Odetta Posted December 19, 2018 Share Posted December 19, 2018 With the new way in which food governs our stamina cap it seems that balancing food/stamina drain is nigh impossible. It's either gonna be swayed towards the late game or the very early game. - Balanced for late game = terrible early game (b231) - Balanced for early game = trivial/non existent late game I used to be against adding food spoilage but I think the time is right for it to be incorporated. In my eye I see it like this: - Early game with no Chef Perk = No way to preserve food, so finding canned goods and eating fresh are the name of the game. - Late game with Chef Perks = You can preserve food now; canning, smoking, drying, fermenting and maybe refrigeration to preserve fresh food a lot longer. Preserved food will have a severe nutrition penalty and chance to get you sick but do not spoil. So there is a trade off and food always remains an issue to your survival, as it should be. Even with a farm, the amount of mats needed coupled with the negative aspects of preserving and you'll always be worried about food. Example 100 blueberries for a jar of preserves with chance to get you sick and only a 15 stamina rating but lasts forever. So when you can you always eat fresh but can stockpile late game to take some of the pressure off. Lets discuss some of the pros and cons for food spoilage. I could not have a clue so shed some light. Link to comment Share on other sites More sharing options...
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