Summary: When the Robotic turret is shooting inside a room, it doesn't wake up zombies sleeping in the room, except for those which it's directly firing upon
Game Version: A20.6
Platform: PC
OS/Version: Windows 10 Pro 21H2 19044.1889
CPU Model: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz
System Memory: 16 GB
GPU Model and VRAM: AMD RX 6700 XT 12 GB
Screen Resolution: 2560 x 1440
Video Settings: High
Game mode: SP / RWG
Did you wipe old saves? Yes, at A20 stable release
Did you start a new game? Yes, at A20.5 stable
Did you validate your files? Yes
Are you using any mods? No
EAC on or off? Off
Status: NEW
Bug Description:
Detailed steps to reproduce the bug:
1) Put 5 skill points in "From The Shadows" perk
2) Equip Military Light Armor enhanced with advanced muffled connectors
3) Disable headlight and enable night vision googles
4) Sneak while crouching inside a room full of sleepers (for example, room full of irradiated lab technicians at the end of Pop'n'Pills Factory) and place down a loaded Robotic turret aiming at them
Actual result: Robotic turret starts firing at sleepers making a significant noise, but doesn't wake up sleepers, except for those which it directly hits
Expected result: Robotic turret actually is not a silenced weapon and produces a significant noise, which should wake up all sleepers in closed proximity, 3-5 meters radius, I guess
Recommended Comments
There are no comments to display.
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now