KhaineGB Posted August 13, 2019 Author Share Posted August 13, 2019 No-one has made a 120 slot publically available. Here's a crazy idea... now bear with me.... Learn inventory management, especially since there's a rumour TFP are planning to DECREASE stack sizes in either A18 or A19. Either scrap stuff you don't need or use drop chests. Also, added that encumbrance fix to the modlet. Link to comment Share on other sites More sharing options...
RevenantWit Posted August 17, 2019 Share Posted August 17, 2019 Actually I have a 120 slot backpack available in my Simple UI Modlets thread Link to comment Share on other sites More sharing options...
UnitySymbol Posted August 24, 2019 Share Posted August 24, 2019 Actually I have a 120 slot backpack available in my Simple UI Modlets thread but the modlet don´t work on reaven hearst mod, only 300 backpack slot but its too much for the performance Link to comment Share on other sites More sharing options...
KhaineGB Posted August 25, 2019 Author Share Posted August 25, 2019 You shouldn't be using modlets with overhaul mods like RH anyways. Too much has changed within the core files. Link to comment Share on other sites More sharing options...
FeliciaMoon Posted September 13, 2019 Share Posted September 13, 2019 you must edit the progression.xml packmule perk. I use a 144 inventory mod and the 2 things i edit to fit my backpack (with the packmule perk) are from entities.xml: <passive_effect name="CarryCapacity" operation="base_set" value="54"/> So i start with 58 non-enc slots and in progression.xml in the packmule perk : <passive_effect name="CarryCapacity" operation="base_add" value="18" level="1"/> <passive_effect name="CarryCapacity" operation="base_add" value="36" level="2"/> <passive_effect name="CarryCapacity" operation="base_add" value="54" level="3"/> <passive_effect name="CarryCapacity" operation="base_add" value="72" level="4"/> <passive_effect name="CarryCapacity" operation="base_add" value="90" level="5"/> so with each perk i add i ended with a +1 line in my inventory (8x18) Here is a screenshot OFC for the 144 inventory to fit i moved around some elements that got in the way like the output of workstations, fuff list in character window etc. Cheers Edit: I'm a hoarder so i changed the vehicle slots too and the player made chest ;p So i question is this a mod or you just change the values in the files to get more inventory slots Link to comment Share on other sites More sharing options...
KhaineGB Posted October 7, 2019 Author Share Posted October 7, 2019 A18 version is located here since there were a few changes that needed to be done. Link to comment Share on other sites More sharing options...
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