Reth Posted December 4, 2018 Share Posted December 4, 2018 I'm not a big fan of the current debuff that makes you temporarily lose some skills on death. I also understand that TFP wants a bigger penalty than they had in A16. So how about this: you can either let the debuff run its course - full thirty minutes - or you can kill a few zombies, let's say ten or so on nomad difficulty, with each kill reducing the duration of the debuff by three minutes. Numbers can be tweaked. Think community service instead of incarceration. If you are willing to work for it, your punishment goes away faster. Link to comment Share on other sites More sharing options...
RestInPieces Posted December 4, 2018 Share Posted December 4, 2018 The penalty is there for a reason, plus even if there was a way to get rid of it faster, that way would not really be an option (even with 20 or more zombies) and would only make players do something specific and repetitive at a specific time in order to dispel an "annoyance". Link to comment Share on other sites More sharing options...
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