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Stallionsden Mods & Modlets


stallionsden

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UPDATE NO DIGGING ZOMBIES

 

* Zombies Dont dig

 

* They destroy blocks still tho so your bases wont be safe.

 

* They do destroy snow still unfortunately but no other terrain (Tested snow,forest & Desert)

 

Hello! I love the Zombie Modification 2 version so thank you so much.

 

Does it already have the fix included hence not needing to update it?

 

I saw the zombies trying to dig down but obviously didn't do much to the terrain :p.

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Hello! I love the Zombie Modification 2 version so thank you so much.

 

Does it already have the fix included hence not needing to update it?

 

I saw the zombies trying to dig down but obviously didn't do much to the terrain :p.

 

Hi fartyparty

 

Your welcome

 

The no digging modlet is diff to the zombie modifications 2 modlet. They still do the digging animation but the earth does not get destroyed as they do no damage to it. Unless it is a block like wood or concrete etc

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Hi fartyparty

 

Your welcome

 

The no digging modlet is diff to the zombie modifications 2 modlet. They still do the digging animation but the earth does not get destroyed as they do no damage to it. Unless it is a block like wood or concrete etc

 

The reason I asked was because I saw your no dig, zombie mod 1 got updated with a fix so thought that you maybe forgot zombie mod 2.

 

But good to know! I hope your weekend was nice! And Happy Christmas soon!

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The reason I asked was because I saw your no dig, zombie mod 1 got updated with a fix so thought that you maybe forgot zombie mod 2.

 

But good to know! I hope your weekend was nice! And Happy Christmas soon!

 

No worries I have forgotten my own mod before lol haha. started working on the new mod haha got a bit thru and remembered i had already done it haha... lol

 

yeh the no digging one they can destroy your base etc still where as the zombie mod 2 cant destroy any blocks. ground included.

 

Same with you mate hope you and your family have a safe and happy/merry xmas to and a great new year :-)

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ONE BOOK TO RULE THEM ALL

 

One book to rule them, one book to find them, one book to bring them all and in the darkness bind them

 

- Adds two books into the game.

 

- TheOneBook reads all books in the game without having to read each book individually.

 

- TheOneBookSchematics Reads all schematics that are in the game without having to read each book individually.

 

Special Thanks

 

** Haidr'Gna for the assistance and help with this mod **

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ONE BOOK TO RULE THEM ALL

 

One book to rule them, one book to find them, one book to bring them all and in the darkness bind them

 

- Adds two books into the game.

 

- TheOneBook reads all books in the game without having to read each book individually.

 

- TheOneBookSchematics Reads all schematics that are in the game without having to read each book individually.

 

Special Thanks

 

** Haidr'Gna for the assistance and help with this mod **

 

Cheat0r! :D

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@stallionsden

 

Would you be able to make a working modlet out of Valmars Admin Tools?

 

Unless there's another way to instantly break blocks? I wanted to be able to have these tools ready in case I need them to repair something, repair the world etc but I couldn't find anything else. I remember using said tools in Alpha 15 i think!

 

https://7daystodie.com/forums/showthread.php?31066-A16-Valmar-s-Admin-Tool

https://7daystodie.com/forums/showthread.php?129896-Valmars-A18&p=1040377&viewfull=1#post1040377

 

--

 

I saw there was a bunch of admin items in the item.xml but how do you get those?

 

--

 

NVM!! GiveSelf meleeToolHammerOfGodAdmin etc in the consol.

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@stallionsden

 

Would you be able to make a working modlet out of Valmars Admin Tools?

 

Unless there's another way to instantly break blocks? I wanted to be able to have these tools ready in case I need them to repair something, repair the world etc but I couldn't find anything else. I remember using said tools in Alpha 15 i think!

 

https://7daystodie.com/forums/showthread.php?31066-A16-Valmar-s-Admin-Tool

https://7daystodie.com/forums/showthread.php?129896-Valmars-A18&p=1040377&viewfull=1#post1040377

 

--

 

I saw there was a bunch of admin items in the item.xml but how do you get those?

 

--

 

NVM!! GiveSelf meleeToolHammerOfGodAdmin etc in the consol.

 

You can also look in the creative menu and click dev button (computer looking symbol up top) they show up there to.

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You can also look in the creative menu and click dev button (computer looking symbol up top) they show up there to.

 

Duh... I actually frantically looked all over for such a button but couldn't find it, must be blind.

 

Also I just remembered I wanted to ask how your pet mod worked. I tried throwing meat at a wolf ;P.

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Duh... I actually frantically looked all over for such a button but couldn't find it, must be blind.

 

Also I just remembered I wanted to ask how your pet mod worked. I tried throwing meat at a wolf ;P.

 

Lol not like it was in a16ish where you could get them to follow. Tfp removed the follow code and now they just attack other animals/zombies not you if it is a dangerous animal like wolves bears coyote etc. The game animals like stag chicken rabbit attack zombies only.

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Ok I am going away for a week for christmas. I want to wish you all a happy and safe and merry christmas and thank you for enjoying my mods that I enjoy creating for you guys.

 

Will be back on or around the 27th of December. Have a safe one guys

 

Enjoy your time away, I wish you a happy Christmas & New Year stallionsden :party:

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Ok I am going away for a week for christmas. I want to wish you all a happy and safe and merry christmas and thank you for enjoying my mods that I enjoy creating for you guys.

 

Will be back on or around the 27th of December. Have a safe one guys

 

Happy Holidays, and thanks for your modlets :)

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Anyone know why after starting a fresh game the 187 nor the 375 bbm work. They only fill up like the first couple of rows now.

 

Yeh that is a vanilla issue. To correct. Open up a container and shift click 1 item from your back pack back into or into the container and then press r fixes that permanently for that game. Sometimes it works straight away other times you need To use the method I just mentioned.

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