Alphado-Jaki Posted December 20, 2018 Share Posted December 20, 2018 Compatible with Alpha17.0 - 17.2 (Work with Alpha17.2, but any ability to change biome is LOST in this verion) Latest update : 1.1.3 (28/02/19) Click me to read what's new!!! Currently available Infinite is 640 patterns. Far from infinite. By making config yourself, possibility is infinite. "Make your own awesome world without messy coding." Terrain modifiers is bunch of terrain mod pack for Random Generated World. However, this infinite is incomplete terrain unlike other packs. Infinite is a terrain mod built up by you, not me. Choose your favorite modifiers, then automatically built into sorted terrain mod. If you wanna set up closely, configs are ready to satisfy the need. (planned feature) Concept is.... [table=width: 500, align: center] [tr] [td][/td] [/tr] [/table] Infinite contains 3 type of files: core, modifier(mod), config(cfg). Core is essential, other 2 are optional. Core: Just don't touch this.Modifier: Choose as you want. Each modlet correspond to 1 terrain character.Add on: This changes how its parent modifier works.Config: This help advanced modifier or master setting. How to Install [video=youtube_share;BXQDVUEFaNI] Download both core and modifiers, then unzipOpen your 7 days to die directoryMake new directory named "Mods" in thereInstall all core in Mods folder (MUST) Now, game generate completely flat world Mods folder will be something like following [color="#FF8C00"]Mods/tms000___core_*** Mods/tms000_0_cfg__*** Mods/tms199___core_*** Mods/tms299___core_*** Mods/tms301___core_*** Mods/tms399___core_*** Mods/tms400___core_*** Mods/tms499___core_*** Mods/tms599___core_*** Mods/tms898___core_***[/color] Copy modifiers(mod) as you want Mods folder will be something like following Mods/tms000___core Mods/tms000_0_cfg__*** [color="#FF8C00"]Mods/tms110___mod_mixed[/color] Mods/tms199___core_*** [color="#FF8C00"]Mods/tms210___mod_hill[/color] Mods/tms299___core_*** Mods/tms301___core_*** [color="#FF8C00"]Mods/tms310___mod_chunkyMountain[/color] Mods/tms399___core_*** Mods/tms400___core_*** [color="#FF8C00"]Mods/tms410___mod_simpleRiver[/color] Mods/tms499___core_*** Mods/tms599___core_*** Mods/tms898___core_*** Copy add-on(adon) or configs(cfg) if you wantMods/tms310___cfg__cMountainMasterSetup Mods/tms410_X_adon_splitRiver Launch 7 days to dieChange variable in <any cfg modlet>/Config/rwgmixer.xml as you like. Such as, world size in tms000_0_cfg__masterSetup.Generate new random gen in New Game or Editing Tool/Random Gen Previewer Download links Core files from githubModifier and Config files from github Available Modifiers Modifiers are categorized into following 6 ones. Continent (cnt)Plain (pln)Feature (ftr)Water (wtr)Bottom (btm)Biome (bio) If you choose none for some category, those category is simply disabled. Biome is special category, which you can choose only 1 of them. Improve in progress modifiers are hidden in spoiler. You can see screenshot by clicking each names. Screenshot showcase is here (imgur). Continent (cnt) Continent is the base of plain terrain. Smooth elevation transition with small character. Mixed TerraceSimple Plain (pln) Plain is the feature of plain terrain. Abrupt but small elevation change to add flavor. Hill Dune TerraceCuesta Feature (ftr) Feature is the main feature of land terrain. Abrupt and large elevation change to add flavor. Chunky Mountain Ridged MountainCanyonMesaCliffCrater Water (wtr) Water is the base of under water. Smooth elevation transition with small character. River Lake FjordCaldera Bottom (btm) Bottom is the main feature of under water. Abrupt and large elevation change to add flavor. IslandSubmarine ridge Biome (bio) Biome is biome. well..., biome. You can choose 1 modifier with add on/configs. Latitude basedCirclic Link to comment Share on other sites More sharing options...
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