bowiesenpai
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Posts posted by bowiesenpai
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I am on a different machine but same network. Here are all the ports I have forwarded
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As per your request
Dedicated logs https://pastebin.com/tMHBeg8x
Player logs https://pastebin.com/MX6ZJzKT
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I am running into issues with users on my dedicated server encountering lag as soon as I log in to play. This issue is effecting all users not on my network. I have verified that the port forwarding is correct and the server shows up in the directory list in game. I have also had the other users log in without me to test and they don't encounter lag at all until I log in. Any help you can provide would be greatly appreciated.
Network specs - 1 gig up and down
PC specs - Ryzen 5 5600x
32 gig of ram
Samsung M.2 drive
EVGA 2060 super
Windows 10 pro
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That worked!
Thank you
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I have multiple POI's that have been demolished on blood moon nights and have found that the CR does not work on this server. The
command shows that is generating blocks but the POI is not being repaired. Any insight on how to fix this issue would be helpful
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4 minutes ago, arramus said:
To successfully launch the Snufkins, the installation looks like this for the current release:
Mods folder with SnufkinCustomZombiesPLUS_A20_2022Aug16 folder inside.
Inside SnufkinCustomZombiesPLUS_A20_2022Aug16 folder.
Notice the ModInfo file that the game will be looking for as it attempts to load the mods.
Ok that is in place but I have yet to encounter any of the new Zombies in game. I apologize now I am trying to help my friend who is traveling and am still very new to this.
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2 hours ago, arramus said:
Spawning will be instant and noticeable using the default entitygroups.xml.
Can you confirm that you do not have a folder called 'Snufkin-Custom-Zombies-Plus-A20-2022August16-main' in your server Mods folder?
I do have the folder in there. The owner of the server had it there before so I just assumed it needed to go in the same place.
4 minutes ago, bowiesenpai said:I do have the folder in there. The owner of the server had it there before so I just assumed it needed to go in the same place. Do the files have to go in Data/Config and overwrite the existing files?
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1 hour ago, arramus said:
This is a file in the 'Server Admin Spawning Options' folder that server admin can switchout with the default entitygroups.xml if they want a different style of gameplay. It is possible the name is simply too long depending on the server directories. If you rename it from:
entitygroups_lite_no_horde_night_version (rename to entitygroups and place in Config to reduce spawning).xml
to
entitygroups_lnhnv.xml
it may allow it to upload. Saying that, the whole Server Admin Spawning Options folder can be deleted and disregarded if your server is running the regular default version.
Renaming the file seemed to do the trick. Do I need to do anything else after restarting the server to have the new zombies start spawning?
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I am updating my server right now to the most current release of the Snufkins mod and I am encountering this error while uploading.
FTP server returned invalid response 'The system cannot find the file specified.'.
Copying files to remote side failed.
entitygroups_lite_no_horde_night_version (rename to entitygroups and place in Config to reduce spawning).xml: Could not find a part of the path '/131.226.218.20_26900/Mods/Snufkin-Custom-Zombies-Plus-A20-2022August16-main/SnufkinCustomZombiesPLUS_A20_2022August16/Server Admin Spawning Options/entitygroups_lite_no_horde_night_version (rename to entitygroups and place in Config to reduce spawning).xml'.I have checked the Entitygroups config file and cant find reference to this line item. Maybe I am just being an idiot and am missing something simple. I would appreciate any insight you can provide on how to resolve this issue.
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Dedicated server issues
in General Support
Posted
I have no mods on my client pc. The only mods that are running are all server side