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Stamina cap loss..


Greymantle

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In entityclasses under playerMale, they doubled the rate pretty much since B221

 

<passive_effect name="StaminaLossMaxMult" operation="base_set" [color="#FF8C00"]value="0.011"[/color]/> <!-- regening stamina costs food, blacks out the stamina bar -->

 

and it was

 

<passive_effect name="StaminaLossMaxMult" operation="base_set" [color="#FF8C00"]value="0.0054"[/color]/>

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