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LaughingTear

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Posts posted by LaughingTear

  1. 21 hours ago, stallionsden said:

    Ho

     

    Have fixed the trader radial nre. Download links have been updated and a new world will neednto ne generated. Apologies for the inconvenience. 

     

    (Note:  you may or may not get the nre. It only occurred when you got to t5 quests. ) 

     

    Wow, great! No apologies needed, of course. Great work! I will test it on my next world.

     

    Thanks again for all your efforts!!!

     

    LaughingTear

  2. 6 hours ago, zztong said:

    If I try to guess as to what information would be involved in Checking a POI for Lockouts, I'd think it would be information about the POI's location, the location of any land claim blocks relative to the POI's location, maybe the presence of a backpack, and any existing quest states. Maybe a POI with a failed quest would still be locked until some cleanup event? Or, there was only partial cleanup happened? Did you ever exit the game on a POI while you were working a quest? Or, similarly, get disconnected from a server while in the middle of a quest?

     

    Well, I died two or three times during the tier 5 quests, but I can't remember exiting a game or crashing while on a quest. And since it happened the second time on a a world/savegame in A20 it would be one hell of a coincidence.

     

    Quote

    I'd think all of that would come from World files, not the POI files that CP would provide to RWG or that would be involved in refreshing a world's POI back to some state at the start of a quest. That is, I can't think of why if a designer placed a chest in the living room (or something like that) might lead to this error, but reality is a wild and wonderful place.

     

    Word! :)

  3. 2 hours ago, zztong said:

    There are console commands in Debug Mode related to Traders and Quests. I've not messed with them. You might observe something that way, such as maybe another exception, or that it comes up with an empty lists of quests, or who knows.

    Okay, I just experimented a bit with debug mode and after a few teleports and turning debug mode off and on again, I suddenly could talk to trader Rekt again. At the Admin Options (in DM) I selected "Reset Quests". I tried to talk to him, the error appeared again. Again I tried a teleport, turning on and off. I could talk to him again and selected "Restock Inventory". And for now I can talk to Rekt, select Tier 5 quests and trade. Looks like everything's back to normal - at least for now. I will watch closely what will happen. If the error reappears I will post the log again.

     

    Very, very strange... This game is full of surprises! :)

     

    BIG thanks for now!!!

  4. 10 hours ago, zztong said:

    Speculating: perhaps there weren't enough POIs in range of the Trader at the current Tier?

    There were enough tier 5 quests at the quest level up. I already did some tier 5 and haven't changed POIs either (base build etc.)

     

    Quote

    I can only guess as to what makes for a "locked" POI ... a landclaim block,

     

    My landclaim block is not on a POI, it's on a self built base somewhere on a clear field, so that's probably not the problem.

     

    Quote

    a quest in progress, maybe?

     

    Perhaps your theory could be just some kind of a "follow up Problem". I had to return to the trader for finishing a quest. But of course I couldn't return the quest, because I couldn't talk to the trader. When I tried "Show on Map" for the quest location (which of course should have been the trader) the game said something like "There's no location for this quest". But that was way after the error appeared for the first time.

     

    Is there some way for me to test your theory? Or is there some way to somehow "reset" a trader within a game like a console command or a cheat command? Just fishing for soultions... :)

     

    Thanks!

     

    LaughingTear

  5. 11 minutes ago, stallionsden said:

    I definitely need the whole lol sorry.

     

    Okay, here's the whole thing. Sorry to all the other users for having to scroll the whole thing down.

    Quote

    Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
    Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
    Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
    [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
    Forcing GfxDevice: Direct3D 11
    GfxDevice: creating device client; threaded=1
    Direct3D:
        Version:  Direct3D 11.0 [level 11.1]
        Renderer: NVIDIA GeForce GTX 1650 SUPER (ID=0x2187)
        Vendor:   
        VRAM:     3955 MB
        Driver:   31.0.15.1659
    Begin MonoManager ReloadAssembly
    - Completed reload, in  0.998 seconds
    D3D11 device created for Microsoft Media Foundation video decoding.
    <RI> Initializing input.

    <RI> Input initialized.

    <RI> Initialized touch support.

