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Tef

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Posts posted by Tef

  1. Hello!

    I've been playing on a private dedicated server me and my friends have. Been playhing for about 2 weeks with the Darkness fall mod, no problem.

    Last night my game crashed... hard crash... i had a mini window open with a red exclamation mark, a little loading bar (guessing it was either collection info or sending info about the crash to progs) i dont really know what it was.... but it was late so i just Started a File Verification through steam and went to bed.

    Today Whenever I try to log back in the server... at the "CREATING CHARACTER" during the loading screen... I always get this message and the game never loads:

    5M7e3LB.png

    "Exc NullreferenceException Object Reference Not set to an instance of an object"
    &
    "Discarting NetpackagePlayerStats for Entity ID=xxxx"

    No idea what all of this means... but I cant log into our server anymore :(



    Also maybe worth mentioning but may not be related:
    Yesterday... about the Same place I crashed (my built home base) I happened to get a bug where for some reason... walking around my base... happened like 3 times (and happened Just before the crash) the debug console suddenly opened up (i dont remember the message sorry) so I closed it pressing F1, but from that moment on... I could Not interact with anything... cant open doors, cant open inventory, cant get into vehicles... i usually just disconnected, and reconnected to server and it was fixed, BUT for some reason I was teleported several meters away... like  I built my base across the street of a trader, I would Get the Bug in front of my base's door, and upon relogging I would appear on the otherside of the trader, even if i didnt set foot there in a while... but i know last night i had that bug and told myself it was late and should just disconnect and go to bed, and while i was about to log out, the game hard crashed.

    Thanks for any help


    So yeah I did Steam's File Verification
    I did double check for the EAC and it was not activated...

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