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Posts posted by zicky
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When it's ready, it's ready and I'm ready; so, when it's ready I'll be ready. 😋
Soooooooo ... are we there yet? are we there yet? are we there yet? ...
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I haven't played the Navesgane map since Alpha 14 or 15 (16?). I prefer exploring instead of knowing where everything is. I might give it a playthrough this time, though, since it's been so long and I've forgotten everything. In fact, I'm not sure the last time I played that map that they even had traders available.
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Waiting for A21 to drop.
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Oh well.....More Reforged Eden for another month (or three) [sigh].
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I knew Memorial Day was a no go and rightly so. I'm hoping more for a streamer weekend this Friday and a release the following Monday. I'm not getting my hopes up, its just that I'm intrigued by the learn by looting magazines and I'm anxious to try it out.
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Wow! That takes me back to the [not] so good days of the past. Haven't seen something like that since I was a child.
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I have always liked building my own base and I'm sure I will continue to do so. When the POI's had working forges, I usually at first, until I found the "Forge Ahead!" book or learned the perk to make forges, I used one of those POI's as bases. I just like building and yes I'm one of those who misses the block upgrade progression. I always fretted about will the cement dry before a horde showed up. Anyway I can't wait to try out Alpha 21 and needing magazine loot or not, I'm going to build my base.
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I haven't found any working workstations / forges / etc, but I did find a working cement mixer at a poi. It might just be the traders or maybe that poi was overlooked.
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That worked. Thank you.
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I want to increase the number of eggs that drop, but I keep getting errors with my xpath.
I want to change this
<!-- birds nest-->
<lootcontainer id="25" count="1,3" size="4,3" sound_open="UseActions/open_garbage" sound_close="UseActions/close_garbage" loot_quality_template="baseTemplate">
<item name="foodEgg" count="1" prob="0.25"/>
<item name="resourceFeather" count="4,8" prob="0.75"/>
</lootcontainer>
to
<!-- birds nest-->
<lootcontainer id="25" count="1,3" size="4,3" sound_open="UseActions/open_garbage" sound_close="UseActions/close_garbage" loot_quality_template="baseTemplate">
<item name="foodEgg" count="1,2" prob="0.30"/>
<item name="resourceFeather" count="4,8" prob="0.75"/>
</lootcontainer>
Here is my xml:
<configs>
<set xpath="/lootcontainers/lootcontainer[@id=25]/[@loot_quality_template=baseTemplate]/[@name=foodEgg]/count">1,2</set>
<set xpath="/lootcontainers/lootcontainer[@id=25]/[@loot_quality_template=baseTemplate]/[@name=foodEgg]/prob">0.30</set>
</configs>
Can you tell me what I'm doing wrong here?
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Thank you:smile-new:
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In which folder do you place the mod folder and do you need to specify the mod somewhere for the game to use it? I tried to do a search for this information but I couldn't find it. I would like to try this instead of modifying the source files even though I wrote a program to do the modifying for me because this seems to be a much more elegant solution and safer.
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Alpha 21 Dev Diary
in News & Announcements
Posted
I have enjoyed A21 so far. In fact, I finally found the water purifier mod to be useful. I never used it before because, honestly, there was no need. Now it is my go to mod, second only to the helmet light mod. With four dew collectors working I now have enough water to cook with and prepare glue. Not sure why the price was increased on the water filter, though, since you really do need a minimum of two or, at least, that's my take on it.
I am on day 32 and I've maxed out the seed, food and forge magazines with my specialties of spears and bows soon to follow. At first I noticed that the magazines were falling about evenly; but, after I perked at least two on my specialties, they started falling regularly.
I do have one question, though. This is supposed to be set in Arizona, right. By all that's holy, why does it rain more in the game than it does where I live in Louisiana.😛