bdubyah Posted February 20, 2019 Share Posted February 20, 2019 Got a couple mods here: https://7daystodie.com/forums/showthread.php?109542-bdubyah-s-modlets Link to comment Share on other sites More sharing options...
mpking Posted February 20, 2019 Share Posted February 20, 2019 Persistent Party? anyone have a line on a mod to make parties persistent? We play with a small group that always share experience, and while it is mildly annoying to have to reform the party every time we get together, it can be more irritating to have to re-invite someone who got kicked out or had to reboot. I was hoping there was a way to get the "party" to just work the way allies do.... Link to comment Share on other sites More sharing options...
Javiere750 Posted February 24, 2019 Share Posted February 24, 2019 Hello everyone, I have a question. Since I reviewed the list of mods and did not find by itself a mod that I think would be useful, as they have balanced all wood materials. I mean something like the "Fuel log", to put in the forges and have a better burning time. And not to be all the time taking out wood to feed the forges. Thank you very much! Link to comment Share on other sites More sharing options...
PoppaTot Posted February 24, 2019 Share Posted February 24, 2019 Hello everyone, I have a question. Since I reviewed the list of mods and did not find by itself a mod that I think would be useful, as they have balanced all wood materials. I mean something like the "Fuel log", to put in the forges and have a better burning time. And not to be all the time taking out wood to feed the forges. Thank you very much! I just put like 300-400 wood in each forge and let it go. Late game I just put like 3000 wood in each one and not have to worry about it. Link to comment Share on other sites More sharing options...
Devrix Posted February 28, 2019 Share Posted February 28, 2019 SORCERY (v0.6) IS LIVE AND READY TO PLAY! Sorcery (v0.6) is now LIVE and fully playable! Link to comment Share on other sites More sharing options...
doughphunghus Posted March 3, 2019 Share Posted March 3, 2019 I made a modlet (hoping to make more). Shows 5 more ingredients when crafting recipes. I'm very green on making these but I'm hoping to make more at this same github location: https://github.com/doughphunghus/Doughs-UIAddFiveRecipeIngredients Link to comment Share on other sites More sharing options...
Clockwork Orange Posted March 6, 2019 Author Share Posted March 6, 2019 I made a modlet (hoping to make more). Shows 5 more ingredients when crafting recipes. I'm very green on making these but I'm hoping to make more at this same github location: https://github.com/doughphunghus/Doughs-UIAddFiveRecipeIngredients Do you have a thread for the mod I can link to? Link to comment Share on other sites More sharing options...
doughphunghus Posted March 9, 2019 Share Posted March 9, 2019 I created one here: https://7daystodie.com/forums/showthread.php?112156-Add-5-more-visible-ingredients-in-the-recipie-crafting-view&p=957334#post957334 Oh, and thanks for the "keeping track of all the mods in one place" list! Link to comment Share on other sites More sharing options...
Reventon09 Posted March 20, 2019 Share Posted March 20, 2019 My pack includes mainly guns, but blocks and other items will be added soon. Updated every weekend unless I need to release a hot fix. https://7daystodie.com/forums/showthread.php?112475-Rev-s-Mega-Pack Link to comment Share on other sites More sharing options...
Clockwork Orange Posted March 20, 2019 Author Share Posted March 20, 2019 I created one here: https://7daystodie.com/forums/showthread.php?112156-Add-5-more-visible-ingredients-in-the-recipie-crafting-view&p=957334#post957334 Oh, and thanks for the "keeping track of all the mods in one place" list! My pack includes mainly guns, but blocks and other items will be added soon. Updated every weekend unless I need to release a hot fix. https://7daystodie.com/forums/showthread.php?112475-Rev-s-Mega-Pack Got em, Thanks! Link to comment Share on other sites More sharing options...
Tristam Posted March 24, 2019 Share Posted March 24, 2019 https://7daystodie.com/forums/showthread.php?83927-MOD-TacticalAction-MOD-for-A16-4 Tactical Action is listed as an SDX mod, it's a modlet. Link to comment Share on other sites More sharing options...
Crater Creator Posted March 25, 2019 Share Posted March 25, 2019 ComSenMod is now available for Alpha 17. Link to comment Share on other sites More sharing options...
Clockwork Orange Posted March 25, 2019 Author Share Posted March 25, 2019 https://7daystodie.com/forums/showthread.php?83927-MOD-TacticalAction-MOD-for-A16-4 Tactical Action is listed as an SDX mod, it's a modlet. Its technically an overhaul but if it requires different install instructions I class it as sdx even if it doesnt require sdx at least for now. - - - Updated - - - ComSenMod is now available for Alpha 17. Updated the name to not include the date in the title, all mods created during A 17 are held at the top of the list until the next alpha, then all of those mods will move to the Old and Current list and mods created during A 18 will be held at the top again. Hope that makes sense. Link to comment Share on other sites More sharing options...
