Drifter Posted September 29, 2014 Share Posted September 29, 2014 Just as the title says, I would like to suggest that biomes have different environment effects on players and that there be more dangerous counterparts to the existing biomes. Biome variety is good but why should someone go to the more dangerous areas? I'm sure the devs could create some special tools or quest related reasons but hide some decorative items there that cant be crafted and Ill be on my way. Some examples: Snow: Exertion in the snow biome drains stamina faster. Swimming in frigid water drains health. On the plus side the water is clean and food doesn't spoil. More dangerous: Deep snow slows movement like sand. Health drains while outdoors. Swimming rapidly drains health. Outdoors, most zombies are frozen solid. Desert: In addition to slower movement on sand, hydration drops faster under the sun. At night, the cold desert could give the same stamina penalty as snow. More dangerous. The intense heat drops stamina and hydration level quickly. Outdoors, most zombies are dried out husks. More dangerous forest: Zombie wolf territory. You start coming across deer and pig carcasses torn to shreds. Then you hear the howls all around you... Zombie bears would do the job as well. Link to comment Share on other sites More sharing options...
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