Verne Posted December 18, 2018 Share Posted December 18, 2018 I made some testing with recent changes and i must admit that they suck a lot, especially for people who enjoyed building. That's why i want to make same changes but i have no clue where to start nor what to do. Can somebody tell me (where and what to write there) to: 1) Bring back gas fuel recipe using alcohol 2) Change perk effects (i want miner perk improve dmg to blocks as u it used to - 30% per lvl perk not 20% like it is right now) 3) Preferably add system that would give me additional perk point every few lvls, something like 3 extra perks every 10 lvls to compensate recent "higher costs" changes (or at least give 2 points every lvl, i guess it would be much easier). Link to comment Share on other sites More sharing options...
Guppycur Posted December 18, 2018 Share Posted December 18, 2018 You want recipes.xml and progression.xml Link to comment Share on other sites More sharing options...
Verne Posted December 18, 2018 Author Share Posted December 18, 2018 Thanks, i was looking in "buffs" section. Tho i still have no idea what to do. I managed to changed perk gained per lvl to 2 instead of 1 (values like 1,5 or 1.5 don't work) but that's fine. I also solved my "gascan" problems by increasing quantity of gascans gained from oil. Not ideal solution but something i could do (i have no idea how to add removed recipe but whatever) However i have no clue how to change miner69 benefit. I guess this is part i should change: "<effect_group> <passive_effect name="BlockDamage" operation="perc_add" value=".2,1" level="1,5" /> <effect_description level="1" desc_key="perkMiner69rRank1Desc"/> <effect_description level="2" desc_key="perkMiner69rRank2Desc"/> <effect_description level="3" desc_key="perkMiner69rRank3Desc"/> <effect_description level="4" desc_key="perkMiner69rRank4Desc"/> <effect_description level="5" desc_key="perkMiner69rRank5Desc"/> </effect_group>" I don't know what to change to bring back old number. I tried to set value "2,1" to "3,1" but it didnt work, same for level=1,5 to 2,5 also no effect. Link to comment Share on other sites More sharing options...
elucidus Posted December 18, 2018 Share Posted December 18, 2018 the .2,1 and 1,5 means 20% at level 1 and 100% at level 5. Without changing the end number (1) it would have minimal effect. So for what you are talking you want .3,1.5 Link to comment Share on other sites More sharing options...
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