Pille Posted April 24, 2018 Share Posted April 24, 2018 Hi, I would like to know how we can make the sleeper blocks destructible. Looks like they don't have a hitbox. In an empty world setup you can press shift + left mouse button to delete them but I need something that works in a regular game. Btw. I've removed the line <property name="Class" value="Sleeper"/> from the sleeperSit Block to make them visible. Ofc this also renders them useless (they can't spawn sleepers) but that irrelevant to my problem. Edit: The goal is the have a multiplayer server where all players can easily edit the sleeper blocks. Link to comment Share on other sites More sharing options...
Guppycur Posted April 24, 2018 Share Posted April 24, 2018 I'd use either Hal's (for local) or Stompy's api mod (for dedi) to replace the block with air; see if that works. Or, temporarily editing blocks.xml to change them to air, load the game, place a block where they were, change the block back, then reload the game. Link to comment Share on other sites More sharing options...
Pille Posted April 24, 2018 Author Share Posted April 24, 2018 So there is no way without dll moding or restarts? Mhh that's bad but thanks anyway. I'll have a look at Stompy's api mod. The goal is the have a multiplayer server where all players can easily edit the sleeper blocks. Link to comment Share on other sites More sharing options...
mdf25 Posted April 25, 2018 Share Posted April 25, 2018 Can you not fill the POI with frames to remove the sleeper blocks? I think it overwrites them. Link to comment Share on other sites More sharing options...
Pille Posted April 25, 2018 Author Share Posted April 25, 2018 Unfortunately, no. They are like regular blocks if you remove the line <property name="Class" value="Sleeper"/>. Link to comment Share on other sites More sharing options...
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