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Are the book stores done for good like IRL?


Slingblade2040

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Really would like to know what are the plans for the book store or places with books like poopy pants day care since that was a go to for books if the town had no crack a book. Now that traders sell mods i see less reason to go into these places.

 

They won't really be needed for paper either if you find a paper mill. The paper mills have 1000s of paper in them by destroying the rolls on the first floor.

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I think magazines need a buff. So you get a magazine and it gives you 1 point in a skill and stat for 30 minutes? That is ok. Now if they gave an xp boost or some xp when read, that would balance things out again.

 

Outside a few intelligence mags, and the Olympic swimmer mag for the water airdrops, most magazines are meh. The only reason to search bookshelves is for mod blueprints.

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Options are good - you can either make mods, find mods, or trade for them.

 

There's no more guarantee that a given trader will sell a mod you want than there is you'll find it or a schematic thru looting, so isn't it nice to have more than one way to get lucky?

 

I disagree on the magazines. They don't need to be unbalanced and stupidly rewarding. Sell the ones you don't want to a trader. You can use some of them to buff a skill and craft stuff early, which is pretty powerful already. Buffing a good skill for 30 minutes is already pretty solid.

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To reference the question in the title of the thread...

 

no, not even close.

 

Bookstores are a hugely helpful mid-late game POI...the schematics available in them are invaluable once you can start crafting them.

 

I actively seek out bookstores in all my A17 games, either to save and craft the schematics myself in SP, or haul them over to our crafter in MP.

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