Feycat Posted December 16, 2018 Share Posted December 16, 2018 They're so lame now. I miss big chunks of wandering zombies. I'm happy that I haven't run into rads and ferals in my first week this time, but our wandering hordes are in like... groups of 2-5? Link to comment Share on other sites More sharing options...
Rez090 Posted December 16, 2018 Share Posted December 16, 2018 They're so lame now. I miss big chunks of wandering zombies. I'm happy that I haven't run into rads and ferals in my first week this time, but our wandering hordes are in like... groups of 2-5? So what you've got now is a wandering group? Most definitely not a horde, horde should be 50+ zoms wanting that sweet red meat. Link to comment Share on other sites More sharing options...
Feycat Posted December 16, 2018 Author Share Posted December 16, 2018 Not a blood moon horde, no. A wandering horde. Link to comment Share on other sites More sharing options...
LuckyStar Posted December 16, 2018 Share Posted December 16, 2018 Not a blood moon horde, no. A wandering horde. Is that the norm now or is it early game stuff? I'm not really paying attention to them atm. Link to comment Share on other sites More sharing options...
Frekton Posted December 16, 2018 Share Posted December 16, 2018 My wife and i have started a new map twice this weekend, no more then 10 days in and I can't remember seeing an actual wandering horde. Link to comment Share on other sites More sharing options...
JaxTeller718 Posted December 16, 2018 Share Posted December 16, 2018 I created this for Ravenhearst and it is what me and my wife use. It will increase the size of the wandering hordes. They can get hairy at times so be careful Increased Size of Wandering Horde Link to comment Share on other sites More sharing options...
LuckyStar Posted December 16, 2018 Share Posted December 16, 2018 I created this for Ravenhearst and it is what me and my wife use. It will increase the size of the wandering hordes. They can get hairy at times so be careful Increased Size of Wandering Horde Link to comment Share on other sites More sharing options...
Feycat Posted December 16, 2018 Author Share Posted December 16, 2018 I created this for Ravenhearst and it is what me and my wife use. It will increase the size of the wandering hordes. They can get hairy at times so be careful Increased Size of Wandering Horde Is that a modlet or xml replacements? Link to comment Share on other sites More sharing options...
SickPuppy Posted December 16, 2018 Share Posted December 16, 2018 Agree, it says in patch notes reduced WH counts. Really noticed a lack of action outdoors now, ever less vultures, dogs n wolves. Not sure why they're nerfing the difficulty so hard with zombie lower hp, reduced death debuff. Might even be working on an option to switch off zombie digging. Pls TFP leave higher settings difficult, some of us like pain. Link to comment Share on other sites More sharing options...
JaxTeller718 Posted December 16, 2018 Share Posted December 16, 2018 Is that a modlet or xml replacements? Modlet so no worries of any xml tampering etc. just drop it into a Mods folder and you are good to go, delete or move it when you no longer want it around. Link to comment Share on other sites More sharing options...
JaxTeller718 Posted December 16, 2018 Share Posted December 16, 2018 Agree, it says in patch notes reduced WH counts. Really noticed a lack of action outdoors now, ever less vultures, dogs n wolves. Not sure why they're nerfing the difficulty so hard with zombie lower hp, reduced death debuff. Might even be working on an option to switch off zombie digging. Pls TFP leave higher settings difficult, some of us like pain. We noticed this as well so I made this Increased Wilderness Spawning Also a modlet and plays very nicely with the WH one Link to comment Share on other sites More sharing options...
Ghostlight Posted December 16, 2018 Share Posted December 16, 2018 Why the heck were wandering hordes neutered? This a huge step backwards. People were only complaining about their composition (12 dogs on day 2) and NOT their frequency or size (both of which needed an INCREASE imo). The world is empty and boring enough without this change. Anyone play State of Decay? That game got it right. The zombies are absolutely everywhere and the sound mechanics mean they are homing in on you from afar at all times, meaning, no matter what you do in the game there are always a ton of zombies working their way to you. Makes it very very tense, at all times. Link to comment Share on other sites More sharing options...
gcomerfo Posted December 16, 2018 Share Posted December 16, 2018 I have a suggestion for OP, if you want to get mobbed. At least it seemed to work for me. Take a wrench and start harvesting a chemistry station at one of those tent encampments.... So, I was minding my business one day doing this (probably lots of noise and heat too), And, 5 running football players came charging at me, with a huge regular horde behind them. I killed a couple, but on reload, the choas and such, I died. Plus, it absolutely scared the damn crap out of me as it all happened so fast. Sheesh!! Link to comment Share on other sites More sharing options...
SickPuppy Posted December 16, 2018 Share Posted December 16, 2018 We noticed this as well so I made this Increased Wilderness Spawning Also a modlet and plays very nicely with the WH one Nice, gonna check that out. I need to copy these files over for each new build right? Link to comment Share on other sites More sharing options...
Jay_ombie Posted December 16, 2018 Share Posted December 16, 2018 I also wonder if they reduced them due to the XP players where farming from them. I personally loved the packs of zombies cutting through the landscape was a threatening scary thing to witness. Link to comment Share on other sites More sharing options...
Kirtonos Posted December 16, 2018 Share Posted December 16, 2018 I also wonder if they reduced them due to the XP players where farming from them. Probably this plus the complaints of massive dog and wolf hordes. Tangentially, I haven't seen a dog or wolf horde in b221 yet. In b208, we had this fantastic horde of soldiers and hazmat zombies. Like 20+ zeds... so much XP that just walked right up to us while we were building our defenses for horde night. Haven't seen anything like that in b221 either. Link to comment Share on other sites More sharing options...
