layarion Posted April 29, 2016 Share Posted April 29, 2016 this working with 14.5? i can't seem to get bbb rp to do anything Link to comment Share on other sites More sharing options...
stallionsden Posted April 29, 2016 Share Posted April 29, 2016 [QUOTE=Abrondino;431237]I cannot for the life of me find how to install Hal's editor on my dedicated server. What folder would I point to?[/QUOTE] Dedicated or a rented server Link to comment Share on other sites More sharing options...
layarion Posted April 29, 2016 Share Posted April 29, 2016 nvm after reverting back to 14.5 i just had to update again Link to comment Share on other sites More sharing options...
layarion Posted April 29, 2016 Share Posted April 29, 2016 hey i made a tower with this, but there is some graphical glitch where some of the blocks just don't exit, until you damage a block next to it. but as soon as i logout it goes right back to the way it was [IMG]http://i.imgur.com/R39ETyA.jpg[/IMG] Link to comment Share on other sites More sharing options...
layarion Posted April 29, 2016 Share Posted April 29, 2016 i fixed it by injecting some blocks of a different type here and there Link to comment Share on other sites More sharing options...
Guppycur Posted April 30, 2016 Share Posted April 30, 2016 Interesting... You may have found a fix for my maze bug, where I have all the same block type. Link to comment Share on other sites More sharing options...
Abrondino Posted April 30, 2016 Share Posted April 30, 2016 [QUOTE=stallionsden;431269]Dedicated or a rented server[/QUOTE] Dedicated. Using the bootstrap to load Link to comment Share on other sites More sharing options...
Galeallan Posted April 30, 2016 Share Posted April 30, 2016 Hey lads, how can i cleanly remove Hal's editor ? thanks Link to comment Share on other sites More sharing options...
Guppycur Posted April 30, 2016 Share Posted April 30, 2016 Delete the folder you installed it on, then go to steam, right click the game, properties, verify cache to get the vanilla dll (if you didn't back it up). Link to comment Share on other sites More sharing options...
stallionsden Posted April 30, 2016 Share Posted April 30, 2016 [QUOTE=Abrondino;431776]Dedicated. Using the bootstrap to load[/QUOTE] In settings you simply place in the bottom half of the area as it asks. Save path is where on your computer the dedi server saves to. Link to comment Share on other sites More sharing options...
Abrondino Posted April 30, 2016 Share Posted April 30, 2016 [QUOTE=stallionsden;432065]In settings you simply place in the bottom half of the area as it asks. Save path is where on your computer the dedi server saves to.[/QUOTE] Thank you. My 7d2d server (created with steamcmd) does not have a local steam installation for playing the game. The bottom half where it says Save Path seems to be for FTP. I am not using FTP to upload on the server, as it is local on my network. I just play the game through my other machine and connect to it locally. That said, the configuration in settings seems to need a local game, I believe. Is this true? -Dino Link to comment Share on other sites More sharing options...
HAL9000 Posted May 1, 2016 Author Share Posted May 1, 2016 Update Time! Added: 14.6 support. No new features and a bit of a rush job so let me know if you have issues installing. [QUOTE=Abrondino;432100]Thank you. My 7d2d server (created with steamcmd) does not have a local steam installation for playing the game. The bottom half where it says Save Path seems to be for FTP. I am not using FTP to upload on the server, as it is local on my network. I just play the game through my other machine and connect to it locally. That said, the configuration in settings seems to need a local game, I believe. Is this true? -Dino[/QUOTE] The editor needs to be used on a computer with 7DTD installed. You'll get a message when you open the editor about needing the path to the game. Once that's sorted if you want to use the editor DLL do a manual update using the button on the main form. That will overwrite you SP DLL with the editors. If you want to use the editor DLL on a dedi then go to the folder you run the editor from and you'll see a file called "Assembly-CSharp Dedicated.dll". Rename the "Assembly-CSharp.DLL" that is already there so you have a backup, copy the file from the editor over and rename it to "Assembly-CSharp.DLL". Start the server and you should be good to go. Link to comment Share on other sites More sharing options...
Guppycur Posted May 1, 2016 Share Posted May 1, 2016 If I recall correctly you need (as Hal stated) both the game AND the dedi installed. The game, so the editor has something to point to, and the dedi for obvious reasons. Link to comment Share on other sites More sharing options...
h0tr0d Posted May 1, 2016 Share Posted May 1, 2016 [QUOTE=HAL9000;432369]Update Time! Added: 14.6 support. No new features and a bit of a rush job so let me know if you have issues installing. The editor needs to be used on a computer with 7DTD installed. You'll get a message when you open the editor about needing the path to the game. Once that's sorted if you want to use the editor DLL do a manual update using the button on the main form. That will overwrite you SP DLL with the editors. If you want to use the editor DLL on a dedi then go to the folder you run the editor from and you'll see a file called "Assembly-CSharp Dedicated.dll". Rename the "Assembly-CSharp.DLL" that is already there so you have a backup, copy the file from the editor over and rename it to "Assembly-CSharp.DLL". Start the server and you should be good to go.[/QUOTE] hrm i got some enumerator error when trying to insert a prefab and now , when i type something in the chat box and hit enter...it won't let the chat go thru, enter does nada. First this...unknown to me then when trying to bbb ip.. [CODE]InvalidProgramException: Invalid IL code in GameManager:GameMessageClient (EnumGameMessages,string,string,bool,string,bool): IL_0002: call 0x06005a4c at GameManager.GameMessageServer (.ClientInfo _cInfo, EnumGameMessages _type, System.String _msg, System.String _mainName, Boolean _localizeMain, System.String _secondaryName, Boolean _localizeSecondary) [0x00000] in :0 at GameManager.GameMessage (EnumGameMessages _type, System.String _msg, .EntityAlive _mainEntity, .EntityAlive _otherEntity) [0x00000] in :0 at GameManager.GameMessage (EnumGameMessages _type, System.String _msg, .EntityAlive _entity) [0x00000] in :0 at NGuiWindowChat.OnChatInput () [0x00000] in :0 at EventDelegate.Execute () [0x00000] in :0 at EventDelegate.Execute (System.Collections.Generic.List`1 list) [0x00000] in :0 at UIInput.Submit () [0x00000] in :0 at UIInput.ProcessEvent (UnityEngine.Event ev) [0x00000] in :0 at UIInput.OnGUI () [0x00000] in :0 [/CODE] Vote h0tr0d 2016 -- numerous Link to comment Share on other sites More sharing options...
