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How do I mod out the level gate for intellect's crafting-based skills? (Alpha 17)


Trunks_Budo

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C:\Steam\SteamApps\common\7 Days To Die\Data\Config

 

progression.xml

 

Warning: if you don't know what you're doing, it's on you :)

 

Just one small bit of the file. Change the 10 or 20 values to 1 or whatever;

 

<!-- Craftsmanship Perks (Intellect) -->

<perk name="perkHammerForge" parent="skillCraftsmanship" max_level="5" name_key="perkHammerForgeName" desc_key="perkHammerForgeDesc" icon="ui_game_symbol_forge">

<level_requirements level="1"><requirement name="ProgressionLevel" progression_name="attIntellect" operation="GTE" value="4" desc_key="reqIntellectLevel04-10"/>

<requirement name="PlayerLevel" operation="GTE" value="10" desc_key="reqAttributeLevelDummy"/></level_requirements>

<level_requirements level="2"><requirement name="ProgressionLevel" progression_name="attIntellect" operation="GTE" value="5" desc_key="reqIntellectLevel05-20"/>

<requirement name="PlayerLevel" operation="GTE" value="20" desc_key="reqAttributeLevelDummy"/></level_requirements>

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C:\Steam\SteamApps\common\7 Days To Die\Data\Config

 

progression.xml

 

Warning: if you don't know what you're doing, it's on you :)

 

Just one small bit of the file. Change the 10 or 20 values to 1 or whatever;

 

<!-- Craftsmanship Perks (Intellect) -->

<perk name="perkHammerForge" parent="skillCraftsmanship" max_level="5" name_key="perkHammerForgeName" desc_key="perkHammerForgeDesc" icon="ui_game_symbol_forge">

<level_requirements level="1"><requirement name="ProgressionLevel" progression_name="attIntellect" operation="GTE" value="4" desc_key="reqIntellectLevel04-10"/>

<requirement name="PlayerLevel" operation="GTE" value="10" desc_key="reqAttributeLevelDummy"/></level_requirements>

<level_requirements level="2"><requirement name="ProgressionLevel" progression_name="attIntellect" operation="GTE" value="5" desc_key="reqIntellectLevel05-20"/>

<requirement name="PlayerLevel" operation="GTE" value="20" desc_key="reqAttributeLevelDummy"/></level_requirements>

 

I've changed this and still nothing. I don't get it. I've changed gamestage in A16 before and it worked fine. I saved the changes and everything...

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