Jump to content

Guppycur's Modlets


Guppycur
 Share

Guppy Poll  

186 members have voted

  1. 1. Do you use my mods?



Recommended Posts

I wasn't sure it was possible either, but it works pretty well. :). I thought about requiring E to push them, but feel this works better. Be interesting to see zombies in it. :)

 

What's cool about the double doors is they're actually two doors each, so you can space them out and still have doors that open the same way even when they're left and right hinged.

 

If you make recipes I'll add them in the morning.

Link to comment
Share on other sites

Fireworks Mod

 

Thanks to Chiko for sharing a video on the game Scum, I was given the idea to add a firework block. Does it serve a real practical purpose, some hot onions may ask? I dunno.

 

I added some XML to make the heat level rise, but no clue if it works since F3 no longer shows chunk heat... <shrug>

 

[video=youtube_share;AaoXkw2j_Ks]

Edited by Guppycur (see edit history)
Link to comment
Share on other sites

- - - Updated - - -

 

 

 

So what's the Japanese translation of guppyDoorBlueMetalDoubleLeft look like anyway? :)

 

I translated that to [G]ブルーメタルドア(左), [G] is for Guppy. Telric puts [T] in front of his items, so it's easy to search, so I used [G] for your stuff:star:

 

Fireworks! :flame:

Edited by chikorina (see edit history)
  • Like 1
Link to comment
Share on other sites

Fireworks Mod

 

Thanks to Chiko for sharing a video on the game Scum, I was given the idea to add a firework block. Does it serve a real practical purpose, some hot onions may ask? I dunno.

 

I added some XML to make the heat level rise, but no clue if it works since F3 no longer shows chunk heat... <shrug>

 

[video=youtube_share;AaoXkw2j_Ks]

 

For some reason I remembered minecraft. Oh, there were times.

Link to comment
Share on other sites

  • 2 weeks later...

Updated the doors .unity3d file. Colliders working properly'ish (Thanks Alloc!); turns out, the slabs have to rotate into the occupied voxel. Explains a few things, actually... still no "E" prompt on the top half (but it works), but at least it'll open/close when you focus on the slab now.

Link to comment
Share on other sites

  • 3 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...