamePref.LanguageBrowser = GamePref.LastGameResetRevision = 13 GamePref.LastLoadedPrefab = GamePref.LastLoadingTipRead = 32 GamePref.LootAbundance = 200 GamePref.LootRespawnDays = 5 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxChunkAge = 10 GamePref.MaxQueuedMeshLayers = 40 GamePref.MaxSpawnedAnimals = 50 GamePref.MaxSpawnedZombies = 64 GamePref.MaxUncoveredMapChunksPerPlayer = 524288 GamePref.NoGraphicsMode = False GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 1 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 0.75 GamePref.OptionsChatCommunication = True GamePref.OptionsControllerAimAssists = True GamePref.OptionsControllerCursorHoverSensitivity = 0.5 GamePref.OptionsControllerCursorSnap = True GamePref.OptionsControllerJoystickLayout = 0 GamePref.OptionsControllerLookAcceleration = 4 GamePref.OptionsControllerLookAxisDeadzone = 0.1 GamePref.OptionsControllerLookInvert = False GamePref.OptionsControllerMoveAxisDeadzone = 0.1 GamePref.OptionsControllerSensitivityX = 0.35 GamePref.OptionsControllerSensitivityY = 0.25 GamePref.OptionsControllerTriggerEffects = False GamePref.OptionsControllerVehicleSensitivity = 1 GamePref.OptionsControllerVibration = True GamePref.OptionsControllerVibrationStrength = 2 GamePref.OptionsControllerWeaponAiming = False GamePref.OptionsControllerZoomSensitivity = 0.5 GamePref.OptionsControlsResetRevision = 7 GamePref.OptionsControlsSprintLock = True GamePref.OptionsDisableChunkLODs = False GamePref.OptionsDisableXmlEvents = False GamePref.OptionsDynamicMusicDailyTime = 0.45 GamePref.OptionsDynamicMusicEnabled = True GamePref.OptionsFilterProfanity = False GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGfxAA = 2 GamePref.OptionsGfxAASharpness = 0 GamePref.OptionsGfxBloom = True GamePref.OptionsGfxBrightness = 0.5 GamePref.OptionsGfxDOF = False GamePref.OptionsGfxDynamicMinFPS = 30 GamePref.OptionsGfxDynamicMode = 0 GamePref.OptionsGfxDynamicScale = 1 GamePref.OptionsGfxFOV = 65 GamePref.OptionsGfxGrassDistance = 2 GamePref.OptionsGfxLODDistance = 0.5 GamePref.OptionsGfxMotionBlur = 1 GamePref.OptionsGfxMotionBlurEnabled = True GamePref.OptionsGfxObjQuality = 2 GamePref.OptionsGfxOcclusion = True GamePref.OptionsGfxQualityPreset = 2 GamePref.OptionsGfxReflectQuality = 1 GamePref.OptionsGfxReflectShadows = False GamePref.OptionsGfxResetRevision = 4 GamePref.OptionsGfxResolution = 0 GamePref.OptionsGfxShadowDistance = 1 GamePref.OptionsGfxShadowQuality = 2 GamePref.OptionsGfxSSAO = True GamePref.OptionsGfxSSReflections = 1 GamePref.OptionsGfxStreamMipmaps = True GamePref.OptionsGfxSunShafts = True GamePref.OptionsGfxTerrainQuality = 2 GamePref.OptionsGfxTexFilter = 1 GamePref.OptionsGfxTexQuality = 1 GamePref.OptionsGfxTreeDistance = 4 GamePref.OptionsGfxViewDistance = 6 GamePref.OptionsGfxVsync = 1 GamePref.OptionsGfxWaterPtlLimiter = 0.5 GamePref.OptionsGfxWaterQuality = 1 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 1 GamePref.OptionsInterfaceSensitivity = 0.75 GamePref.OptionsIntroMovieEnabled = True GamePref.OptionsInvertMouse = False GamePref.OptionsJournalPopup = False GamePref.OptionsLiteNetLibMtuOverride = False GamePref.OptionsLookSensitivity = 0.5 GamePref.OptionsMenuMusicVolumeLevel = 0.7 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMumblePositionalAudioSupport = False GamePref.OptionsMusicVolumeLevel = 0.6 GamePref.OptionsOverallAudioVolumeLevel = 1 GamePref.OptionsPlayChanceFrequency = 3 GamePref.OptionsPlayChanceProbability = 0.983 GamePref.OptionsPlayerModel = playerMale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsPOICulling = 1 GamePref.OptionsQuestsAutoAccept = True GamePref.OptionsQuestsAutoShare = True GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsSubtitlesEnabled = True GamePref.OptionsTempCelsius = True GamePref.OptionsUiCompassUseEnglishCardinalDirections = False GamePref.OptionsUiFpsScaling = 1 GamePref.OptionsVehicleLookSensitivity = 0.5 GamePref.OptionsVoiceChatEnabled = False GamePref.OptionsVoiceInputDevice = {cccd569e-e3cc-41ea-96f2-cf5322da3772} GamePref.OptionsVoiceOutputDevice = {0.0.0.00000000}.{4b275b65-2714-47b9-a79b-f4d6c88491e5} GamePref.OptionsVoiceVolumeLevel = 0.75 GamePref.OptionsWeaponAiming = False GamePref.OptionsZoomAccel = 0.5 GamePref.OptionsZoomSensitivity = 0.3 GamePref.PartySharedKillRange = 10000 GamePref.PersistentPlayerProfiles = False GamePref.PlayerAutologin = False GamePref.PlayerKillingMode = 2 GamePref.PlayerName = Smokeytaco12 GamePref.PlayerSafeZoneHours = 7 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.PlaytestBiome = 3 GamePref.QuestProgressionDailyLimit = 8 GamePref.RebuildMap = False GamePref.Region = NorthAmericaWest GamePref.SaveDataLimit = -1 GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = GamePref.ServerDisabledNetworkProtocols = GamePref.ServerEnabled = True GamePref.ServerIP = GamePref.ServerIsPublic = True GamePref.ServerLoginConfirmationText = GamePref.ServerMaxAllowedViewDistance = 12 GamePref.ServerMaxPlayerCount = 8 GamePref.ServerMaxWorldTransferSpeedKiBs = 512 GamePref.ServerName = Default Server GamePref.ServerPort = 26900 GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerVisibility = 1 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.SkipSpawnButton = False GamePref.TelnetEnabled = False GamePref.TelnetFailedLoginLimit = 10 GamePref.TelnetFailedLoginsBlocktime = 10 GamePref.TelnetPort = 25003 GamePref.TerminalWindowEnabled = True GamePref.TwitchBloodMoonAllowed = True GamePref.TwitchServerPermission = 90 GamePref.UNUSED_ControlPanelEnabled = False GamePref.UNUSED_ControlPanelPort = 8080 GamePref.UNUSED_LastLoadedPrefabSize = GamePref.UNUSED_NewGameSetDefaults = GamePref.UNUSED_OptionsBloom = GamePref.UNUSED_OptionsDOF = GamePref.UNUSED_OptionsFieldOfViewNew = GamePref.UNUSED_OptionsGamma = GamePref.UNUSED_OptionsGfxGameplayResolutionHeight = GamePref.UNUSED_OptionsGfxGameplayResolutionWidth = GamePref.UNUSED_OptionsGfxUMATexQuality = GamePref.UNUSED_OptionsMotionBlur = GamePref.UNUSED_OptionsObjectBlur = GamePref.UNUSED_OptionsReflectionBounces = GamePref.UNUSED_OptionsReflectionCullList = GamePref.UNUSED_OptionsReflectionFarClip = GamePref.UNUSED_OptionsReflectionRefreshMode = GamePref.UNUSED_OptionsReflectionShadowDistance = GamePref.UNUSED_OptionsReflectionTimeSlicingMode = GamePref.UNUSED_OptionsSSAO = GamePref.UNUSED_OptionsStreamingMipmapsBudget = GamePref.UNUSED_OptionsSunShafts = GamePref.UNUSED_PlayerId = GamePref.UNUSED_SaveGameFolder = GamePref.UNUSED_UserDataFolder = GamePref.WebDashboardEnabled = False GamePref.WebDashboardPort = 8080 GamePref.WebDashboardUrl = GamePref.WorldGenSeed = GamePref.WorldGenSize = 8192 GamePref.XPMultiplier = 300 GamePref.ZombieBMMove = 3 GamePref.ZombieFeralMove = 2 GamePref.ZombieFeralSense = 0 GamePref.ZombieMove = 0 GamePref.ZombieMoveNight = 2 GamePref.ZombiePlayers = True GameStat.AirDropFrequency = 0 GameStat.AirDropMarker = True GameStat.AllowedViewDistance = 12 GameStat.AnimalCount = 0 GameStat.AutoParty = False GameStat.BedrollExpiryTime = 45 GameStat.BlockDamagePlayer = 100 GameStat.BloodMoonDay = 0 GameStat.BloodMoonEnemyCount = 8 GameStat.BloodMoonWarning = 8 GameStat.ChunkStabilityEnabled = True GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.DeathPenalty = XPOnly GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 0 GameStat.EnemyDifficulty = Normal GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 2 GameStat.GameDifficultyBonus = 1 GameStat.GameModeId = 0 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = False GameStat.IsFlyingEnabled = False GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = True GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = True GameStat.IsSpawnNearOtherPlayer = False GameStat.IsTeleportEnabled = False GameStat.IsVersionCheckDone = False GameStat.LandClaimCount = 3 GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 3 GameStat.LandClaimOfflineDelay = 0 GameStat.LandClaimOfflineDurabilityModifier = 32 GameStat.LandClaimOnlineDurabilityModifier = 32 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.OptionsPOICulling = 0 GameStat.PartySharedKillRange = 100 GameStat.PlayerKillingMode = KillStrangersOnly GameStat.QuestProgressionDailyLimit = 4 GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 1 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 20 GameStat.TwitchBloodMoonAllowed = True GameStat.UNUSED_ShowZombieCounter = GameStat.XPMultiplier = 100 GameStat.ZombieHordeMeter = False 2024-08-12T02:28:12 128.398 INF StartAsServer 2024-08-12T02:28:12 128.415 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60 2024-08-12T02:28:12 128.416 INF Setting for 'DeathPenalty' does not match the default (server will go to the modded category): current = 0, default = 1 2024-08-12T02:28:12 128.417 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1 2024-08-12T02:28:12 128.418 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 10, default = 8 2024-08-12T02:28:12 128.419 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 200, default = 100 2024-08-12T02:28:12 128.420 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 7 2024-08-12T02:28:12 128.420 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100 2024-08-12T02:28:12 128.421 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72 2024-08-12T02:28:12 128.422 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 300, default = 100 2024-08-12T02:28:12 128.594 INF Loaded (local): events in 0.03 2024-08-12T02:28:13 129.496 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray) 2024-08-12T02:28:13 129.497 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray) 2024-08-12T02:28:13 129.498 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray) 2024-08-12T02:28:13 129.528 INF Loaded (local): materials in 0.87 2024-08-12T02:28:13 129.627 INF Loaded (local): physicsbodies in 0.03 2024-08-12T02:28:13 129.727 INF Loaded (local): painting in 0.03 2024-08-12T02:28:14 129.894 INF Loaded (local): shapes in 0.03 Unloading 3 Unused Serialized files (Serialized files now loaded: 14) 2024-08-12T02:28:28 144.607 INF Block IDs with mapping 2024-08-12T02:28:28 144.620 INF Block IDs total 23969, terr 29, last 24191 2024-08-12T02:28:28 144.639 INF Loaded (local): blocks in 14.33 Unloading 74087 unused Assets to reduce memory usage. Loaded Objects now: 149048. Total: 366.507500 ms (FindLiveObjects: 12.891600 ms CreateObjectMapping: 16.831600 ms MarkObjects: 310.920500 ms DeleteObjects: 25.863500 ms) 2024-08-12T02:28:29 145.147 INF Loaded (local): progression in 0.11 2024-08-12T02:28:29 145.658 INF Loaded (local): buffs in 0.42 2024-08-12T02:28:29 145.740 INF Loaded (local): misc in 0.03 2024-08-12T02:28:30 146.429 INF Loaded (local): items in 0.54 2024-08-12T02:28:30 146.573 INF Item IDs with mapping 2024-08-12T02:28:30 146.575 INF ItemIDs from Mapping 2024-08-12T02:28:30 146.580 INF ItemClass assignLeftOverItems 66882 of 81920 2024-08-12T02:28:30 146.653 INF Loaded (local): item_modifiers in 0.08 2024-08-12T02:28:31 146.829 INF Loaded (local): entityclasses in 0.11 2024-08-12T02:28:31 146.906 INF Loaded (local): qualityinfo in 0.03 2024-08-12T02:28:31 147.071 INF Loaded (local): sounds in 0.05 2024-08-12T02:28:31 147.193 INF Loaded (local): recipes in 0.05 2024-08-12T02:28:31 147.289 INF Loaded (local): blockplaceholders in 0.03 2024-08-12T02:28:31 147.404 INF Loaded (local): loot in 0.05 2024-08-12T02:28:31 147.506 INF Loaded (local): entitygroups in 0.03 2024-08-12T02:28:31 147.606 INF Loaded (local): utilityai in 0.03 2024-08-12T02:28:31 147.706 INF Loaded (local): vehicles in 0.03 2024-08-12T02:28:32 147.806 INF Loaded (local): rwgmixer in 0.03 2024-08-12T02:28:32 147.906 INF Loaded (local): weathersurvival in 0.03 2024-08-12T02:28:32 148.006 INF Loaded (local): archetypes in 0.03 2024-08-12T02:28:32 148.106 INF Loaded (local): challenges in 0.03 2024-08-12T02:28:32 148.250 INF Loaded (local): quests in 0.08 2024-08-12T02:28:32 148.339 INF Loaded (local): traders in 0.03 2024-08-12T02:28:32 148.439 INF Loaded (local): npc in 0.03 2024-08-12T02:28:32 148.539 INF Loaded (local): dialogs in 0.03 2024-08-12T02:28:32 148.642 INF Loaded (local): ui_display in 0.04 2024-08-12T02:28:32 148.739 INF Loaded (local): nav_objects in 0.03 2024-08-12T02:28:33 148.839 INF Loaded (local): gamestages in 0.03 2024-08-12T02:28:33 149.225 INF Loaded (local): gameevents in 0.30 2024-08-12T02:28:33 149.343 INF Loaded (local): twitch in 0.05 2024-08-12T02:28:33 149.439 INF Loaded (local): twitch_events in 0.03 2024-08-12T02:28:33 149.555 INF Loaded (local): dmscontent in 0.05 2024-08-12T02:28:33 149.656 INF Loaded (local): XUi_Common/styles in 0.03 2024-08-12T02:28:33 149.756 INF Loaded (local): XUi_Common/controls in 0.03 2024-08-12T02:28:34 149.856 INF Loaded (local): XUi/styles in 0.03 2024-08-12T02:28:34 149.956 INF Loaded (local): XUi/controls in 0.03 2024-08-12T02:28:34 150.056 INF Loaded (local): XUi/windows in 0.03 2024-08-12T02:28:34 150.156 INF [XUi] Loading XUi asynchronously 2024-08-12T02:28:34 150.187 INF Loaded (local): XUi/xui in 0.06 2024-08-12T02:28:34 150.482 INF Loaded (local): biomes in 0.09 2024-08-12T02:28:35 150.777 INF Loaded (local): worldglobal in 0.06 2024-08-12T02:28:35 151.047 INF Loaded (local): spawning in 0.07 2024-08-12T02:28:35 151.078 INF [XUi] Parsing all window groups completed in 760 ms total. 2024-08-12T02:28:35 151.266 INF Loaded (local): loadingscreen in 0.06 2024-08-12T02:28:35 151.660 INF Added 1335 subtitle data entries and 3 speaker colors 2024-08-12T02:28:35 151.714 INF Loaded (local): subtitles in 0.13 2024-08-12T02:28:36 152.029 INF ShapeControllers: 96 2024-08-12T02:28:36 152.033 INF Loaded (local): videos in 0.07 2024-08-12T02:28:36 152.180 INF createWorld: Navezgane, FULL GAME RELEASE 1, GameModeSurvival 2024-08-12T02:28:36 152.181 INF Occlusion: Enabled 2024-08-12T02:28:36 152.294 INF Started thread ChunkRegeneration 2024-08-12T02:28:36 152.296 INF Started thread ChunkCalc 2024-08-12T02:28:36 152.297 INF Started thread ChunkMeshBake 2024-08-12T02:28:36 152.410 INF World.Load: Navezgane 2024-08-12T02:28:36 152.497 INF Started thread WaterSimulationApplyChanges 2024-08-12T02:28:37 152.779 INF [XUi] Initialized all window groups completed in 1306 ms total. 2024-08-12T02:28:40 156.323 INF Started thread GenerateChunks 2024-08-12T02:28:41 156.821 INF Calculating world hashes took 465 ms (world size 191 MiB) 2024-08-12T02:28:41 156.825 INF Initial ENABLE_FILE_BACKED_ARRAYS == False 2024-08-12T02:28:41 156.891 INF Loading dtm raw file took 553ms 2024-08-12T02:28:41 157.007 INF Biomes image size w= 3072, h = 3072 2024-08-12T02:28:42 157.809 INF Loading and creating biomes took 916ms 2024-08-12T02:28:43 159.127 INF Loading and creating shader control textures took 1317ms 2024-08-12T02:28:43 159.522 INF Loading and parsing of generator took 393ms 2024-08-12T02:28:43 159.549 INF Computed 415 chunk groups containing a total of 8472 chunks. Largest group contains 449 chunks. Invalid region file name: C:\Users\Smoke\AppData\Roaming\7DaysToDie\Saves\Navezgane\FULL GAME RELEASE 1\Region\error_backup_-32_30.comp.bak Invalid region file name: C:\Users\Smoke\AppData\Roaming\7DaysToDie\Saves\Navezgane\FULL GAME RELEASE 1\Region\error_backup_-32_30.uncomp.bak Invalid region file name: C:\Users\Smoke\AppData\Roaming\7DaysToDie\Saves\Navezgane\FULL GAME RELEASE 1\Region\error_backup_-32_30.comp.bak Invalid region file name: C:\Users\Smoke\AppData\Roaming\7DaysToDie\Saves\Navezgane\FULL GAME RELEASE 1\Region\error_backup_-32_30.uncomp.bak 2024-08-12T02:28:43 159.631 INF Started thread SaveChunks C:\Users\Smoke\AppData\Roaming\7DaysToDie\Saves\Navezgane\FULL GAME RELEASE 1\Region 2024-08-12T02:28:45 160.957 INF [DECO] read 76520 2024-08-12T02:28:45 161.035 INF Dynamic Music Initialized on Server 2024-08-12T02:28:45 161.050 INF Dynamic Music Initialized on Client 2024-08-12T02:28:45 161.203 INF AstarManager Init 2024-08-12T02:28:45 161.454 INF WeatherManager: Init 8 weather packages 2024-08-12T02:28:45 161.653 INF WeatherManager: ApplySavedPackages 2024-08-12T02:28:45 161.658 INF createWorld() done 2024-08-12T02:28:45 161.662 INF Loading players.xml 2024-08-12T02:29:10 186.517 INF Created player with id=171 2024-08-12T02:29:10 186.528 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=Smokeytaco12, id=171] 2024-08-12T02:29:10 186.686 WRN Spawned entity with wrong pos: [type=EntityPlayerLocal, name=Smokeytaco12, id=171] id=171 pos=(-532.5, 0.0, 542.5) 2024-08-12T02:29:10 186.698 INF Loaded player 2024-08-12T02:29:11 186.906 INF 17307 VehicleManager read #0, id 6282, vehicleTruck4x4, (-524.9, 61.1, 555.4), chunk -33, 34 2024-08-12T02:29:11 186.907 INF VehicleManager C:\Users\Smoke\AppData\Roaming/7DaysToDie\Saves/Navezgane/FULL GAME RELEASE 1/vehicles.dat, loaded 1 2024-08-12T02:29:11 186.910 INF DroneManager C:\Users\Smoke\AppData\Roaming/7DaysToDie\Saves/Navezgane/FULL GAME RELEASE 1/drones.dat, loaded 2 2024-08-12T02:29:11 186.913 INF TurretTracker C:\Users\Smoke\AppData\Roaming/7DaysToDie\Saves/Navezgane/FULL GAME RELEASE 1/turrets.dat, loaded 0 2024-08-12T02:29:11 187.060 INF [EOS] Registering server 2024-08-12T02:29:11 187.070 INF [PlayerInteractions] JoinedMultiplayerServer not supported with current platforms 2024-08-12T02:29:13 189.465 INF [DECO] written 76520, in 19ms 2024-08-12T02:29:13 189.474 INF [DECO] write thread 5ms 2024-08-12T02:29:13 189.538 INF OpenSpawnWindow 2024-08-12T02:29:14 190.161 INF Loading dymesh settings 2024-08-12T02:29:14 190.163 INF Dynamic Mesh Settings 2024-08-12T02:29:14 190.164 INF Use Imposter Values: False 2024-08-12T02:29:14 190.164 INF Only Player Areas: True 2024-08-12T02:29:14 190.165 INF Player Area Buffer: 3 2024-08-12T02:29:14 190.166 INF Max View Distance: 1000 2024-08-12T02:29:14 190.167 INF Regen all on new world: False 2024-08-12T02:29:14 190.170 INF Dymesh: Prepping dynamic mesh. Resend Default: True 2024-08-12T02:29:14 190.171 INF Dymesh: Mesh location: C:\Users\Smoke\AppData\Roaming/7DaysToDie\Saves/Navezgane/FULL GAME RELEASE 1/DynamicMeshes/ 2024-08-12T02:29:14 190.174 INF StartGame done 2024-08-12T02:29:14 190.259 INF [Steamworks.NET] GameServer.Init successful 2024-08-12T02:29:14 190.483 INF [EOS] Server registered, session: 7d957360223c4b478df4aa2c4c3b83e5 2024-08-12T02:29:14 190.489 INF [EOS] Session address: 20*.19*.8*.7* 2024-08-12T02:29:14 190.497 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly) 2024-08-12T02:29:14 190.633 INF Dymesh: Warming dynamic mesh 2024-08-12T02:29:14 190.634 INF Dymesh: Creating dynamic mesh manager 2024-08-12T02:29:14 190.638 INF Dymesh: Awake 2024-08-12T02:29:14 190.639 INF Dymesh: Mesh location: C:\Users\Smoke\AppData\Roaming/7DaysToDie\Saves/Navezgane/FULL GAME RELEASE 1/DynamicMeshes/ 2024-08-12T02:29:14 190.641 INF Dymesh: Loading Items: C:\Users\Smoke\AppData\Roaming/7DaysToDie\Saves/Navezgane/FULL GAME RELEASE 1/DynamicMeshes/ 2024-08-12T02:29:14 190.655 INF Dymesh: Loaded Items: 8 2024-08-12T02:29:14 190.656 INF Dymesh: Loading all items took: 0.015957 seconds. 