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Increase Zombie Spawns in Xml Files?


Benage

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I'm a die hard fan of the Walking Dead and I would love to turn my game into a bunch of normal zombies (Removing ferals, zombies animals, etc) which I can already find mods for so I think I've got that covered.

 

However I have no idea how to increase zombie spawns. I don't think it matters to much for Poi spawns, becauses there's usually about 5 zombies in each building but in the common world outside buildings, I'm never fond of how little zombies are roaming around in each biome.

 

So Basically all I asking for is advice on how to edit my xml files so that there is way more zombies roaming around the world at all times.

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I think this would help you out.

 

<!-- Dogs Barns -->
<entityspawner name="Dog_Sm_Territorial">

	<day value="*">
		<property name="ResetToday" value="false" />

		<property name="EntityGroupName" value="ZombieDogGroup" />
		<property name="Time" value="Any" />

		<property name="DelayBetweenSpawns" value="0" />
		<!-- in seconds -->
		<property name="TotalAlive" value="2" />

		<property name="TotalPerWave" value="2" />
	<property name="DaysToRespawnIfPlayerLeft" value="5" /> 

 

Mess around the the total alive and total per wave, in the respective areas which you wish to increase spawning, that is.

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You're welcome. There are different ones for biomes and the various cities and towns, and if you wish to, the "EntityGroupName" is in "EntityGroups.xml"; you can find that group name and remove/add particular zombies. I'd look into that while upping the count, lest you wind up with a bad-rng spawn of half a dozen bears of rad-wights hehe. Let me know if you need some help, I'm decently familiar doing that. I made a "hardcore" version in A16 since I was just getting bored being an OP god in that version lol.

 

 

By the way, the code snippet was found in "spawning.xml" in case you were wondering.

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Seems to have worked like a charm. All I needed to do was increase the MAX COUNT number from 1 to 25 in all the biomes (The code directly above the photo you posted.) Might play around with the number a bit more yet but it seemed to work like a charm for both Zombie and Animal spawns. Thank you so much!

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Awesome! You're welcome, glad you got what you wanted. Also, it's possible to change what spawns and where. For instance, I was sick of easy mode A16, so I changed practically all spawns to be Wights / zombie bears / cops. Forewarned, when you add bears to the general spawning it found for POI spawning haha. Had some large, angry, furry friends bashing through front doors from inside haha.

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