27 minutes ago, sphereii said:
XPath can only find nodes and values and allow changes to them; But it cannot read in the original value enough to do any kind of math on them, so your current path won't result in what you want done.
Thank you and - ill go back to doing it entity by entity - and redo each time they change entity names ah well
Rather interestingly - my idea actually breaks the entire game - no zombies no animals and the traders is always locked and bounces you
Im assuming then it sets all to *25 rather than multiplying it and as zombieboe no longer exists all entities are removed