2024-08-12T02:29:14 190.732 INF Meshlist count is now 1 2024-08-12T02:29:14 190.733 INF Meshlist count is now 2 2024-08-12T02:29:14 190.734 INF Force load took 0 seconds 2024-08-12T02:29:14 190.736 INF Clearing queues. 2024-08-12T02:29:14 190.737 INF Cleared queues. 2024-08-12T02:29:14 190.740 INF Dynamic thread starting 2024-08-12T02:29:14 190.742 INF Dymesh door replacement: imposterBlock 2024-08-12T02:29:15 190.787 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775244152293493, server SteamID=, server public IP=20*.19*.8*.7*, server port=26900 2024-08-12T02:29:15 190.795 INF [Steamworks.NET] Lobby entered: 109775244152293493 2024-08-12T02:29:15 191.193 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90200867140577290, public IP=20*.19*.8*.7* 2024-08-12T02:29:15 191.198 INF [Steamworks.NET] Exiting Lobby 2024-08-12T02:29:15 191.200 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly) 2024-08-12T02:29:15 191.432 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775244152293514, server SteamID=90200867140577290, server public IP=20*.19*.8*.7*, server port=26900 2024-08-12T02:29:15 191.437 INF [Steamworks.NET] Lobby entered: 109775244152293514 2024-08-12T02:29:43 219.513 INF Time: 3.26m FPS: 59.42 Heap: 1692.8MB Max: 1692.8MB Chunks: 58 CGO: 6 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3632.1MB 2024-08-12T02:30:13 249.514 INF Time: 3.76m FPS: 60.02 Heap: 1544.2MB Max: 1692.8MB Chunks: 58 CGO: 6 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3660.3MB 2024-08-12T02:30:43 279.523 INF Time: 4.26m FPS: 60.02 Heap: 1575.1MB Max: 1692.8MB Chunks: 58 CGO: 6 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3661.9MB 2024-08-12T02:31:13 309.514 INF VehicleManager saving 1 (0 + 1) 2024-08-12T02:31:13 309.516 INF 24402 VehicleManager write #0, id 6282, vehicleTruck4x4, (-524.9, 61.1, 555.4), chunk -33, 34 2024-08-12T02:31:13 309.517 INF DroneManager saving 2 (0 + 2) 2024-08-12T02:31:13 309.523 INF TurretTracker saving 0 (0 + 0) 2024-08-12T02:31:13 309.528 INF VehicleManager saved 889 bytes 2024-08-12T02:31:13 309.529 INF TurretTracker saved 9 bytes 2024-08-12T02:31:13 309.530 INF DroneManager saved 1578 bytes 2024-08-12T02:31:13 309.549 INF Time: 4.76m FPS: 60.02 Heap: 1604.1MB Max: 1692.8MB Chunks: 58 CGO: 6 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3658.0MB 2024-08-12T02:31:43 339.541 INF Time: 5.27m FPS: 60.02 Heap: 1634.9MB Max: 1692.8MB Chunks: 58 CGO: 6 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3654.6MB 2024-08-12T02:31:57 353.071 INF SectionType change from None to Exploration 2024-08-12T02:31:57 353.076 INF Loading new config for Exploration... 2024-08-12T02:31:57 353.079 INF Played Exploration 2024-08-12T02:31:57 353.080 INF Fading in Exploration 2024-08-12T02:31:57 353.082 INF Notified SectionSelector that music played 2024-08-12T02:31:57 353.089 INF Loading new ClipSets for Exploration... 2024-08-12T02:31:57 353.109 INF Exploration loaded new config and clipsets 2024-08-12T02:32:00 356.088 INF fadeInCo complete on Exploration 2024-08-12T02:32:13 369.550 INF Time: 5.77m FPS: 60.00 Heap: 1677.3MB Max: 1692.8MB Chunks: 58 CGO: 6 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3653.9MB 2024-08-12T02:32:43 399.560 INF Time: 6.27m FPS: 59.02 Heap: 1546.0MB Max: 1692.8MB Chunks: 58 CGO: 6 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3652.0MB 2024-08-12T02:33:13 429.505 INF VehicleManager saving 1 (0 + 1) 2024-08-12T02:33:13 429.506 INF 31583 VehicleManager write #0, id 6282, vehicleTruck4x4, (-524.9, 61.1, 555.4), chunk -33, 34 2024-08-12T02:33:13 429.507 INF DroneManager saving 2 (0 + 2) 2024-08-12T02:33:13 429.509 INF TurretTracker saving 0 (0 + 0) 2024-08-12T02:33:13 429.511 INF VehicleManager saved 889 bytes 2024-08-12T02:33:13 429.513 INF TurretTracker saved 9 bytes 2024-08-12T02:33:13 429.514 INF DroneManager saved 1578 bytes 2024-08-12T02:33:13 429.569 INF Time: 6.77m FPS: 59.82 Heap: 1578.7MB Max: 1692.8MB Chunks: 58 CGO: 6 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3654.3MB 2024-08-12T02:33:43 459.578 INF Time: 7.27m FPS: 60.02 Heap: 1615.0MB Max: 1692.8MB Chunks: 58 CGO: 6 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3654.1MB 2024-08-12T02:34:13 489.587 INF Time: 7.77m FPS: 60.01 Heap: 1661.7MB Max: 1692.8MB Chunks: 58 CGO: 6 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3653.8MB 2024-08-12T02:34:13 489.690 INF [DECO] written 76520, in 20ms 2024-08-12T02:34:13 489.698 INF [DECO] write thread 6ms 2024-08-12T02:34:43 519.596 INF Time: 8.27m FPS: 60.02 Heap: 1708.1MB Max: 1708.1MB Chunks: 58 CGO: 6 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3647.0MB 2024-08-12T02:34:45 520.813 INF Mixer IsFinished: True AudioSource is not playing: False IsPaused: False IsPlaying: True 2024-08-12T02:34:45 520.833 INF Stopped Exploration 2024-08-12T02:34:45 520.836 INF unloaded ClipSets on Exploration 2024-08-12T02:34:45 520.862 INF Notified SectionSelector that music stopped 2024-08-12T02:34:45 520.863 INF SectionType change from Exploration to None 2024-08-12T02:35:13 549.506 INF VehicleManager saving 1 (0 + 1) 2024-08-12T02:35:13 549.507 INF 38778 VehicleManager write #0, id 6282, vehicleTruck4x4, (-524.9, 61.1, 555.4), chunk -33, 34 2024-08-12T02:35:13 549.508 INF