LuckyStar Posted December 16, 2018 Share Posted December 16, 2018 Wandering horde size should be level dependent. [Or horde-stage since we already have that mechanic in place.] Early hordes are small. Late hordes are crazy! Link to comment Share on other sites More sharing options...
leaderdog Posted December 16, 2018 Share Posted December 16, 2018 Wandering horde size should be level dependent. [Or horde-stage since we already have that mechanic in place.] Early hordes are small. Late hordes are crazy! I think this should be a toggle you can set in the options. you want wandering hordes that are 50 zombies on day 2 go for it. Avoid or engage. This makes them a threat and a choice you get to make. You want a measly group of 3-5 sure, your choice. I'm not a fan of gamestage at all. It makes it all so simple to start out with then can just go off the rails later on. In alpha 13, I think it was, I remember kiting in a huge circle 20-30 or more zombies on day one shooting them with arrows, my friend struggled as it was her first time playing, but she just ran around while I killed them all. good fun that. had to keep diverting to bird nest to get more feathers. oh the memories. Link to comment Share on other sites More sharing options...
LuckyStar Posted December 16, 2018 Share Posted December 16, 2018 I think this should be a toggle you can set in the options. you want wandering hordes that are 50 zombies on day 2 go for it. Avoid or engage. This makes them a threat and a choice you get to make. You want a measly group of 3-5 sure, your choice. I'm not a fan of gamestage at all. It makes it all so simple to start out with then can just go off the rails later on. In alpha 13, I think it was, I remember kiting in a huge circle 20-30 or more zombies on day one shooting them with arrows, my friend struggled as it was her first time playing, but she just ran around while I killed them all. good fun that. had to keep diverting to bird nest to get more feathers. oh the memories. While I get where you're coming from, and in fact that idea would work.... ... Gazz mentioned that they could only make so many things select-able as the list in the menu would be too cumbersome. I've seen some games have an "Advanced" menu that allowed choices like that and though is seems like a good idea, it had the negative effect of being intimidating to new players. I guess TFP have to draw the line somewhere. Link to comment Share on other sites More sharing options...
leaderdog Posted December 16, 2018 Share Posted December 16, 2018 While I get where you're coming from, and in fact that idea would work.... ... Gazz mentioned that they could only make so many things select-able as the list in the menu would be too cumbersome. I've seen some games have an "Advanced" menu that allowed choices like that and though is seems like a good idea, it had the negative effect of being intimidating to new players. I guess TFP have to draw the line somewhere. Aw yes, that makes sense. Conan Exiles is like that. You kind of just want to start playing then you realize how poorly the initial settings are and go tackle that monster list. Although, there could be an advanced tab for people who want more challenge. The general populous would just run on recommended settings. And Thanks Jax, going to give your horde mod a try. Link to comment Share on other sites More sharing options...
LuckyStar Posted December 16, 2018 Share Posted December 16, 2018 Aw yes, that makes sense. Conan Exiles is like that. You kind of just want to start playing then you realize how poorly the initial settings are and go tackle that monster list. Although, there could be an advanced tab for people who want more challenge. The general populous would just run on recommended settings. And Thanks Jax, going to give your horde mod a try. Hahaha Conan Exiles is a perfect example. Also, see what Jax did there? He offered a solution. It's not for everyone but it's a step in the right direction. I think a lot of these issues were having will be addressed by the Modding Community. After years of playing this game and coming to the forums I can honestly say I am impressed by how involved the Modders are and how passionate they are about giving the game replayability through mods. Link to comment Share on other sites More sharing options...
Jay_ombie Posted December 16, 2018 Share Posted December 16, 2018 Defiantly need them back, the walking dead heard's were a random valuable to fear and we need more random fears popping up to bite our complacent ass more often in this game. Link to comment Share on other sites More sharing options...
Jugginator Posted December 16, 2018 Share Posted December 16, 2018 Probably this plus the complaints of massive dog and wolf hordes. Tangentially, I haven't seen a dog or wolf horde in b221 yet. In b208, we had this fantastic horde of soldiers and hazmat zombies. Like 20+ zeds... so much XP that just walked right up to us while we were building our defenses for horde night. Haven't seen anything like that in b221 either. Oh, have I. I was getting back to my base after farming and saw a sprinting zombie bear + dog horde running past my base. Biggest "nope" I've had in a long while. I went back the other way to farm some more. Link to comment Share on other sites More sharing options...
LuckyStar Posted December 16, 2018 Share Posted December 16, 2018 Oh, have I. I was getting back to my base after farming and saw a sprinting zombie bear + dog horde running past my base. Biggest "nope" I've had in a long while. I went back the other way to farm some more. Hahahah! Made me laugh. Yup! Zombie Bear horde. It's like: "Yeah f*** you I'm not going anywhere near you.... haha!." Link to comment Share on other sites More sharing options...
JaxTeller718 Posted December 16, 2018 Share Posted December 16, 2018 I know, rare of me to complain about zombies BUT STOP THE PRESSES! Please please pretty please can wandering hordes STOP forming outside my base at EXACTLY 2330 every single night. I expect them now and wait for them. Like clockwork, by 000 there I am opening my door to a bunch of wanderers. Surely we can RANDOMIZE them eh? Link to comment Share on other sites More sharing options...
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