    UnloadTime: 0.837600 ms
    2022-07-25T15:51:16 0.039 INF Version: Alpha 20.5 (b2) Compatibility Version: Alpha 20.5, Build: WindowsPlayer 64 Bit
    2022-07-25T15:51:16 0.040 INF System information:
    2022-07-25T15:51:16 0.041 INF    OS: Windows 10  (10.0.19044) 64bit
    2022-07-25T15:51:16 0.041 INF    CPU: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz (cores: 4)
    2022-07-25T15:51:16 0.041 INF    RAM: 16229 MB
    2022-07-25T15:51:16 0.041 INF    GPU: NVIDIA GeForce GTX 1650 SUPER (3955 MB)
    2022-07-25T15:51:16 0.046 INF    Graphics API: Direct3D 11.0 [level 11.1] (shader level 5,0)
    2022-07-25T15:51:16 0.088 INF Last played version: Alpha 20.5
    2022-07-25T15:51:16 0.089 INF Local UTC offset: 2 hours
    2022-07-25T15:51:17 0.122 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-feature-level–10–0 -force-d3d11 -logfile C:\Users\Uli\AppData\Roaming\7DaysToDie\logs\output_log_client__2022-07-25__15-50-52.txt
    2022-07-25T15:51:17 0.136 INF [Platform] Init
    2022-07-25T15:51:17 0.204 INF [Platform] Using native platform: Steam
    2022-07-25T15:51:17 0.207 INF [Platform] Using cross platform: EOS
    2022-07-25T15:51:17 0.207 INF [Platform] Using server platform: Steam
    2022-07-25T15:51:17 0.207 INF [Platform] Using server platform: XBL
    2022-07-25T15:51:17 0.217 INF Starting PlayerInputManager...
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
    2022-07-25T15:51:17 0.488 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
    2022-07-25T15:51:17 0.505 INF [Platform] Initializing Steam
    2022-07-25T15:51:19 2.406 INF [Steamworks.NET] SteamAPI_Init() ok
    2022-07-25T15:51:19 2.415 INF Not running in Big Picture Mode, no on-screen keyboard available
    2022-07-25T15:51:19 2.415 INF [Platform] Initializing EOS
    2022-07-25T15:51:19 2.898 INF [EOS] Initialize: Success
    2022-07-25T15:51:20 3.101 INF [Platform] Initializing XBL
    2022-07-25T15:51:20 3.315 INF Localization language from platform: english
    2022-07-25T15:51:20 3.317 INF Texture quality is set to 1
    2022-07-25T15:51:20 3.318 INF Precaching...
    2022-07-25T15:51:20 3.319 INF Precaching file: 7DaysToDie_Data/resources.assets
    2022-07-25T15:51:23 6.891 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
    2022-07-25T15:51:23 6.895 INF Precaching file: Data/Bundles/blocktextureatlases
    2022-07-25T15:51:25 8.824 INF Precaching file: Data/Bundles/terraintextures
    2022-07-25T15:51:27 11.010 INF Precaching done
    2022-07-25T15:51:27 11.011 INF Loading main scene
    Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
    UnloadTime: 0.935000 ms
    2022-07-25T15:51:28 11.114 INF [GSM] Singleton Initialized...
    2022-07-25T15:51:28 11.124 INF Awake IsFocused: True
    2022-07-25T15:51:28 11.124 INF Awake
    2022-07-25T15:51:28 11.173 INF Occlusion: Awake
    2022-07-25T15:51:28 11.184 INF ApplyAllOptions streaming budget 3559.5 MB
    2022-07-25T15:51:28 11.185 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
    2022-07-25T15:51:28 11.185 INF Texture quality is set to 1
    2022-07-25T15:51:28 11.186 INF ApplyTextureFilter 0, AF Disable
    2022-07-25T15:51:28 11.187 INF ApplyTerrainOptions 1
    2022-07-25T15:51:28 11.563 INF [MODS] Start loading from: C:\Users\Uli\AppData\Roaming/7DaysToDie/Mods
    2022-07-25T15:51:28 11.570 INF [MODS] Trying to load from folder: BetterBirdnestLootHigh
    2022-07-25T15:51:28 11.614 INF [MODS] Loaded Mod: [A20] Better Birdnest Loot - High option (2.0.0)
    2022-07-25T15:51:28 11.614 INF [MODS] Trying to load from folder: CP48.1 Complete
    2022-07-25T15:51:28 11.615 INF [MODS] Loaded Mod: CP48.1 Complete (A20)
    2022-07-25T15:51:28 11.615 INF [MODS] Trying to load from folder: PhD Bigger Backpack and Secure Storage Chests 1.5 (A20)
    2022-07-25T15:51:28 11.617 INF [MODS] Loaded Mod: PhD Bigger Backpack and Secure Storage Chests (1.5)
    2022-07-25T15:51:28 11.617 INF [MODS] Trying to load from folder: Scomar82_HUD2
    2022-07-25T15:51:28 11.618 INF [MODS] Loaded Mod: Scomar82_HUD2 (2.4)
    2022-07-25T15:51:28 11.618 INF [MODS] Trying to load from folder: Syco54645-A19_Farming_For_A20
    2022-07-25T15:51:28 11.619 INF [MODS] Loaded Mod: A19 Farming For A20 (1.1)
    2022-07-25T15:51:28 11.619 INF [MODS] Initializing mod code
    2022-07-25T15:51:28 11.619 INF [MODS] Loading done
    2022-07-25T15:51:28 11.632 INF Loading permissions file at 'C:\Users\Uli\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
    2022-07-25T15:51:28 11.650 INF Loading permissions file done.
    2022-07-25T15:51:28 11.817 INF GameSense server not found (no props file), disabling
    2022-07-25T15:51:28 11.817 INF Awake done in 693 ms
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc

    Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 5861.
    Total: 12.783400 ms (FindLiveObjects: 0.256100 ms CreateObjectMapping: 0.363100 ms MarkObjects: 12.110600 ms  DeleteObjects: 0.053100 ms)