DroneManager saving 2 (0 + 2) 2024-08-12T02:35:13 549.510 INF TurretTracker saving 0 (0 + 0) 2024-08-12T02:35:13 549.513 INF VehicleManager saved 889 bytes 2024-08-12T02:35:13 549.515 INF DroneManager saved 1578 bytes 2024-08-12T02:35:13 549.518 INF TurretTracker saved 9 bytes 2024-08-12T02:35:13 549.605 INF Time: 8.77m FPS: 60.02 Heap: 1563.2MB Max: 1708.1MB Chunks: 58 CGO: 6 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3650.2MB 2024-08-12T02:35:43 579.614 INF Time: 9.27m FPS: 60.01 Heap: 1594.1MB Max: 1708.1MB Chunks: 58 CGO: 6 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3649.8MB 2024-08-12T02:36:13 609.623 INF Time: 9.77m FPS: 60.01 Heap: 1624.4MB Max: 1708.1MB Chunks: 58 CGO: 6 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3651.2MB 2024-08-12T02:36:13 609.693 INF [DECO] written 76520, in 17ms 2024-08-12T02:36:13 609.702 INF [DECO] write thread 7ms 2024-08-12T02:36:43 639.632 INF Time: 10.27m FPS: 60.02 Heap: 1659.2MB Max: 1708.1MB Chunks: 58 CGO: 6 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3651.8MB 2024-08-12T02:37:13 669.510 INF VehicleManager saving 1 (0 + 1) 2024-08-12T02:37:13 669.510 INF 45979 VehicleManager write #0, id 6282, vehicleTruck4x4, (-524.9, 61.1, 555.4), chunk -33, 34 2024-08-12T02:37:13 669.511 INF DroneManager saving 2 (0 + 2) 2024-08-12T02:37:13 669.514 INF TurretTracker saving 0 (0 + 0) 2024-08-12T02:37:13 669.516 INF VehicleManager saved 889 bytes 2024-08-12T02:37:13 669.518 INF TurretTracker saved 9 bytes 2024-08-12T02:37:13 669.519 INF DroneManager saved 1578 bytes 2024-08-12T02:37:13 669.641 INF Time: 10.77m FPS: 60.02 Heap: 1696.6MB Max: 1708.1MB Chunks: 58 CGO: 6 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3650.9MB 2024-08-12T02:37:13 669.727 INF [DECO] written 76520, in 19ms 2024-08-12T02:37:13 669.735 INF [DECO] write thread 6ms 2024-08-12T02:37:43 699.650 INF Time: 11.27m FPS: 60.01 Heap: 1560.3MB Max: 1708.1MB Chunks: 58 CGO: 6 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3653.2MB 2024-08-12T02:37:57 712.913 INF SectionType change from None to Exploration 2024-08-12T02:37:57 712.914 INF Loading new config for Exploration... 2024-08-12T02:37:57 712.915 INF Played Exploration 2024-08-12T02:37:57 712.916 INF Fading in Exploration 2024-08-12T02:37:57 712.917 INF Notified SectionSelector that music played 2024-08-12T02:37:57 712.931 INF Loading new ClipSets for Exploration... 2024-08-12T02:37:57 712.945 INF Exploration loaded new config and clipsets 2024-08-12T02:38:00 715.931 INF fadeInCo complete on Exploration 2024-08-12T02:38:13 729.660 INF Time: 11.77m FPS: 60.02 Heap: 1564.4MB Max: 1708.1MB Chunks: 58 CGO: 6 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3656.2MB 2024-08-12T02:38:13 729.728 INF [DECO] written 76520, in 16ms 2024-08-12T02:38:13 729.736 INF [DECO] write thread 7ms 2024-08-12T02:38:43 759.669 INF Time: 12.27m FPS: 59.96 Heap: 1599.7MB Max: 1708.1MB Chunks: 58 CGO: 6 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3657.2MB 2024-08-12T02:38:57 772.783 INF Preparing quit 2024-08-12T02:38:57 772.784 INF Disconnect 2024-08-12T02:38:57 772.792 INF [NET] ServerShutdown 2024-08-12T02:38:57 772.793 INF NET: Stopping server protocols 2024-08-12T02:38:57 773.008 INF NET: LiteNetLib server stopped 2024-08-12T02:38:57 773.013 INF Exited thread SteamNetworkingServer 2024-08-12T02:38:57 773.015 INF [Steamworks.NET] NET: Server stopped 2024-08-12T02:38:57 773.016 INF [EOS-P2PS] Server stopped 2024-08-12T02:38:57 773.019 INF SaveAndCleanupWorld 2024-08-12T02:38:57 773.130 INF Saving 8 of chunks took 62ms 2024-08-12T02:38:57 773.136 INF [Steamworks.NET] Exiting Lobby 2024-08-12T02:38:57 773.137 INF [EOS] Unregistering server 2024-08-12T02:38:57 773.139 INF [Steamworks.NET] Stopping server 2024-08-12T02:38:57 773.158 INF [PartyQuests] Player unregistered 2024-08-12T02:38:57 773.520 INF AstarManager Cleanup 2024-08-12T02:38:57 773.538 INF Clearing queues. 2024-08-12T02:38:57 773.539 INF Cleared queues. Here's the og pastebin for today. And below is the most recent: Mono path[0] = 'F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed' Mono config path = 'F:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc' [Physics::Module] Initialized MultithreadedJobDispatcher with 5 workers. Loading player data from F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d Initialize engine version: 2022.3.29f1 (8d510ca76d2b) [Subsystems] Discovering subsystems at path F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1; jobified=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1660 Ti (ID=0x2182) Vendor: NVIDIA VRAM: 5979 MB Driver: 31.0.15.4617 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.656 seconds - Finished resetting the current domain, in 0.002 seconds <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 1.088300 ms Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.879900 ms 2024-08-12T04:55:38 0.051 INF Backtrace Initialized 2024-08-12T04:55:38 0.079 INF Version: V 1.0 (b333) Compatibility Version: V 1.0, Build: WindowsPlayer 64 Bit 2024-08-12T04:55:38 0.083 INF System information: 2024-08-12T04:55:38 0.086 INF OS: Windows 10 (10.0.19045) 64bit 2024-08-12T04:55:38 0.088 INF CPU: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz (cores: 6) 2024-08-12T04:55:38 0.089 INF RAM: 32683 MB 2024-08-12T04:55:38 0.090 INF GPU: NVIDIA GeForce GTX 1660 Ti (5979 MB) 2024-08-12T04:55:38 0.096 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0) 2024-08-12T04:55:38 0.100 INF Local UTC offset: -6 hours 2024-08-12T04:55:38 0.124 INF Command line arguments: F:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -disablenativeinput -nogs -logfile C:\Users\Smoke\AppData\Roaming\7DaysToDie\logs\output_log_client__2024-08-12__04-55-16.txt 2024-08-12T04:55:38 0.126 INF UserDataFolder: C:\Users\Smoke\AppData\Roaming/7DaysToDie 2024-08-12T04:55:38 0.129 INF [Platform] Init 2024-08-12T04:55:38 0.179 INF [Platform] Using native platform: Steam 2024-08-12T04:55:38 0.182 INF [Platform] Using cross platform: EOS 2024-08-12T04:55:38 0.183 INF [Platform] Using server platform: Steam 2024-08-12T04:55:38 0.184 INF [Platform] Using server platform: XBL 2024-08-12T04:55:38 0.185 INF [Platform] Using server platform: PSN 2024-08-12T04:55:38 0.196 INF Starting PlayerInputManager... 