Crater Creator Posted March 25, 2019 Share Posted March 25, 2019 Updated the name to not include the date in the title, all mods created during A 17 are held at the top of the list until the next alpha, then all of those mods will move to the Old and Current list and mods created during A 18 will be held at the top again. Hope that makes sense. Ah, okay. I understand now, but I think the category names are confusing when "Current" is used to mean two different things: mods that are compatible with the current alpha, and mods that were created during the current alpha. It would be easy for a visitor to assume "Current mods for A17.x" includes all the mods that are for A17.x. That was my assumption, anyway. What would be most important to me, as a mod user, is which mods work with A17, and which mods only work with A16 and/or earlier. Link to comment Share on other sites More sharing options...
Clockwork Orange Posted March 26, 2019 Author Share Posted March 26, 2019 Ah, okay. I understand now, but I think the category names are confusing when "Current" is used to mean two different things: mods that are compatible with the current alpha, and mods that were created during the current alpha. It would be easy for a visitor to assume "Current mods for A17.x" includes all the mods that are for A17.x. That was my assumption, anyway. What would be most important to me, as a mod user, is which mods work with A17, and which mods only work with A16 and/or earlier. That would be ideal but impractical for me to know which mods are compatible with the current version and on top of that constantly keeping track of that and moving and changing the list accordingly etc. Link to comment Share on other sites More sharing options...
Crater Creator Posted March 27, 2019 Share Posted March 27, 2019 That would be ideal but impractical for me to know which mods are compatible with the current version and on top of that constantly keeping track of that and moving and changing the list accordingly etc. I can appreciate that. Still, I think it'd be worth changing the category name to avoid confusion... something like "Alpha 17 Debuts" for the first section. Link to comment Share on other sites More sharing options...
Scomar Posted March 27, 2019 Share Posted March 27, 2019 Hey, i did a german translation for A17.1 and A17.2. The files are on Nexusmods. Can you put this on your list. greetings Scomar Link to comment Share on other sites More sharing options...
Clockwork Orange Posted March 27, 2019 Author Share Posted March 27, 2019 I can appreciate that. Still, I think it'd be worth changing the category name to avoid confusion... something like "Alpha 17 Debuts" for the first section. Yeah I changed it up a bit, it should be more clear now. Hey, i did a german translation for A17.1 and A17.2. The files are on Nexusmods. Can you put this on your list. greetings Scomar Got it! Thanks for posting! Link to comment Share on other sites More sharing options...
Noisy Pants Posted May 7, 2019 Share Posted May 7, 2019 Here is a great digging/mining mod: https://7daystodie.com/forums/showthread.php?116928-Super-Auger-Put-a-mole-on-crack-to-shame&p=974101#post974101 Link to comment Share on other sites More sharing options...
Clockwork Orange Posted May 7, 2019 Author Share Posted May 7, 2019 Here is a great digging/mining mod: https://7daystodie.com/forums/showthread.php?116928-Super-Auger-Put-a-mole-on-crack-to-shame&p=974101#post974101 Got it! Thanks for posting! Link to comment Share on other sites More sharing options...
Life_For_Dead Posted May 24, 2019 Share Posted May 24, 2019 Hello, there are so many mods to try/read & so, somebody can tell me which mod have a gameplay near the game Subsistence, please? Link to comment Share on other sites More sharing options...
Zagan Posted June 19, 2019 Share Posted June 19, 2019 Here is my page of newly published mods you can add to your list. Thanks for doing this, I was worried I'd have to scour the forums looking for people's work. https://7daystodie.com/forums/showthread.php?119711-Zagan-s-Mods-Page A Clockwork Orange - Stanley Kubrick, with Malcolm McDowell. Classic. Definition: Like an orange with mechanical innards, a person that no longer has their own feelings because they have been replaced, like the orange. Link to comment Share on other sites More sharing options...
Clockwork Orange Posted June 19, 2019 Author Share Posted June 19, 2019 Here is my page of newly published mods you can add to your list. Thanks for doing this, I was worried I'd have to scour the forums looking for people's work. https://7daystodie.com/forums/showthread.php?119711-Zagan-s-Mods-Page A Clockwork Orange - Stanley Kubrick, with Malcolm McDowell. Classic. Definition: Like an orange with mechanical innards, a person that no longer has their own feelings because they have been replaced, like the orange. Haha nice, yeah one of my old favourites, I added ya to the list. Have a good one! Link to comment Share on other sites More sharing options...
Con Agni Posted October 17, 2019 Share Posted October 17, 2019 cant w8 to see the a 18 updated mods =) Link to comment Share on other sites More sharing options...
Clockwork Orange Posted October 17, 2019 Author Share Posted October 17, 2019 cant w8 to see the a 18 updated mods =) I will be updating the list once 18 goes stable. I also have a ton if A 17 mods that I still have to go through too. Link to comment Share on other sites More sharing options...
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