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Zverda

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Posts posted by Zverda

  1. 3 hours ago, bdubyah said:

    Ah, I didn't really think about it, but I'd bet Perk Mastery is the issue there. I would assume it adds an extra tree to the skills menu. Problem is, I add one in Wasteland and that is the limit of the UI without further changes. So that mod isn't going to work with Wasteland unfortunately.

    ... I cannot believe I didn't think about that. Holy crap XD Thank you so much for pointing out the big thing that I missed! 10/10 you are the best XD

  2. 4 hours ago, bdubyah said:

    No worries. It sounds like Harry's mod and Wasteland just don't play well together. You could make them work, you would just have to remove the duplicate things. Like the group556Small loot group. His mod and mine both apparently have one. You could likely remove it from Wasteland and then my stuff would just use his loot groups. But as I said, there's probably more than that one duplicate, that's just the first one it found so it threw the error. If you fix it, there will likely be another one pop up.

    So, great news - It was the firearms mod that was the issue and I removed the 5.56 groups from it since your mod has them already. Harry's mod was fine since it only threw yellow errors but for now I'm keeping it out. I no longer throw any red errors with the issue in the Firearms loot xml. My only issue now is suddenly I cannot click on anything in regards to setting up my skills. First it starts off center, so I tab out, retab back into it and though I click on the perception (and every other option) it just stays on strength. It looks like I have all the conflicts out of the way, now the only issue is that.

    https://pastebin.com/AePxJ3Hk

  3. 4 minutes ago, bdubyah said:

    Not at my pc to read the log but likely Wasteland and Harry's mod conflicting. You'll need to do the same as with the sound. Remove that loot group from either my mod or his. His mod will likely have more conflicts though. 

    So, to be safe, I actually completely removed Harry's mod as I wanted to make sure that it was removed from the equation. I also temporarily removed one of my workshop mods (though that one was just yellow errors with loading some workshops, not actual conflicting stuff). I appreciate you taking the time to help - I was able to run all mods without wastelands, but I really love your mod and wish to use it, so thank you so much for taking the time to help me figure out what may be conflicting.

  4. 29 minutes ago, bdubyah said:

    Hard to say till you get the errors fixed. The yellow warnings aren't as big of a deal. But I'd sort the errors and then gen a new world and see how it goes. Then go from there if the POI issues or others are still happening. 

    Fair enough there - I removed a couple mods that I knew were causing the yellow warnings for the sake of cleaning it up a little bit. Here is the new log, looks like its down to an loot.xml file being an issue and group556Small being repeated multiple times.

     

    https://pastebin.com/mRaTa0HQ

  5. 6 hours ago, bdubyah said:

    Issue now is Wasteland and one of the other mods both have a sound clip with the same name: silence5. Would need to either remove the other mod, or edit one of them to change that name in all places it is used. Wouldn't be hard to do in something like NP++.

    I take it no luck knowing which mod it is?

     

    edit: Nvm, I found which mod it was, was my firearms mod... though I'm not sure if that contributes to the looting issue or not. Or the buildings disappearing.

  6. 2 hours ago, bdubyah said:

    So there are a few issues, but the biggest one is NPCCore isn't loading. It says it is missing a modinfo file. Likely have an extra folder nested in there or something. There are a few other mods like the POI ones with the same issue it looks like. Several xpath warnings as well, but those aren't as big of a deal. Get NPCCore loading and go from there.

    https://pastebin.com/Hg1AR9c4

     

    New Log - So I made sure I had NPCCore downloaded right and proper and it has everything it's supposed to in the folder. No hidden paths that I know of (see image on inside the folder). I ended up removing a Prefab and relocated the ones that needed to be since I realized that I didn't have them pathing right. While I'm no longer getting a visible error from one of the prefabs (as I removed it) I am still having the disappearing building issue, the loot containers not registering and then suddenly not being able to move issue. Do you think having additional prefabs is an issue? Maybe harry's mods since it's saying that it's just not loading things?

     

    https://postimg.cc/fVrMxQnL

  7. 11 minutes ago, bdubyah said:

    So there are a few issues, but the biggest one is NPCCore isn't loading. It says it is missing a modinfo file. Likely have an extra folder nested in there or something. There are a few other mods like the POI ones with the same issue it looks like. Several xpath warnings as well, but those aren't as big of a deal. Get NPCCore loading and go from there.

    I will definitely take a look and see if that works - I did figure out the POI thing thankfully and corrected that at the very least, I'll take a look at the NPCCore as there is a good chance I didn't double check after I unzipped it.

  8. 10 minutes ago, bdubyah said:

    Logs. I always need a log file. Screenshots of the console are no help. Find the log file and upload it to pastebin, then link here.

     

    Just to be sure, EAC is off, correct? I don't see any mods that should have issues, but I'm not super familiar with most of them.

    So sorry, didn't know you would need that - haven't actually done anything like this in regards to a mod before. EAC is off, made sure it was - even double checked.

    https://pastebin.com/i9MQ1HEv

     

    Hope this is good enough, it's my most recent log.

  9. Good Evening!

     

    So I was going through trying to add Wasteland with some other mods and I'm not entirely sure what the issue is. Part of me thinks there may be a compatibility issue but I can't really figure out with what. I'm able to load into my game, but no enemies spawn and when I get close, whole buildings just up and disappear. I have included my modlist (Manually done for the sake of sanity since Wastelands and it's friends doesn't wanna work in Nexus) as well as the errors I'm getting... and an image of where the buildings disappeared. I didn't react fast enough to show myself falling randomly through the map, then reappearing and being stuck (even with the use of no clip, god mode's fly and the like)

    https://postimg.cc/gallery/jJYkG5c - My errors

     

    My Mods:

    mods-1.png

    mods-2.png

     

     

    Please let me know if you need anything else from me!

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