2024-08-12T04:55:38 0.199 INF InControl (version 1.8.9 build 9376, native module = False, XInput = True) 2024-08-12T04:55:38 0.203 INF InControl (version 1.8.9 build 9376) 2024-08-12T04:55:38 0.240 INF [InControl] XInputDeviceManager enabled. 2024-08-12T04:55:38 0.389 INF UnityInputDeviceManager enabled. 2024-08-12T04:55:38 0.413 INF [Platform] Initializing Steam 2024-08-12T04:55:39 1.522 INF [Steamworks.NET] SteamAPI_Init() ok 2024-08-12T04:55:39 1.525 INF [Steamworks.NET] Registering auth callbacks 2024-08-12T04:55:39 1.527 INF Not running in Big Picture Mode, no on-screen keyboard available 2024-08-12T04:55:39 1.528 INF [Platform] Initializing EOS 2024-08-12T04:55:39 1.710 INF [EOS] Initialize: Success 2024-08-12T04:55:40 2.067 INF [EOS-Voice] Successfully initialized. 2024-08-12T04:55:40 2.072 INF [Platform] Initializing XBL 2024-08-12T04:55:40 2.074 INF [Platform] Initializing PSN 2024-08-12T04:55:40 2.077 INF [SaveDataUtils] InitStatic Begin 2024-08-12T04:55:40 2.080 INF [SaveDataUtils] SdPlayerPrefs -> Unity 2024-08-12T04:55:40 2.081 INF [SaveDataUtils] InitStatic Complete 2024-08-12T04:55:40 2.092 INF Last played version: V 1.0 2024-08-12T04:55:40 2.354 INF Localization language from platform: english 2024-08-12T04:55:40 2.359 INF Texture quality is set to 1 Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 5920. Total: 9.871200 ms (FindLiveObjects: 0.264100 ms CreateObjectMapping: 0.287600 ms MarkObjects: 9.265600 ms DeleteObjects: 0.053700 ms) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.027600 ms 2024-08-12T04:55:47 9.757 INF Awake IsFocused: True 2024-08-12T04:55:47 9.758 INF Awake 2024-08-12T04:55:47 9.986 WRN Loading ActionSets from string array with incorrect length. Expected: 5. Actual: 1. 2024-08-12T04:55:48 10.026 INF Occlusion: Awake Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 6189. Total: 11.164200 ms (FindLiveObjects: 0.284600 ms CreateObjectMapping: 0.517000 ms MarkObjects: 10.331000 ms DeleteObjects: 0.031100 ms) 2024-08-12T04:55:48 10.135 INF Resetting Game 2024-08-12T04:55:48 10.166 INF Persistent GamePrefs saved 2024-08-12T04:55:48 10.167 INF Game Reset 2024-08-12T04:55:48 10.169 INF ApplyAllOptions streaming budget 5381.1 MB 2024-08-12T04:55:48 10.172 INF ApplyAllOptions current screen 1360 x 768, 60.015hz, window 1360 x 768, mode FullScreenWindow 2024-08-12T04:55:48 10.174 INF Texture quality is set to 1 2024-08-12T04:55:48 10.175 INF ApplyTextureFilter 1, AF Enable 2024-08-12T04:55:48 10.177 INF ApplyTerrainOptions 2 2024-08-12T04:55:48 10.910 INF [MODS] No mods folder found 2024-08-12T04:55:48 10.935 INF Permissions file 'serveradmin.xml' not found, creating. 2024-08-12T04:55:48 10.971 INF Command "chunkcache" has no explicit permission level, but a default permission of 1000, adding to permission list 2024-08-12T04:55:48 10.974 INF Command "createwebuser" has no explicit permission level, but a default permission of 1000, adding to permission list 2024-08-12T04:55:48 10.976 INF Command "debugshot" has no explicit permission level, but a default permission of 1000, adding to permission list 2024-08-12T04:55:48 10.977 INF Command "debugweather" has no explicit permission level, but a default permission of 1000, adding to permission list 2024-08-12T04:55:48 10.979 INF Command "decomgr" has no explicit permission level, but a default permission of 1000, adding to permission list 2024-08-12T04:55:48 10.981 INF Command "getgamepref" has no explicit permission level, but a default permission of 1000, adding to permission list 2024-08-12T04:55:48 10.982 INF Command "getgamestat" has no explicit permission level, but a default permission of 1000, adding to permission list 2024-08-12T04:55:48 10.983 INF Command "getlogpath" has no explicit permission level, but a default permission of 1000, adding to permission list 2024-08-12T04:55:48 10.984 INF Command "getoptions" has no explicit permission level, but a default permission of 1000, adding to permission list 2024-08-12T04:55:48 10.985 INF Command "gettime" has no explicit permission level, but a default permission of 1000, adding to permission list 2024-08-12T04:55:48 10.986 INF Command "gfx" has no explicit permission level, but a default permission of 1000, adding to permission list 2024-08-12T04:55:48 10.988 INF Command "graph" has no explicit permission level, but a default permission of 1000, adding to permission list 2024-08-12T04:55:48 10.991 INF Command "help" has no explicit permission level, but a default permission of 1000, adding to permission list 2024-08-12T04:55:48 10.993 INF Command "listplayerids" has no explicit permission level, but a default permission of 1000, adding to permission list 2024-08-12T04:55:48 10.994 INF Command "listthreads" has no explicit permission level, but a default permission of 1000, adding to permission list 2024-08-12T04:55:48 10.996 INF Command "loot" has no explicit permission level, but a default permission of 1000, adding to permission list 2024-08-12T04:55:48 10.997 INF Command "memcl" has no explicit permission level, but a default permission of 1000, adding to permission list 2024-08-12T04:55:49 11.008 INF Command "settempunit" has no explicit permission level, but a default permission of 1000, adding to permission list 2024-08-12T04:55:49 11.013 INF Command "uioptions" has no explicit permission level, but a default permission of 1000, adding to permission list 2024-08-12T04:55:49 11.035 INF GameSense server not found (no props file), disabling 2024-08-12T04:55:49 11.037 INF [PartyQuests] Initialized 2024-08-12T04:55:49 11.069 INF Awake done in 1312 ms 2024-08-12T04:55:49 11.324 INF [XUi] Instantiating XUi from default prefab. 