Summary: sometimes when a zombie is beheaded or dismembered, the wound displays as an intense bright white circle
Game Version: (A21 b3xx)
OS/Version: macOS Ventura v 13.4.1
CPU Model: Apple M2 Pro
System Memory: 16 GB
GPU Model and VRAM:
Apple M2 Pro:
Chipset Model: Apple M2 Pro
Type: GPU
Bus: Built-In
Total Number of Cores: 19
Vendor: Apple (0x106b)
Metal Support: Metal 3
Displays:
DELL U2723QE:
Resolution: 3840 x 2160 (2160p/4K UHD 1 - Ultra High Definition)
UI Looks like: 1920 x 1080 @ 60.00Hz
Main Display: Yes
Mirror: Off
Online: Yes
Rotation: Supported
Screen Resolution: 3840 x 2160
Video Settings: (Low / Medium / High / Ultra / Custom(Custom has many combinations, so just list the settings you think are relevant to the bug if any))
Game mode: single player (but also occurs in multi-player)
Did you wipe old saves? Yes
Did you start a new game? Yes
Did you validate your files? No
Are you using any mods? No
EAC off
Status: NEW
Bug Description: after a killshot that beheads or dismembers a zombie, the wound area displays as an intense bright white circle -- I can turn away and turn back, and the circle persists -- until the zombie despawns -- NOTE: this does not happen every single time but did happen at the point in the attached log when the crawler zombie was beheaded
Detailed steps to reproduce the bug:
1) regular play killing zombies...
2) at some point, a zombie is beheaded or dismembered
3) presumably on dying the wound area displays as an intense bright white circle until the zombie despawns -- the circle does not appear if the zombie lose a limb but is not killed
Actual result: (description of what is occurring)
Expected result: dead dismembered zombie should be displayed rather than an intense bright white circle
Pastebin URL of log: https://pastebin.com/eLQNzZFN
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