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  • Robotic turret's shooting sound doesn't wake up zombies sleeping nearby


    Ray Garraty

    Summary: When the Robotic turret is shooting inside a room, it doesn't wake up zombies sleeping in the room, except for those which it's directly firing upon

     

    Game Version: A20.6

    Platform: PC

    OS/Version: Windows 10 Pro 21H2 19044.1889

    CPU Model: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz

    System Memory: 16 GB

    GPU Model and VRAM: AMD RX 6700 XT 12 GB

    Screen Resolution: 2560 x 1440

    Video Settings: High

    Game mode: SP / RWG

     

    Did you wipe old saves? Yes, at A20 stable release

    Did you start a new game? Yes, at A20.5 stable

    Did you validate your files? Yes

    Are you using any mods? No

    EAC on or off? Off

     

    Status: NEW

     

    Bug Description:

     

    Detailed steps to reproduce the bug:

     

    1) Put 5 skill points in "From The Shadows" perk 

    2) Equip Military Light Armor enhanced with advanced muffled connectors

    3) Disable headlight and enable night vision googles

    4) Sneak while crouching inside a room full of sleepers (for example, room full of irradiated lab technicians at the end of Pop'n'Pills Factory) and place down a loaded Robotic turret aiming at them

     

    Actual result: Robotic turret starts firing at sleepers making a significant noise, but doesn't wake up sleepers, except for those which it directly hits

     

    Expected result: Robotic turret actually is not a silenced weapon and produces a significant noise, which should wake up all sleepers in closed proximity, 3-5 meters radius, I guess


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