HAL9000 Posted May 1, 2016 Author Share Posted May 1, 2016 [QUOTE=h0tr0d;432537]hrm i got some enumerator error when trying to insert a prefab and now , when i type something in the chat box and hit enter...it won't let the chat go thru, enter does nada. Vote h0tr0d 2016 -- numerous[/QUOTE] Thanks h0tr0d, do a manual update and see if that's resolved now. Just tried it and it worked for me. Cheers, Hal Link to comment Share on other sites More sharing options...
open6l Posted May 1, 2016 Share Posted May 1, 2016 Can confirm was getting same error as h0tr0d but after doing the manual update it is working fine. Thanks Hal! Link to comment Share on other sites More sharing options...
h0tr0d Posted May 1, 2016 Share Posted May 1, 2016 [QUOTE=HAL9000;432624]Thanks h0tr0d, do a manual update and see if that's resolved now. Just tried it and it worked for me. Cheers, Hal[/QUOTE] That's why I'm here and why I need your vote in the upcoming elections. It said I have to spread karma around before giving it to Hal again; too bad I'm the only one around here worth giving karma to because I can use semi-colons. I gave some to Guppycur despite that awful avatar. Vote h0tr0d 2016 -- karma's a bitch Link to comment Share on other sites More sharing options...
Guppycur Posted May 2, 2016 Share Posted May 2, 2016 I bet I use more semi colons than you. Like; seriously. ;) Link to comment Share on other sites More sharing options...
h0tr0d Posted May 3, 2016 Share Posted May 3, 2016 Hrm I still get that error and cannot insert prefabs. Vote h0tr0d 2016 -- would you like to play a game? Link to comment Share on other sites More sharing options...
HAL9000 Posted May 3, 2016 Author Share Posted May 3, 2016 [QUOTE=h0tr0d;433295]Hrm I still get that error and cannot insert prefabs. Vote h0tr0d 2016 -- would you like to play a game?[/QUOTE] Have you done a manual update and replaced the DLL? For 14.6? Link to comment Share on other sites More sharing options...
h0tr0d Posted May 3, 2016 Share Posted May 3, 2016 [QUOTE=HAL9000;433472]Have you done a manual update and replaced the DLL? For 14.6?[/QUOTE] yeppers. 0.58 Vote h0tr0d 2016 -- four teens appoint six Link to comment Share on other sites More sharing options...
HAL9000 Posted May 5, 2016 Author Share Posted May 5, 2016 [QUOTE=h0tr0d;433691]yeppers. 0.58 Vote h0tr0d 2016 -- four teens appoint six[/QUOTE] Hmm not sure h0tr0d. Just tried a vanilla install and updated the DLL, worked ok. Are you running any other mods? SDX? Link to comment Share on other sites More sharing options...
h0tr0d Posted May 5, 2016 Share Posted May 5, 2016 [QUOTE=HAL9000;434250]Hmm not sure h0tr0d. Just tried a vanilla install and updated the DLL, worked ok. Are you running any other mods? SDX?[/QUOTE] Well I'm not using SDX although I did download it. The Mods folder contains their mods but all the .xmls and this .dll are vanilla; I did a validate files check when I got this error and then re-placed my .xmls and your .dll. Is there something it changed that I am ignorant of? Vote h0tr0d 2016 -- we missed something Link to comment Share on other sites More sharing options...
HAL9000 Posted May 5, 2016 Author Share Posted May 5, 2016 [QUOTE=h0tr0d;434344]Well I'm not using SDX although I did download it. The Mods folder contains their mods but all the .xmls and this .dll are vanilla; I did a validate files check when I got this error and then re-placed my .xmls and your .dll. Is there something it changed that I am ignorant of? Vote h0tr0d 2016 -- we missed something[/QUOTE] 14.6 changed the GameMessageServer method by adding some more parameters. I inject some code to use that method but didn't have the new stuff which is why the error was getting thrown. I've added the new stuff in and released those changes so it should work. Are you SP or dedi? I've tested SP but don't have a dedi anymore so there may be something still in that DLL that's throwing problems. Link to comment Share on other sites More sharing options...
SadPuppy Posted May 6, 2016 Share Posted May 6, 2016 Problem on rented server. Hello! I have the editor installed since I tried it out a little locally before, but now I would like to access my rented server and make prefabs etc. The only thing to install as far as I understood was the dedicated dll which I uploaded and renamed. I then restarted the server and joined. I eagerly type 'bbb shield' in chat but get back that I need to be an admin. Checking with 'admin list' in the console I confirm I am admin with all rights. It's probably dead simple but I cannot seem to find an answer to this problem. What am I missing? Are there other files to install? Oh, and totally unrelated...perhaps someone knows; When entering 3rd person view on the server, is there a way to freeze/lock the character so I can look around it and see the front and take a screenshot? Thanks in advance! Link to comment Share on other sites More sharing options...
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