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Apocalyptical Survivor

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  1. I've seen servers that have the capability to use teleport aliases (e.g., "tp home" or "tp mine") and I'd like to add this to the hosted server used by me and my friends. I've been told that I need a server manager like RAT or CSMM to do it. Well my hosted 7DTD.net tier XL server claims to have Alloc's Fixes and CSMM support, but I can't for the life of me figure out how to access the CSMM dashboard.I'm told I need to create a webtoken with permission level 0 to give to CSMM control over my server. Videos I've seen make it seem easy, just hit F1 in game to bring up the coonsole and type "webtokens add TokenName TokenPassword 0" and in the videos this results in a new webtoken being created. When I do it, however, I get "unknown command" from the console.An alternative I'm told is to use telnet. I'm not at all familiar with that tool, but my Win10 has Microsoft Telnet installed, but I have no idea how to use it to connect to CSMM.Can anyone more experienced in this help me with this task? Any insights or suggestions are appreciated! Thanks.
  2. Thanks, Papa, that's helpful to know. I think that video is indeed outdated, as most of the commands they suggest just don't work in my A21.1b16 console. I also understand that Alloc's is already installed on my hosted server. The video says you can confirm this by simply accessing the console in game and typing "version". In the video when they do this, the output explicitly shows the 3 Alloc's mods installed. But when I type in "version" I get the version number but no indication of any mods installed. So I don't know where to go next, but I'll keep researching this. Thanks again.
  3. Yeah I saw that guide, but I'm not sure how much of it is applicable to my situation, they don't do a very good job of making that clear. Do I really have to set up the Ubuntu OS on my PC? A statement like "Alloc's Fixes" are required to be on your server first", leaves me baffled. My subscription to the highest tier of server hosting on 7DTD.net claims that it comes with Allocs and CSMM, so how much of the CSMM guide do I ignore (installation, Ubuntu, I presume) and at what point do I start following the guide. Unclear. They explain how to create a web token to add the ability of CSMM to control my server, but tell me to use "your Telnet client" to do it, or to just do it from the in-game console. I figured out how to use Telnet and logged in but "webtoken add" is not a recognized command. Also, from the in-game console, "webtoken add" is not a recognized command. Those are the sorts of ambiguities that leave me puzzled. All I really wanted was the simple ability to create aliases for console commands, so that me and my friends could do a "tp home" or "tp mine" command. I would also like to be able to set resource reset regions, etc., which is why I decided to make the plunge and figure out CSMM, but I'm thinking this may be over my head. Unless you're aware of a more noob-friendly guide. I know, "noob friendly" isn't a phrase generally associated with setting up a dedicated gaming server. I'm close to giving up on this objective, but I feel a moral compulsion to power forward until I figure it out. Thanks for any suggestions or insights/
  4. I can't for the life of me figure out how to access the CSMM dashboard to use their web interface. I'd appreciate input from anyone who's successfully done this. Thanks.
  5. Yeah, I searched long and hard for an answer and found none. If I'm reading YourMirror's response above correctly, it appears we need 3rd party software to do this, at least that's how I interpret the references to RAT, ServerTools and Botman. I'm not sure what csmm is, so I'll research that in the event it's a console command? Update: I just learned that CSMM is available directly integrated via the highest tier subscription at my server hosting service (7DTD.net), so that's the route I'm taking.
  6. When I visit certain public 7DTD servers, they often display a list of /tp commands I can use while on the server., For example, /tp home, /tp trader, etc. I'm renting a hosted server and would like to set that up for my players. How is this accomplished, is there a good comprehensive guide on this or can someone simply walk me through the steps to implement just this command and I'll extrapolate the rest? Thanks for any insights and suggestions!
  7. I know it wasn't possible in previous playthroughs of mine, hoping they've added that QoL feature?
  8. As a programmer, I'm always reluctant to add more parameters than expected for fear of array overruns, but it's interesting that it worked!
  9. Thanks for all the great suggesitons, guys. After playing Diablo IV for the last couple of weeks, it's extremely refreshing to visit a good community again.
  10. Ah, nice to know, thanks. Although I ultimately shied away from going that far. My group was happy just having 10 pts per skill level and the stock 300% xp modifier. Seems like a very satisfying pace.
  11. I haven't been able to figure out how to use the editing tools, but I suspect I might be able to use them to do what I want. I've created a world and started my game on it. But I don't remember where all the cities and POIs are and I'd like to be able see the entire exposed map, if just for a few seconds so I can locate a good starting location to set up shop. Is there a console command to do this, or a way using the Editing Tools? I need a way that shows the coordinates so I can write them down and head there in game. The more specific and step by step you can be, the better. Thanks for any insights or suggestions!
  12. You change the slider values by going into the XUI_Menus folder, opening the Windows.xml file, and then searching for the THREE locations where the slider values appear. You can search on XPMultiplier to find them. The last 3 entries are something like 175, 300, 600, I forget, but the last 3 I know start with 175. Just change those 3 values to whatever you want. You could for example change them to 600, 2000, 5000, and those values will actually show up in the pregame sliders before every session, as 600%, 2000% and 5000%. It's wild but will really thrown things off if you go too far off the deep end.
  13. The game offers a slider of up to 300% experience, and on our private server we decided that wasn't enough to satisfy everyone's desire to progress at a faster rate, and so I learned how to change the values of the slider to go up to 500 and even 1000%. But users reported that after changing this setting in their game, there was a corresponding increase in the xp needed to reach the next level, effectively wiping out their increased progression. I doesn't matter if you get 1000 times more xp per kill if it takes you 1000 times more xp to level. Is it possible to raise the amount of xp given per award to one of these higher percentages, while simultaneously keeping the existing amounts needed to levell up? Thanks for any insights or suggestions.
  14. Yeah, I tried that and you're right, it takes more time and anyway I'm not big on pet management. I put up with it to get the extra storage early on but not at the cost of my stealth.
  15. Well then so much for carrying a drone around during stealth POIs. Stealth is already touch and go, taking away drones makes it a little less appealing. But honestly, the drone pathing made them pretty wonky to begin with, so I guess no big loss.
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