    2022-07-25T15:51:28 12.026 INF [XUi] Instantiating XUi from default prefab.
    2022-07-25T15:51:28 12.034 INF [XUi] XUi instantiation completed in 7 ms
    2022-07-25T15:51:29 12.297 INF [XUi] Loading XUi asynchrnously
    2022-07-25T15:51:29 12.318 WRN No culture info found for given name: cultureInfoName
    2022-07-25T15:51:29 12.380 INF Reloading serveradmin.xml
    2022-07-25T15:51:29 12.380 INF Loading permissions file at 'C:\Users\Uli\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
    2022-07-25T15:51:29 12.381 INF Loading permissions file done.
    2022-07-25T15:51:30 13.121 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1].
    2022-07-25T15:51:30 13.202 INF [XUi] Parsing all window groups completed in 801 ms total.
    2022-07-25T15:51:31 14.107 INF [GSM] GameSparks Connected
    2022-07-25T15:51:32 15.354 INF [XUi] Initialized all window groups completed in 1265 ms total.
    2022-07-25T15:51:32 15.584 INF [GSM] Skipping me
    2022-07-25T15:51:33 16.349 INF LoadTextureArraysForQuality quality -1 to 1, reload False
    2022-07-25T15:51:33 17.037 INF Loaded (local): rwgmixer
    2022-07-25T15:51:34 17.133 INF Loaded (local): archetypes
    2022-07-25T15:51:34 17.196 INF Loaded (local): color_mappings
    2022-07-25T15:51:34 17.262 INF Loaded (local): loadingscreen
    2022-07-25T15:51:34 17.280 INF WorldStaticData.Init() needed 3.000s
    2022-07-25T15:51:34 17.302 INF [Steamworks.NET] Login ok.
    2022-07-25T15:51:34 17.303 INF [EOS] Login
    2022-07-25T15:51:34 17.596 INF AchievementManager: Received stats and achievements from Steam
    2022-07-25T15:51:35 18.967 INF [EOS] Login succeeded, PUID: 0002cbc0800f45638c47964f577729ae
    2022-07-25T15:51:35 18.968 INF [EOS] Getting native user for 0002cbc0800f45638c47964f577729ae
    2022-07-25T15:51:35 18.971 INF [EOS] CopyIdToken result: Success
    2022-07-25T15:51:44 27.647 INF NET: Starting server protocols
    2022-07-25T15:51:44 27.704 INF NET: LiteNetLib server started
    2022-07-25T15:51:44 27.705 INF [Steamworks.NET] NET: Server started
    2022-07-25T15:51:44 27.705 INF Started thread SteamNetworkingServer
    2022-07-25T15:51:44 27.706 INF [EOS-P2PS] Server started
    2022-07-25T15:51:44 27.708 INF StartGame
    2022-07-25T15:51:44 27.708 INF NetPackageManager Init
    2022-07-25T15:51:44 27.783 INF [XUi] Instantiating XUi from default prefab.
    2022-07-25T15:51:44 27.800 INF [XUi] XUi instantiation completed in 17 ms
    2022-07-25T15:51:44 27.843 INF Persistent GamePrefs saved
    GamePref.AdminFileName = serveradmin.xml
    GamePref.AirDropFrequency = 72
    GamePref.AirDropMarker = True
    GamePref.AutopilotMode = 0
    GamePref.BedrollDeadZoneSize = 30
    GamePref.BedrollExpiryTime = 60
    GamePref.BlockDamageAI = 100
    GamePref.BlockDamageAIBM = 100
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    GamePref.BloodMoonEnemyCount = 8
    GamePref.BloodMoonFrequency = 14
    GamePref.BloodMoonRange = 1
    GamePref.BloodMoonWarning = 8
    GamePref.BuildCreate = False
    GamePref.ConnectToServerIP = 127.0.0.1
    GamePref.ConnectToServerPort = 26900
    GamePref.ControlPanelEnabled = False
    GamePref.ControlPanelPort = 8080
    GamePref.CraftTimer =
    GamePref.CreateLevelDim = 8
    GamePref.CreateLevelName = My Level
    GamePref.CreativeMenuEnabled = False
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    GamePref.DayLightLength = 18
    GamePref.DayNightLength = 60
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    GamePref.DropOnDeath = 0
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    GamePref.DynamicSpawner =
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    GamePref.FavoriteServersList =
    GamePref.FragLimit = 20
    GamePref.GameDifficulty = 2
    GamePref.GameGuidClient =
    GamePref.GameMode = GameModeSurvival
    GamePref.GameName = Uli 06_22
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    GamePref.LandClaimSize = 51
    GamePref.Language =
    GamePref.LanguageBrowser =
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    GamePref.LootRespawnDays = 20
    GamePref.LootTimer =
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    GamePref.MaxSpawnedAnimals = 50
    GamePref.MaxSpawnedZombies = 64
    GamePref.MaxUncoveredMapChunksPerPlayer = 524288
    GamePref.NoGraphicsMode = False
    GamePref.OptionsAllowController = True
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    GamePref.OptionsInterfaceSensitivity = 0.75
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    GamePref.OptionsMicVolumeLevel = 0.75
    GamePref.OptionsMouseSensitivity = 0.3
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    GamePref.OptionsPlayChanceProbability = 0.983
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    GamePref.PlayerAutologin = False
    GamePref.PlayerKillingMode = 0
    GamePref.PlayerName = laughingtear
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    GamePref.PlayerSafeZoneLevel = 5
    GamePref.PlayerToken =
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    GamePref.RebuildMap = False
    GamePref.Region =
    GamePref.SaveGameFolder = C:\Users\Uli\AppData\Roaming/7DaysToDie/Saves