2024-08-12T04:55:49 11.338 INF [XUi] XUi instantiation completed in 11 ms 2024-08-12T04:55:49 11.457 INF [XUi] Loading XUi asynchronously 2024-08-12T04:55:49 11.476 INF Updated culture for display texts 2024-08-12T04:55:49 11.686 INF Reloading serveradmin.xml 2024-08-12T04:55:49 11.688 INF Loading permissions file at 'C:\Users\Smoke\AppData\Roaming/7DaysToDie\Saves/serveradmin.xml' 2024-08-12T04:55:49 11.707 INF Permissions file unchanged, skipping reloading Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 2024-08-12T04:55:55 17.776 INF LoadTextureArraysForQuality quality -1 to 1, reload False 2024-08-12T04:55:55 17.914 INF [XUi] Parsing all window groups completed in 815 ms total. 2024-08-12T04:55:56 18.826 INF Loaded default EULA 2024-08-12T04:55:56 18.828 INF [XUi] Initialized all window groups completed in 846 ms total. 2024-08-12T04:55:57 19.504 INF LoadTextureArraysForQuality took 1.726 2024-08-12T04:55:57 19.604 INF Loaded (local): events in 0.03 2024-08-12T04:55:57 19.703 INF Loaded (local): rwgmixer in 0.03 2024-08-12T04:55:57 19.859 INF Loaded (local): archetypes in 0.09 2024-08-12T04:55:57 19.954 INF Loaded (local): loadingscreen in 0.03 2024-08-12T04:55:58 20.040 INF Added 1335 subtitle data entries and 3 speaker colors 2024-08-12T04:55:58 20.055 INF Loaded (local): subtitles in 0.03 2024-08-12T04:55:58 20.154 INF Loaded (local): videos in 0.03 2024-08-12T04:55:58 20.155 INF WorldStaticData.Init() needed 8.000s 2024-08-12T04:55:58 20.174 INF [Steamworks.NET] Login ok. 2024-08-12T04:55:58 20.175 INF [EOS] Login 2024-08-12T04:55:58 20.404 INF AchievementManager: Received stats and achievements from Steam 2024-08-12T04:55:59 21.504 INF [EOS] Login succeeded, PUID: 00024e08a14d4ee49279e95657ca8e5b 2024-08-12T04:55:59 21.506 INF [EOS] Getting native user for 00024e08a14d4ee49279e95657ca8e5b 2024-08-12T04:55:59 21.508 INF [EOS] CopyIdToken result: Success 2024-08-12T04:56:00 22.043 WRN [EOS] No platform -> EOS mappings found 2024-08-12T04:56:00 22.070 INF [EOS] ResolvePermissions(_perms: [Communication], _canPrompt: False) 2024-08-12T04:56:00 22.493 WRN [EOS] [LogEOSTitleStorage - Warning] Deleting local invalid cache file. CacheFilename=[C:/Users/Smoke/AppData/Roaming/7DaysToDie/titlestorage/8a44365d5ccb43328b4df2f8ca199e43/__cache_registry_lock] 2024-08-12T04:56:00 22.617 INF [EOS] Read (NewsFeatured.xml) completed: Success, received 942 bytes 2024-08-12T04:56:01 23.430 INF [EOS] Read (News.xml) completed: Success, received 7227 bytes 2024-08-12T04:56:01 23.431 INF [EOS] Read (eula_english) completed: Success, received 26643 bytes 2024-08-12T04:56:02 24.526 INF [EOS] Read (news_featured_bloodmoons.jpg) completed: Success, received 129503 bytes 2024-08-12T04:56:02 24.637 INF [EOS] Read (news_featured_tfpmerch.jpg) completed: Success, received 78916 bytes 2024-08-12T04:56:02 24.960 INF [EOS] Read (news_featured_soundtrack.jpg) completed: Success, received 235045 bytes 2024-08-12T04:56:03 25.304 INF [EOS] Read (news_game_1.0_live.jpg) completed: Success, received 66233 bytes 2024-08-12T04:56:03 25.430 INF [EOS] Read (news_game_1.0_stable.jpg) completed: Success, received 89211 bytes 2024-08-12T04:56:03 25.450 INF [EOS] Read (backtraceconfig.xml) completed: Success, received 1629 bytes 2024-08-12T04:56:03 25.454 INF Backtrace Configuration refreshed from XML: Enabled False 2024-08-12T04:56:03 25.539 INF [EOS] Read (news_game_AE1.jpg) completed: Success, received 91864 bytes 2024-08-12T04:56:35 57.879 INF Persistent GamePrefs saved 2024-08-12T04:57:08 90.820 INF Preparing quit 2024-08-12T04:57:08 90.839 INF Persistent GamePrefs saved 2024-08-12T04:57:08 90.840 INF Cleanup 2024-08-12T04:57:09 91.514 INF AchievementManager.Cleanup 2024-08-12T04:57:09 91.619 INF Terminating threads 2024-08-12T04:57:09 91.620 INF OnApplicationQuit 2024-08-12T04:57:09 91.622 INF Terminating threads 2024-08-12T04:57:09 91.623 INF OnApplicationQuit Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] Peak usage frame count: [0-1.0 KB]: 7530 frames, [1.0 KB-2.0 KB]: 2 frames, [2.0 KB-4.0 KB]: 2 frames, [4.0 KB-8.0 KB]: 5 frames, [8.0 KB-16.0 KB]: 4698 frames, [16.0 KB-32.0 KB]: 3 frames, [32.0 KB-64.0 KB]: 4 frames, [64.0 KB-128.0 KB]: 9 frames, [128.0 KB-256.0 KB]: 24 frames, [256.0 KB-0.5 MB]: 9 frames, [0.5 MB-1.0 MB]: 1 frames, [1.0 MB-2.0 MB]: 3 frames, [2.0 MB-4.0 MB]: 5 frames, [4.0 MB-8.0 MB]: 2 frames Initial Block Size 4.0 MB Current Block Size 8.0 MB Peak Allocated Bytes 7.2 MB Overflow Count 16580 [ALLOC_TEMP_Loading.AsyncRead] Initial Block Size 64.0 KB Current Block Size 128.0 KB Peak Allocated Bytes 128.0 KB Overflow Count 0 [ALLOC_TEMP_Loading.PreloadManager] Initial Block Size 256.0 KB Current Block Size 0.5 MB Peak Allocated Bytes 509.8 KB Overflow Count 32 [ALLOC_TEMP_Background Job.Worker 8] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 9] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 0] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 10.9 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 10] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 14] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 6] Initial Block Size 32.0 KB Current Block Size 36.0 KB Peak Allocated Bytes 32.0 KB Overflow Count 1 [ALLOC_TEMP_Job.Worker 4] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 17.3 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 3] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 49.8 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 12] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_EnlightenWorker] x 3 Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 15] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 1] Initial Block Size 32.0 KB Current Block Size 56.0 KB Peak Allocated Bytes 53.1 KB Overflow Count 1 [ALLOC_TEMP_Background Job.Worker 2] Initial Block Size 32.0 KB Current Block Size 48.0 KB Peak Allocated Bytes 45.5 KB Overflow Count 1 [ALLOC_TEMP_Background Job.Worker 7] Initial Block Size 32.0 KB Current Block Size 36.0 KB Peak Allocated Bytes 32.0 KB Overflow Count 1 [ALLOC_TEMP_UnityGfxDeviceWorker] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 57.3 KB Overflow Count 0 [ALLOC_TEMP_AssetGarbageCollectorHelper] x 5 Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 138 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 5] Initial Block Size 32.0 KB Current Block Size 36.0 KB Peak Allocated Bytes 35.6 KB Overflow Count 1 [ALLOC_TEMP_Background Job.Worker 13] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 1] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 10.9 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 2] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 151.3 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 3] Initial Block Size 32.0 KB Current Block Size 56.0 KB Peak Allocated Bytes 53.1 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 11] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 0] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 4] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_BatchDeleteObjects] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator Peak main deferred allocation count 47117 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 1 Subsections = 1024 buckets. Failed count: 459918 32B: 13 Subsections = 6656 buckets. Failed count: 153874 48B: 49 Subsections = 16725 buckets. Failed count: 80954 64B: 31 Subsections = 7936 buckets. Failed count: 53622 80B: 150 Subsections = 30720 buckets. Failed count: 63501 96B: 8 Subsections = 1365 buckets. Failed count: 33814 112B: 2 Subsections = 292 buckets. Failed count: 10014 128B: 2 Subsections = 256 buckets. Failed count: 24942 [ALLOC_DEFAULT_MAIN] Peak usage frame count: [16.0 MB-32.0 MB]: 8012 frames, [32.0 MB-64.0 MB]: 2668 frames, [64.0 MB-128.0 MB]: 1617 frames Requested Block Size 16.0 MB Peak Block count 5 Peak Allocated memory 74.9 MB Peak Large allocation bytes 30.0 MB [ALLOC_DEFAULT_THREAD] Peak usage frame count: [8.0 MB-16.0 MB]: 2654 frames, [16.0 MB-32.0 MB]: 1613 frames, [32.0 MB-64.0 MB]: 22 frames, [128.0 MB-256.0 MB]: 8008 frames Requested Block Size 16.0 MB Peak Block count 17 Peak Allocated memory 230.5 MB Peak Large allocation bytes 33.9 MB [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 0 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_2_FRAMES] Initial Block Size 2.0 MB Used Block Count 0 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] Initial Block Size 2.0 MB Used Block Count 1 Overflow Count (too large) 1 Overflow Count (full) 0 [ALLOC_TEMP_JOB_ASYNC (Background)] Initial Block Size 1.0 MB Used Block Count 1 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_GFX] Dual Thread Allocator Peak main deferred allocation count 5 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 1 Subsections = 1024 buckets. Failed count: 459918 32B: 13 Subsections = 6656 buckets. Failed count: 153874 48B: 49 Subsections = 16725 buckets. Failed count: 80954 64B: 31 Subsections = 7936 buckets. Failed count: 53622 80B: 150 Subsections = 30720 buckets. Failed count: 63501 96B: 8 Subsections = 1365 buckets. Failed count: 33814 112B: 2 Subsections = 292 buckets. Failed count: 10014 128B: 2 Subsections = 256 buckets. Failed count: 24942 [ALLOC_GFX_MAIN] Peak usage frame count: [32.0 KB-64.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 8011 frames, [128.0 KB-256.0 KB]: 1 frames, [0.5 MB-1.0 MB]: 810 frames, [1.0 MB-2.0 MB]: 1851 frames, [2.0 MB-4.0 MB]: 6 frames, [4.0 MB-8.0 MB]: 201 frames, [8.0 MB-16.0 MB]: 1416 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 13.7 MB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] Peak usage frame count: [0-1.0 KB]: 1 frames, [128.0 KB-256.0 KB]: 10 frames, [256.0 KB-0.5 MB]: 8002 frames, [8.0 MB-16.0 MB]: 4284 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 12.4 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS] Dual Thread Allocator Peak main deferred allocation count 627 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 1 Subsections = 1024 buckets. Failed count: 459918 32B: 13 Subsections = 6656 buckets. Failed count: 153874 48B: 49 Subsections = 16725 buckets. Failed count: 80954 64B: 31 Subsections = 7936 buckets. Failed count: 53622 80B: 150 Subsections = 30720 buckets. Failed count: 63501 96B: 8 Subsections = 1365 buckets. Failed count: 33814 112B: 2 Subsections = 292 buckets. Failed count: 10014 128B: 2 Subsections = 256 buckets. Failed count: 24942 [ALLOC_CACHEOBJECTS_MAIN] Peak usage frame count: [32.0 MB-64.0 MB]: 10669 frames, [64.0 MB-128.0 MB]: 1627 frames, [128.0 MB-256.0 MB]: 1 frames Requested Block Size 4.0 MB Peak Block count 24 Peak Allocated memory 132.3 MB Peak Large allocation bytes 43.0 MB [ALLOC_CACHEOBJECTS_THREAD] Peak usage frame count: [128.0 KB-256.0 KB]: 1 frames, [16.0 MB-32.0 MB]: 8012 frames, [64.0 MB-128.0 MB]: 4284 frames Requested Block Size 4.0 MB Peak Block count 28 Peak Allocated memory 118.8 MB Peak Large allocation bytes 38.3 MB [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 1 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 1 Subsections = 1024 buckets. Failed count: 459918 32B: 13 Subsections = 6656 buckets. Failed count: 153874 48B: 49 Subsections = 16725 buckets. Failed count: 80954 64B: 31 Subsections = 7936 buckets. Failed count: 53622 80B: 150 Subsections = 30720 buckets. Failed count: 63501 96B: 8 Subsections = 1365 buckets. Failed count: 33814 112B: 2 Subsections = 292 buckets. Failed count: 10014 128B: 2 Subsections = 256 buckets. Failed count: 24942 [ALLOC_TYPETREE_MAIN] Peak usage frame count: [4.0 KB-8.0 KB]: 8008 frames, [8.0 KB-16.0 KB]: 2672 frames, [16.0 KB-32.0 KB]: 1617 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 21.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] Peak usage frame count: [0-1.0 KB]: 1 frames, [2.0 KB-4.0 KB]: 8007 frames, [256.0 KB-0.5 MB]: 5 frames, [2.0 MB-4.0 MB]: 4284 frames Requested Block Size 2.0 MB Peak Block count 2 Peak Allocated memory 2.8 MB Peak Large allocation bytes 0 B I've seen a few threads discussing the same issue on steam forums but no one seems to know the exact cause. Hope this helps. If you'd like I can post the rest of the pastebins from today. There are like 6 for whatever reason.
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