Pandemic Posted December 8, 2018 Share Posted December 8, 2018 Hi guys, I had to wipe my server. I was wondering if there is a way to change the zombie kill xp? I would ideally like to turn it up 5x until I can get back where I was quickly. Which xml file do I change? To be clear, I don't care about increasing xp gained from harvesting/ crafting/ etc. In the progression.xml I changed this line. <progression> <level max_level="300" exp_to_level="9545" experience_multiplier="1.0149" skill_points_per_level="1"> to: <progression> <level max_level="300" exp_to_level="9545" experience_multiplier="5" skill_points_per_level="1"> It didn't work though.Just plan on going around clubbing z's to get back to level 20 lol. Thanks in advance! Link to comment Share on other sites More sharing options...
Clockwork Orange Posted December 8, 2018 Share Posted December 8, 2018 Hi guys, I had to wipe my server. I was wondering if there is a way to change the zombie kill xp? I would ideally like to turn it up 5x until I can get back where I was quickly. Which xml file do I change? To be clear, I don't care about increasing xp gained from harvesting/ crafting/ etc. In the progression.xml I changed this line. <progression> <level max_level="300" exp_to_level="9545" experience_multiplier="1.0149" skill_points_per_level="1"> to: <progression> <level max_level="300" exp_to_level="9545" experience_multiplier="5" skill_points_per_level="1"> It didn't work though.Just plan on going around clubbing z's to get back to level 20 lol. Thanks in advance! In entityclasses under each zombie it will have experience listed for each for eg. <property name="ExperienceGain" value="500"/> <!-- XP grunt --> Link to comment Share on other sites More sharing options...
Pandemic Posted December 8, 2018 Author Share Posted December 8, 2018 Awesome, thank you very much Clockwork! Link to comment Share on other sites More sharing options...
Akzyra Posted December 8, 2018 Share Posted December 8, 2018 <level max_level="300" exp_to_level="9545" experience_multiplier="5" skill_points_per_level="1"> Small additional Note: That multiplier is for increasing the XP required each level. XP needed = exp_to_level * experience_multiplier ^ player_level --> Vanilla setting: Level 100 = 41889 If you set it to 5, Getting to Level 5 would need 29828125 XP. Link to comment Share on other sites More sharing options...
elucidus Posted December 8, 2018 Share Posted December 8, 2018 you may be able to use a perc_add xpath to give you a percentage change to everything. Link to comment Share on other sites More sharing options...
Deceptive Pastry Posted December 8, 2018 Share Posted December 8, 2018 Might be easier to temporarily turn on cheats and use console command giveselfxp 10000 until you hit the level you want. Link to comment Share on other sites More sharing options...
elucidus Posted December 8, 2018 Share Posted December 8, 2018 ^ haha, yeah there is that Link to comment Share on other sites More sharing options...
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