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    GamePref.SelectionOperationMode = 0
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    GamePref.ServerAdminSlotsPermission = 0
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    GamePref.ServerHistoryCache =
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    GamePref.ServerMaxPlayerCount = 1
    GamePref.ServerMaxWorldTransferSpeedKiBs = 512
    GamePref.ServerName = Default Server
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    GamePref.ServerReservedSlotsPermission = 100
    GamePref.ServerVisibility = 1
    GamePref.ServerWebsiteURL =
    GamePref.ShowFriendPlayerOnMap = True
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    GamePref.TelnetFailedLoginLimit = 10
    GamePref.TelnetFailedLoginsBlocktime = 10
    GamePref.TelnetPort = 25003
    GamePref.TerminalWindowEnabled = True
    GamePref.TwitchBloodMoonAllowed = True
    GamePref.TwitchServerPermission = 90
    GamePref.UNUSED_LastLoadedPrefabSize =
    GamePref.UNUSED_OptionsBloom =
    GamePref.UNUSED_OptionsDOF =
    GamePref.UNUSED_OptionsFieldOfViewNew =
    GamePref.UNUSED_OptionsGamma =
    GamePref.UNUSED_OptionsMotionBlur =
    GamePref.UNUSED_OptionsObjectBlur =
    GamePref.UNUSED_OptionsReflectionBounces =
    GamePref.UNUSED_OptionsReflectionCullList =
    GamePref.UNUSED_OptionsReflectionFarClip =
    GamePref.UNUSED_OptionsReflectionRefreshMode =
    GamePref.UNUSED_OptionsReflectionShadowDistance =
    GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
    GamePref.UNUSED_OptionsSSAO =
    GamePref.UNUSED_OptionsStreamingMipmapsBudget =
    GamePref.UNUSED_OptionsSunShafts =
    GamePref.UNUSED_PlayerId =
    GamePref.UserDataFolder = C:\Users\Uli\AppData\Roaming/7DaysToDie
    GamePref.WorldGenSeed =
    GamePref.WorldGenSize = 8192
    GamePref.XPMultiplier = 100
    GamePref.ZombieBMMove = 2
    GamePref.ZombieFeralMove = 2
    GamePref.ZombieFeralSense = 0
    GamePref.ZombieMove = 0
    GamePref.ZombieMoveNight = 2
    GamePref.ZombiePlayers = True
    GameStat.AirDropFrequency = 0
    GameStat.AirDropMarker = False
    GameStat.AllowedViewDistance = 12
    GameStat.AnimalCount = 0
    GameStat.AutoParty = False
    GameStat.BedrollExpiryTime = 45
    GameStat.BlockDamagePlayer = 100
    GameStat.BloodMoonDay = 0
    GameStat.BloodMoonEnemyCount = 8
    GameStat.BloodMoonWarning = 8
    GameStat.ChunkStabilityEnabled = True
    GameStat.CraftTimer =
    GameStat.CurrentRoundIx = 0
    GameStat.DayLightLength = 18
    GameStat.DayLimitActive = False
    GameStat.DayLimitThisRound = 0
    GameStat.DropOnDeath = 1
    GameStat.DropOnQuit = 0
    GameStat.EnemyCount = 0
    GameStat.EnemyDifficulty = Normal
    GameStat.EnemySpawnMode = True
    GameStat.FragLimitActive = False
    GameStat.FragLimitThisRound = 0
    GameStat.GameDifficulty = 2
    GameStat.GameDifficultyBonus = 1
    GameStat.GameModeId = 0
    GameStat.GameState = 0
    GameStat.GlobalMessageToShow =
    GameStat.IsCreativeMenuEnabled = False
    GameStat.IsFlyingEnabled = False
    GameStat.IsPlayerCollisionEnabled = True
    GameStat.IsPlayerDamageEnabled = True
    GameStat.IsResetMapOnRestart = False
    GameStat.IsSaveSupplyCrates = True
    GameStat.IsSpawnEnemies = True
    GameStat.IsSpawnNearOtherPlayer = False
    GameStat.IsTeleportEnabled = False
    GameStat.IsVersionCheckDone = False
    GameStat.LandClaimCount = 1
    GameStat.LandClaimDeadZone = 30
    GameStat.LandClaimDecayMode = 0
    GameStat.LandClaimExpiryTime = 3
    GameStat.LandClaimOfflineDelay = 0
    GameStat.LandClaimOfflineDurabilityModifier = 32
    GameStat.LandClaimOnlineDurabilityModifier = 32
    GameStat.LandClaimSize = 41
    GameStat.LoadScene =
    GameStat.LootTimer =
    GameStat.OptionsPOICulling = 0
    GameStat.PartySharedKillRange = 100
    GameStat.PlayerKillingMode = KillStrangersOnly
    GameStat.ScoreDiedMultiplier = -5
    GameStat.ScorePlayerKillMultiplier = 1
    GameStat.ScoreZombieKillMultiplier = 1
    GameStat.ShowAllPlayersOnMap = False
    GameStat.ShowFriendPlayerOnMap = True
    GameStat.ShowSpawnWindow = False
    GameStat.ShowWindow =
    GameStat.TimeLimitActive = False
    GameStat.TimeLimitThisRound = 0
    GameStat.TimeOfDayIncPerSec = 20
    GameStat.TwitchBloodMoonAllowed = True
    GameStat.UNUSED_ShowZombieCounter =
    GameStat.XPMultiplier = 100
    GameStat.ZombieHordeMeter = False
    2022-07-25T15:51:44 27.884 INF StartAsServer
    2022-07-25T15:51:46 29.700 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
    2022-07-25T15:51:46 29.700 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
    2022-07-25T15:51:46 29.700 INF Set Microsplat smooth:  MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
    2022-07-25T15:51:46 29.764 INF Loaded (local): materials
    2022-07-25T15:51:46 29.932 INF Loaded (local): physicsbodies
    2022-07-25T15:51:47 30.097 INF Loaded (local): painting
    2022-07-25T15:51:47 30.347 INF Loaded (local): shapes
    2022-07-25T15:52:07 50.717 INF Block IDs with mapping
    Unloading 3 Unused Serialized files (Serialized files now loaded: 9)
    2022-07-25T15:52:07 50.750 INF Block IDs total 13640, terr 44, last 13848
    2022-07-25T15:52:07 50.791 INF Loaded (local): blocks

