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Shvonder

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Posts posted by Shvonder

  1. 29 minutes ago, Riamus said:

    You're seeing elevation changes.  Even with contour lines turned off like you have done, you'll still see terrain changes.  If you're importing a heightmap, you may need to do some smoothing on it if you feel the changes are too rough.  Also remember that your water height will affect the edges of the land in your heightmap.

    But how smoothing works?

     

    Anyway, i need help about water levels. Bottom on my map is 19 (out of 255), lowest surface is 66 (out of 255). What parameters should i use in Sea Level and Flat Water map commands? Looks like i use them wrong.

     

  2. 2 hours ago, Pille said:

     

    AFAIK no, but it's an interesting idea. Will probably implement it.

    That would be great, especially if it's a separate command (like "Create Flat Roads" for example). I spent so much efforts trying to change the finished map, and not once the result is satisfactable) My arms are too curve.

  3. If i import heightmap and road map (all needed maps i mean), is there a way to make heightmap "follow" road paths with smooth descent or climb in the hills in newly generated map? Which command makes so in usual generation?

     

    Usual i mean like greyscale background here:
    spacer.png

  4. 4 hours ago, bobrpggamer said:

    Does anyone also get AV, Firewall popup on the newest update. I had to cancel the update due to this.

    I didnt, my antivirus said nothing.

     

    Im using own heightmaps, and hope further updates will fix placing single POIs in wilderness. Without them map is looking kinda weird.

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