Quasimiyao Posted December 18, 2018 Share Posted December 18, 2018 Could it be an idea of posting all mods confirmed to work with b231 here? I can update this post as people test and confirm, or update, modlets that's working. Or if its better the other way around? But I feel thats better to do in the respective threads. Having 64 modlets installed as I do, as an example, it's a chore going through them all checking and figuring out which is working, broken, obsolete and so on. Just an idea, let me know what you think, if no interest I'll just delete this post Link to comment Share on other sites More sharing options...
SixxGunZ Posted December 18, 2018 Share Posted December 18, 2018 Could it be an idea of posting all mods confirmed to work with b231 here? I can update this post as people test and confirm, or update, modlets that's working. Or if its better the other way around? But I feel thats better to do in the respective threads. Having 64 modlets installed as I do, as an example, it's a chore going through them all checking and figuring out which is working, broken, obsolete and so on. Just an idea, let me know what you think, if no interest I'll just delete this post With how often the patches are being released, its really not worth it until it hits alpha stage. Alot of modders are still playing catch up Link to comment Share on other sites More sharing options...
Khelldon Posted December 18, 2018 Share Posted December 18, 2018 Could it be an idea of posting all mods confirmed to work with b231 here? I can update this post as people test and confirm, or update, modlets that's working. Or if its better the other way around? But I feel thats better to do in the respective threads. Having 64 modlets installed as I do, as an example, it's a chore going through them all checking and figuring out which is working, broken, obsolete and so on. Just an idea, let me know what you think, if no interest I'll just delete this post I'd say 99% of modlets will work with any update. The only way they wouldn't work is if the update changed something the modlet is changing enough so the modlet can't find it anymore. So going through one by one isn't really needed.. If anything just cross reference the release notes with the mods you have. So if the release notes say that they've remade the wood blocks and renamed them all, then all modlets that change wood blocks would break. That's an extreme example, they aren't likely to make huge changes like that anytime soon. :-) Link to comment Share on other sites More sharing options...
danielspoa Posted December 18, 2018 Share Posted December 18, 2018 I can confirm some changes to how exp is given to actions like mining and cutting wood Link to comment Share on other sites More sharing options...
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