    Unloading 54217 unused Assets to reduce memory usage. Loaded Objects now: 94913.
    Total: 564.909100 ms (FindLiveObjects: 19.407900 ms CreateObjectMapping: 27.724900 ms MarkObjects: 478.147200 ms  DeleteObjects: 39.628600 ms)

    2022-07-25T15:52:08 51.650 INF Loaded (local): progression
    2022-07-25T15:52:08 51.995 INF Loaded (local): buffs
    2022-07-25T15:52:09 52.148 INF Loaded (local): misc
    2022-07-25T15:52:10 53.985 INF Loaded (local): items
    2022-07-25T15:52:11 54.266 INF Item IDs with mapping
    2022-07-25T15:52:11 54.266 INF ItemIDs from Mapping
    2022-07-25T15:52:11 54.324 INF Loaded (local): item_modifiers
    2022-07-25T15:52:11 54.628 INF Loaded (local): entityclasses
    2022-07-25T15:52:11 54.781 INF Loaded (local): qualityinfo
    2022-07-25T15:52:11 54.989 INF Loaded (local): sounds
    2022-07-25T15:52:12 55.358 INF Loaded (local): recipes
    2022-07-25T15:52:12 55.498 INF Loaded (local): blockplaceholders
    2022-07-25T15:52:12 55.686 INF Loaded (local): loot
    2022-07-25T15:52:12 55.921 INF Loaded (local): entitygroups
    2022-07-25T15:52:12 56.082 INF Loaded (local): utilityai
    2022-07-25T15:52:13 56.248 INF Loaded (local): vehicles
    2022-07-25T15:52:13 56.415 INF Loaded (local): rwgmixer
    2022-07-25T15:52:13 56.581 INF Loaded (local): weathersurvival
    2022-07-25T15:52:13 56.756 INF Loaded (local): archetypes
    2022-07-25T15:52:13 56.944 INF Loaded (local): quests
    2022-07-25T15:52:14 57.098 INF Loaded (local): traders
    2022-07-25T15:52:14 57.265 INF Loaded (local): npc
    2022-07-25T15:52:14 57.432 INF Loaded (local): dialogs
    2022-07-25T15:52:14 57.599 INF Loaded (local): ui_display
    2022-07-25T15:52:14 57.765 INF Loaded (local): nav_objects
    2022-07-25T15:52:14 57.932 INF Loaded (local): gamestages
    2022-07-25T15:52:15 58.195 INF Loaded (local): gameevents
    2022-07-25T15:52:15 58.367 INF Loaded (local): twitch
    2022-07-25T15:52:15 58.532 INF Loaded (local): twitch_events
    2022-07-25T15:52:15 58.710 INF Loaded (local): dmscontent
    2022-07-25T15:52:15 58.882 INF Loaded (local): color_mappings
    2022-07-25T15:52:15 59.048 INF Loaded (local): XUi_Common/styles
    2022-07-25T15:52:16 59.215 INF Loaded (local): XUi_Common/controls
    2022-07-25T15:52:16 59.382 INF Loaded (local): XUi/styles
    2022-07-25T15:52:16 59.548 INF Loaded (local): XUi/controls
    2022-07-25T15:52:16 59.732 INF Loaded (local): XUi/windows
    2022-07-25T15:52:16 59.899 INF [XUi] Loading XUi asynchrnously
    2022-07-25T15:52:16 59.923 INF Loaded (local): XUi/xui
    2022-07-25T15:52:17 60.534 INF Loaded (local): biomes
    2022-07-25T15:52:17 60.925 INF Loaded (local): worldglobal
    2022-07-25T15:52:18 61.266 INF Loaded (local): spawning
    2022-07-25T15:52:18 61.346 INF [XUi] Parsing all window groups completed in 1225 ms total.
    2022-07-25T15:52:18 61.839 INF Loaded (local): loadingscreen
    2022-07-25T15:52:19 62.166 INF createWorld: North Gipavavo Valley, Uli 06_22, GameModeSurvival
    2022-07-25T15:52:19 62.167 INF Occlusion: Disabled
    2022-07-25T15:52:19 62.324 INF Started thread ChunkRegeneration
    2022-07-25T15:52:19 62.326 INF Started thread ChunkCalc
    2022-07-25T15:52:19 62.327 INF Started thread ChunkMeshBake
    2022-07-25T15:52:19 62.481 INF World.Load: North Gipavavo Valley
    2022-07-25T15:52:19 62.494 INF BloodMoon SetDay: day 64, last day 49, freq 14, range 1
    2022-07-25T15:52:19 62.497 INF BloodMoon SetDay: day 59, last day 44, freq 14, range 1
    2022-07-25T15:52:21 64.805 INF ShapeControllers: 96
    2022-07-25T15:52:23 66.768 INF [XUi] Initialized all window groups completed in 1869 ms total.
    2022-07-25T15:52:54 97.605 INF Started thread GenerateChunks
    2022-07-25T15:52:55 98.234 INF Calculating world hashes took 599 ms (world size 149 MiB)
    2022-07-25T15:52:55 98.584 INF Loading dtm raw file took 965ms
    2022-07-25T15:52:56 99.254 INF Biomes image size w= 6144, h = 6144
    2022-07-25T15:52:57 100.394 INF Loading and creating biomes took 1809ms
    2022-07-25T15:52:58 101.870 INF Loading and creating shader control textures took 1476ms
    2022-07-25T15:52:59 103.065 INF Loading and parsing of generator took 1194ms
    2022-07-25T15:53:00 103.244 INF Started thread SaveChunks C:\Users\Uli\AppData\Roaming/7DaysToDie/Saves/North Gipavavo Valley/Uli 06_22\Region
    2022-07-25T15:53:02 105.503 INF [DECO] read 47108/
    2022-07-25T15:53:02 105.546 INF Dynamic Music Initialized on Server
    2022-07-25T15:53:07 110.657 INF Dynamic Music Initialized on Client
    2022-07-25T15:53:07 110.937 INF AstarManager Init
    2022-07-25T15:53:08 111.204 INF WeatherManager: Init 8 weather packages
    2022-07-25T15:53:13 116.572 INF WeatherManager: ApplySavedPackages
    2022-07-25T15:53:13 116.576 INF createWorld() done
    2022-07-25T15:53:13 116.579 INF Loading players.xml
    2022-07-25T15:53:14 117.463 INF DynamicResolutionAllocRT scale 1, Tex 1920x1080
    2022-07-25T15:53:14 117.463 INF DynamicResolutionAllocRT scale 0.75, Tex 1440x810
    2022-07-25T15:53:14 117.463 INF DynamicResolutionAllocRT scale 0.62, Tex 1190x669
    2022-07-25T15:53:14 117.463 INF DynamicResolutionAllocRT scale 0.5, Tex 960x540
    2022-07-25T15:53:14 117.549 INF Created player with id=171
    2022-07-25T15:53:14 118.016 INF Loaded player
    2022-07-25T15:53:15 118.312 INF 2364 VehicleManager read #0, id 12233, vehicleMotorcycle, (869.2, 37.1, 2079.7), chunk 54, 129
    2022-07-25T15:53:15 118.312 INF VehicleManager C:\Users\Uli\AppData\Roaming/7DaysToDie/Saves/North Gipavavo Valley/Uli 06_22/vehicles.dat, loaded 1
    2022-07-25T15:53:15 118.314 INF DroneManager C:\Users\Uli\AppData\Roaming/7DaysToDie/Saves/North Gipavavo Valley/Uli 06_22/drones.dat, loaded 1
    2022-07-25T15:53:15 118.418 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
    2022-07-25T15:53:15 118.418 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 20, default = 7
    2022-07-25T15:53:15 118.658 INF [EOS] Registering server
    2022-07-25T15:53:15 118.662 WRN [EOS] [LogEOSSessions - Warning] Session will be created, but user lacks permission to advertise presence.
    2022-07-25T15:53:15 118.772 INF [DECO] written 47108, in 14ms
    2022-07-25T15:53:15 118.778 INF [DECO] write thread 5ms
    2022-07-25T15:53:17 120.098 INF OpenSpawnWindow
    2022-07-25T15:53:17 120.750 INF Loading dymesh settings
    2022-07-25T15:53:17 120.750 INF Dynamic Mesh Settings
    2022-07-25T15:53:17 120.750 INF Use Imposter Values: False
    2022-07-25T15:53:17 120.750 INF Only Player Areas: False
    2022-07-25T15:53:17 120.750 INF Player Area Buffer: 1
    2022-07-25T15:53:17 120.750 INF Max View Distance: 500
    2022-07-25T15:53:17 120.750 INF Regen all on new world: False
    2022-07-25T15:53:17 120.751 INF Dymesh: Enabled False
    2022-07-25T15:53:17 120.751 INF Dymesh: Distance 500
    2022-07-25T15:53:17 120.751 INF Dymesh: LCB Only False
    2022-07-25T15:53:17 120.751 INF Dymesh: LCB Buff 1
    2022-07-25T15:53:17 120.751 INF Dymesh: Imposters False
    2022-07-25T15:53:17 120.751 INF Dymesh: MaxRegion 1
    2022-07-25T15:53:17 120.751 INF Dymesh: MaxItem 1
    2022-07-25T15:53:17 120.753 INF Dynamic mesh disabled on world start
    2022-07-25T15:53:17 120.753 INF StartGame done
    2022-07-25T15:53:18 121.440 INF SectionType change from None to TraderRekt
    2022-07-25T15:53:18 121.444 INF Notified SectionSelector that music played
    2022-07-25T15:53:18 121.481 INF [Steamworks.NET] GameServer.Init successful
    2022-07-25T15:53:18 121.519 WRN DroneManager already loaded #0, id 15007, [type=EntityDrone, name=entityJunkDrone, id=15007], (875.3, 38.4, 2069.8)
    Calling Animator.GotoState on Synchronize layer

