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New Sniper Zoom Overlay


tr4x

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So your mod simulates bullet drop? I would love to see this, does it also consider the time a bullet travels or is it just bullet drop? Man I bet a full ballistics mod would be so much fun, you could actually make crossbow bolts hit and bounce off brick and such. One can dream.
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Its not perfekt at the moment, but you ve a time, the bullet fly and a drop per distance. If you fighting sp againstthe zombz, there is not so much visible drop, cause over the chunk borders, the game dont render anything, but if you snipe against players faraway, more chunks are loaded and u ve a nice feelable drop and a feelable flytime. Havent tested the overlay on eac servers, since a10, i ll check that later today
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  • 1 year later...
[QUOTE=Gazz;147157]@ HAL9000 Thanks, I'll try that one. Don't need a 150 €/year software package to edit a few pixels in a texture. =P @ tr4x I'm no fan of the orange tint. It turns everything into a brown mush. This is my take on it: [URL="http://i.imgur.com/KXnzKww.jpg"][IMG]http://i.imgur.com/KXnzKwwt.jpg[/IMG][/URL] . [URL="http://i.imgur.com/DDbXZDG.jpg"][IMG]http://i.imgur.com/DDbXZDGt.jpg[/IMG][/URL] [URL="http://www.hentschke-keramik.de/rmh/7dtd/sniper_zoom_overlay_gazz2.dds"][U]Download link[/U][/URL] Also, I took great care to [I][B]properly zero it[/B][/I]. The vanilla sniper scope is always off by a pixel or two which annoys the hell out of me. =P[/QUOTE] the download link is down :/
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