    2022-07-25T15:53:18 121.728 INF [EOS] Server registered, session: f475545f77794a32b1fa7054b922ffb2
    2022-07-25T15:53:18 121.740 INF [EOS] Session address: 87.122.246.38
    2022-07-25T15:53:18 121.750 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
    2022-07-25T15:53:19 122.409 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241272474899, server SteamID=, server public IP=8*.12*.24*.3*, server port=26900
    2022-07-25T15:53:19 122.575 INF [Steamworks.NET] Lobby entered: 109775241272474899
    2022-07-25T15:53:21 124.299 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90161674066250762, public IP=8*.12*.24*.3*
    2022-07-25T15:53:21 124.306 INF [Steamworks.NET] Exiting Lobby
    2022-07-25T15:53:21 124.308 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
    2022-07-25T15:53:21 124.572 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241272475010, server SteamID=90161674066250762, server public IP=8*.12*.24*.3*, server port=26900
    2022-07-25T15:53:21 124.575 INF [Steamworks.NET] Lobby entered: 109775241272475010
    2022-07-25T15:53:21 124.769 INF 2389 Vehicle PostInit [type=EntityMotorcycle, name=vehicleMotorcycle, id=12233], (869.2, 37.1, 2079.7) (chunk 54, 129), rbPos (0.0, 0.0, 0.0)
    2022-07-25T15:53:21 124.775 INF 2389 VehicleManager loaded #0, id 12233, [type=EntityMotorcycle, name=vehicleMotorcycle, id=12233], (869.2, 37.1, 2079.7), chunk 54, 129 (54, 129)
    2022-07-25T15:53:21 124.775 INF 2389 VehicleManager Update loaded 1
    2022-07-25T15:53:22 126.039 INF Respawn almost done
    2022-07-25T15:53:22 126.046 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 874, 37, 2068): localplayer
    2022-07-25T15:53:23 126.145 INF 2454+1 Origin Reposition (0.0, 0.0, 0.0) to (864.0, 32.0, 2064.0)
    Calling Animator.GotoState on Synchronize layer

    2022-07-25T15:53:28 131.355 INF DroneManager saving 1 (1 + 0)
    2022-07-25T15:53:28 131.359 INF DroneManager saved 825 bytes
    2022-07-25T15:53:31 135.021 ERR [XUi] Error while updating window group 'radial':
    2022-07-25T15:53:31 135.029 EXC Object reference not set to an instance of an object.
      at QuestEventManager.CheckForPOILockouts (System.Int32 entityId, UnityEngine.Vector2 prefabPos) [0x00029] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
      at DynamicPrefabDecorator.ValidPrefabForQuest (EntityTrader trader, PrefabInstance prefab, QuestTags questTag, System.Collections.Generic.List`1[T] usedPOILocations, System.Int32 entityIDforQuests, BiomeFilterTypes biomeFilterType, System.String biomeFilter) [0x00051] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
      at DynamicPrefabDecorator.GetRandomPOINearTrader (EntityTrader trader, QuestTags questTag, System.Byte difficulty, System.Collections.Generic.List`1[T] usedPOILocations, System.Int32 entityIDforQuests, BiomeFilterTypes biomeFilterType, System.String biomeFilter) [0x00038] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
      at ObjectiveRandomPOIGoto.GetPosition (EntityNPC ownerNPC, EntityPlayer entityPlayer, System.Collections.Generic.List`1[T] usedPOILocations, System.Int32 entityIDforQuests) [0x00159] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
      at ObjectiveRandomPOIGoto.SetupPosition (EntityNPC ownerNPC, EntityPlayer player, System.Collections.Generic.List`1[T] usedPOILocations, System.Int32 entityIDforQuests) [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
      at Quest.SetupPosition (EntityNPC ownerNPC, EntityPlayer player, System.Collections.Generic.List`1[T] usedPOILocations, System.Int32 entityIDforQuests) [0x00010] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
      at EntityTrader.PopulateActiveQuests (EntityPlayer player, System.Int32 currentTier) [0x0022f] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
      at EntityTrader.OnEntityActivated (System.Int32 _indexInBlockActivationCommands, Vector3i _tePos, EntityAlive _entityFocusing) [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
      at XUiC_Radial.handleEntityCommand (XUiC_Radial _sender, System.Int32 _commandIndex, XUiC_Radial+RadialContextAbs _context) [0x0000b] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
      at XUiC_Radial.CallContextAction () [0x000b8] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
      at XUiC_Radial.Update (System.Single _dt) [0x0011f] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
      at XUi.OnUpdateDeltaTime (System.Single updateDeltaTime) [0x00131] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
    UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
    Log:Exception(Exception)
    XUi:OnUpdateDeltaTime(Single)
    XUiUpdater:Update()
    XUiUpdateHelper:LateUpdate()

    2022-07-25T15:53:39 142.372 INF Saving 72 of chunks took 62ms
    2022-07-25T15:53:40 143.754 INF Disconnect
    2022-07-25T15:53:40 143.762 INF [NET] ServerShutdown
    2022-07-25T15:53:40 143.762 INF NET: Stopping server protocols
    2022-07-25T15:53:40 143.931 INF NET: LiteNetLib server stopped
    2022-07-25T15:53:40 143.934 INF Exited thread SteamNetworkingServer
    2022-07-25T15:53:40 143.934 INF [Steamworks.NET] NET: Server stopped
    2022-07-25T15:53:40 143.939 INF [EOS-P2PS] Server stopped
    2022-07-25T15:53:40 143.941 INF SaveAndCleanupWorld
    2022-07-25T15:53:40 144.044 INF Saving 70 of chunks took 62ms
    2022-07-25T15:53:40 144.048 INF [EOS] Unregistering server
    2022-07-25T15:53:40 144.051 INF [Steamworks.NET] Stopping server
    2022-07-25T15:53:40 144.076 INF [Steamworks.NET] Exiting Lobby
    2022-07-25T15:53:41 144.447 WRN No culture info found for given name: cultureInfoName
    2022-07-25T15:53:41 144.456 WRN No culture info found for given name: cultureInfoName
    2022-07-25T15:53:41 144.465 WRN No culture info found for given name: cultureInfoName
    2022-07-25T15:53:41 144.474 WRN No culture info found for given name: cultureInfoName
    2022-07-25T15:53:41 144.484 WRN No culture info found for given name: cultureInfoName
    2022-07-25T15:53:41 144.493 WRN No culture info found for given name: cultureInfoName
    2022-07-25T15:53:41 144.499 INF AstarManager Cleanup
    2022-07-25T15:53:42 145.535 INF Clearing queues.
    2022-07-25T15:53:42 145.536 INF Cleared queues.
    2022-07-25T15:53:42 145.543 INF World.Unload
    2022-07-25T15:53:42 145.559 INF Exited thread GenerateChunks
    2022-07-25T15:53:42 145.559 INF 3462 VehicleManager RemoveTrackedVehicle [type=EntityMotorcycle, name=vehicleMotorcycle, id=12233], Unloaded
    2022-07-25T15:53:42 145.613 INF Exited thread SaveChunks C:\Users\Uli\AppData\Roaming/7DaysToDie/Saves/North Gipavavo Valley/Uli 06_22\Region
    2022-07-25T15:53:42 145.680 INF World.Cleanup
    2022-07-25T15:53:42 145.686 INF Exited thread ChunkRegeneration
    2022-07-25T15:53:42 145.692 INF Exited thread ChunkCalc
    2022-07-25T15:53:42 145.692 INF Exited thread ChunkMeshBake
    2022-07-25T15:53:42 145.698 INF VehicleManager saving 1 (0 + 1)
    2022-07-25T15:53:42 145.699 INF 3462 VehicleManager write #0, id 12233, vehicleMotorcycle, (869.2, 37.1, 2079.7), chunk 54, 129
    2022-07-25T15:53:42 145.702 INF VehicleManager saved 746 bytes
    2022-07-25T15:53:42 145.702 INF DroneManager saving 1 (0 + 1)
    2022-07-25T15:53:42 145.705 INF DroneManager saved 825 bytes
    2022-07-25T15:53:42 145.775 INF Persistent GamePrefs saved
    2022-07-25T15:53:43 146.371 INF [EOS] Server unregistered
    2022-07-25T15:53:44 147.639 INF Preparing quit
    2022-07-25T15:53:44 147.669 INF Persistent GamePrefs saved
    2022-07-25T15:53:44 147.669 INF Cleanup
    2022-07-25T15:53:45 148.127 INF AchievementManager.Cleanup
    2022-07-25T15:53:45 148.621 INF Terminating threads
    2022-07-25T15:53:45 148.621 INF OnApplicationQuit
    2022-07-25T15:53:45 148.623 INF Terminating threads
    2022-07-25T15:53:45 148.623 INF OnApplicationQuit
    2022-07-25T15:53:45 148.820 INF [GSM] GameSparks Disconnected
    2022-07-25T15:53:46 149.270 INF Terminating threads
    2022-07-25T15:53:46 149.270 INF OnApplicationQuit
    2022-07-25T15:53:46 149.272 INF Terminating threads
    2022-07-25T15:53:46 149.272 INF OnApplicationQuit
    Setting up 2 worker threads for Enlighten.
      Thread -> id: 4340 -> priority: 1
      Thread -> id: 446c -> priority: 1

     

    Thanks once again!

     

    LaughingTear

  6. 12 hours ago, stallionsden said:

    a output.log/player.log would also be very handy

     

    Here's a copy of the relevant part of the output log client file:

     

    Quote

    2022-07-25T15:53:31 135.021 ERR [XUi] Error while updating window group 'radial':
    2022-07-25T15:53:31 135.029 EXC Object reference not set to an instance of an object.
      at QuestEventManager.CheckForPOILockouts (System.Int32 entityId, UnityEngine.Vector2 prefabPos) [0x00029] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
      at DynamicPrefabDecorator.ValidPrefabForQuest (EntityTrader trader, PrefabInstance prefab, QuestTags questTag, System.Collections.Generic.List`1[T] usedPOILocations, System.Int32 entityIDforQuests, BiomeFilterTypes biomeFilterType, System.String biomeFilter) [0x00051] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
      at DynamicPrefabDecorator.GetRandomPOINearTrader (EntityTrader trader, QuestTags questTag, System.Byte difficulty, System.Collections.Generic.List`1[T] usedPOILocations, System.Int32 entityIDforQuests, BiomeFilterTypes biomeFilterType, System.String biomeFilter) [0x00038] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
      at ObjectiveRandomPOIGoto.GetPosition (EntityNPC ownerNPC, EntityPlayer entityPlayer, System.Collections.Generic.List`1[T] usedPOILocations, System.Int32 entityIDforQuests) [0x00159] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
      at ObjectiveRandomPOIGoto.SetupPosition (EntityNPC ownerNPC, EntityPlayer player, System.Collections.Generic.List`1[T] usedPOILocations, System.Int32 entityIDforQuests) [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
      at Quest.SetupPosition (EntityNPC ownerNPC, EntityPlayer player, System.Collections.Generic.List`1[T] usedPOILocations, System.Int32 entityIDforQuests) [0x00010] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
      at EntityTrader.PopulateActiveQuests (EntityPlayer player, System.Int32 currentTier) [0x0022f] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
      at EntityTrader.OnEntityActivated (System.Int32 _indexInBlockActivationCommands, Vector3i _tePos, EntityAlive _entityFocusing) [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
      at XUiC_Radial.handleEntityCommand (XUiC_Radial _sender, System.Int32 _commandIndex, XUiC_Radial+RadialContextAbs _context) [0x0000b] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
      at XUiC_Radial.CallContextAction () [0x000b8] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
      at XUiC_Radial.Update (System.Single _dt) [0x0011f] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
      at XUi.OnUpdateDeltaTime (System.Single updateDeltaTime) [0x00131] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
    UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
    Log:Exception(Exception)
    XUi:OnUpdateDeltaTime(Single)
    XUiUpdater:Update()
    XUiUpdateHelper:LateUpdate()

     

    If you need the complete file, perhaps you could tell me how I could send it to you.

     

    Quote

    can you verify if your map has t5 s on it also

     

    Yes it definitely has. I already did some tier 5 quests.

     

    Thanks!

     

    LaughingTear

  7. 40 minutes ago, stallionsden said:

    I am still tracking this error myself. Whether it be a vanilla bug or actually related to cp. 

     

    Only a few people have reported it tho as well so it not happening to everyone but some. 

     

    As soon as I track it down will sort it if not vanilla. 

     

    Wow, thanks, that was a fast reply!

     

    Quote

    Which trader was it at.

     

    It is trader Rekt this time. I don't know which trader it was on the first world I got the error. Or did you asked about the POI? This time it's a vanilla trader POI I think, since it loaded fine without the CP installed.

     

    Quote

    What tier where you doing

     

    At that trader I am already at tier 5. Of course I can't return to trader for the finished quest.

     

    Thanks again!

     

    LaughingTear

  8. Hi there!

     

    First of all: AMAZING work on the CP!!! It offers hours (better days or weeks) of additional gameplay.

     

    But since it's the second game/world I'm getting this error I just thought I should report this. And it seems to originate in The Compopack. I just tried the save game without the CP installed and the error didn't appear.

     

    I try to explain what happened on both of the games after some time (about Day 45 to 50 IIRC). I don't remember if it's the same trader. But when trying to talk to my nearest trader (in my actual game it's trader Rekt) the console pops up giving me two red lines of error messages:

    First line: ERR [XUi] Error while updating window group 'radial'

    Second line: EXC Object reference not set to an instance of an object

     

    I can't talk to him or trade.

     

    On some former appearances the error disappeared visiting the trader on the next game day or trying to talk to him twice or reloading the game. But it seemed to be getting worse from day to day. Now I'm getting the errors every time i try to talk to him.

     

    I have some other mods installed, but simple stuff like birdnest loot or a HUD tweaker. If I start 7D2D with the other mods activated but the CP inactive, everything works fine.

     

    I would love to continue this savegame. And even if I start a new game, I'm afraid the same error will appear again after some time playing.

     

    Any idea?

     

    Thanks!

     

    LaughingTear

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