Guppycur Posted February 3, 2019 Share Posted February 3, 2019 ...aren't you supposed to be going to bed? =) Link to comment Share on other sites More sharing options...
Jaythomas Posted February 3, 2019 Share Posted February 3, 2019 Ah, OK thanks! Link to comment Share on other sites More sharing options...
eXSe Posted February 3, 2019 Share Posted February 3, 2019 (edited) Are gore blocks removed? I can't seem to find that value in entityclasses.xml to remove them myself :-/ Edit: Nevermind, found the answer on page 101 Edited February 3, 2019 by eXSe (see edit history) Link to comment Share on other sites More sharing options...
lsuee Posted February 4, 2019 Share Posted February 4, 2019 The mod info states, "Skill points per level decreased to 4", but I only have 7 skill points to spend at level 4. I'm new to the game so I may be missing something, but my math tells me I should have 12 pts to spend. Can someone please explain what I'm missing? Thanks in advance! Link to comment Share on other sites More sharing options...
Scyris Posted February 4, 2019 Share Posted February 4, 2019 The mod info states, "Skill points per level decreased to 4", but I only have 7 skill points to spend at level 4. I'm new to the game so I may be missing something, but my math tells me I should have 12 pts to spend. Can someone please explain what I'm missing? Thanks in advance! Those notes are for the alpha 16 version, and have not been updated to the Alpha 17 version yet. Thats why it seems off atm. Alpha 17 u get 1 skill point per level usually. So thats what is going on most likely. Link to comment Share on other sites More sharing options...
Blue Tiger Posted February 4, 2019 Share Posted February 4, 2019 Hey guys I get error messages when I try to load darkness falls It freezes up at terrain height maps https://cdn.discordapp.com/attachments/471948365416890377/541789321913696257/unknown.png any help would be awesome I really want to get my teeth into this mod Link to comment Share on other sites More sharing options...
Pale_Rider Posted February 4, 2019 Share Posted February 4, 2019 If I have this installed on my dedicated server, the players don't need it installed, correct? Sorry, I'm kinda new to all this... Link to comment Share on other sites More sharing options...
KhaineGB Posted February 4, 2019 Author Share Posted February 4, 2019 If I have this installed on my dedicated server, the players don't need it installed, correct? Sorry, I'm kinda new to all this... Players need it installed due to the changed DLL files. Link to comment Share on other sites More sharing options...
Darklife56 Posted February 4, 2019 Share Posted February 4, 2019 I had this same issue, it was resolved with the latest update. Update your game and it should work correctly Thanks factura, slightly reluctant to update as I have seen people getting reset, and I dont want to lose my time on the map screen! Time to bite the bullet I guess Link to comment Share on other sites More sharing options...
Pale_Rider Posted February 4, 2019 Share Posted February 4, 2019 Players need it installed due to the changed DLL files. That makes sense but I suppose it precludes playing any other type of 7Days game then. Do people usually make a second copy of the game to play this? Link to comment Share on other sites More sharing options...
KhaineGB Posted February 4, 2019 Author Share Posted February 4, 2019 That makes sense but I suppose it precludes playing any other type of 7Days game then. Do people usually make a second copy of the game to play this? Usually, yes. Most folks use the mod launcher, which does that for you. I've got something stupid like.... 6 or 7 copies of 7DTD on my PC. Link to comment Share on other sites More sharing options...
Pale_Rider Posted February 4, 2019 Share Posted February 4, 2019 Usually, yes. Most folks use the mod launcher, which does that for you. I've got something stupid like.... 6 or 7 copies of 7DTD on my PC. Awesome, thanks again! I've picked up the mod launcher, installed the mod on my server as well. Everything looks good to go. When I go to play (launching via the mod launcher), I see the modified main menu and go to connect to my server. Console log shows no errors*. I see time passing on the console log but the world just doesn't load. I waited 5 minutes and it is stuck on the usual loading screen with the desert background. I've tried to get in three times now. I have the HDHQ modlets in my mods folder. Any ideas would be appreciated. * One time I got an error saying "Failed to decompress data for the asset bundle "Caitlin.unity3D". Link to comment Share on other sites More sharing options...
KhaineGB Posted February 4, 2019 Author Share Posted February 4, 2019 Gonna go with the obvious question... Have you made sure EAC is off? Especially on the server? Link to comment Share on other sites More sharing options...
Pale_Rider Posted February 4, 2019 Share Posted February 4, 2019 (edited) I have EACEnabled set to "false" in the server config and the box for "Use EAC" on my mod launcher is unchecked. Edited February 4, 2019 by Pale_Rider (see edit history) Link to comment Share on other sites More sharing options...
KhaineGB Posted February 4, 2019 Author Share Posted February 4, 2019 Ok, so that's correct... is it a dedi you have or do you rent from a server provider? Also, heads up for everyone. Trying to complete multiple quests at once, say civilian and another class quest.... or class quest + basic survival... seems to occasionally throw an NRE when it tries to set up the quest rewards and next quest requirements. Workaround: Do your quests 1 at a time where possible. Alternating between quest lines seems fine, but triggering quest complete at the same time isn't. Link to comment Share on other sites More sharing options...
Pale_Rider Posted February 4, 2019 Share Posted February 4, 2019 Ok, so that's correct... is it a dedi you have or do you rent from a server provider? Via a provider but I have FTP access to the files. Link to comment Share on other sites More sharing options...
KhaineGB Posted February 4, 2019 Author Share Posted February 4, 2019 Via a provider but I have FTP access to the files. Check with them and see what you can and cannot upload. Some don't like DLL mods, some don't like unity files, etc. Link to comment Share on other sites More sharing options...
OverKot Posted February 4, 2019 Share Posted February 4, 2019 Hi. I use the latest version of the mod. When you create a farm on the base, the water disappears from the prepared places. And on this nothing grows. Now planting seeds is possible only in natural reservoirs. It's embarrassing. In version 16 beta was all right. And now how to get the opportunity to blow up the head shot zombies ? The vanilla version has it. Link to comment Share on other sites More sharing options...
KhaineGB Posted February 4, 2019 Author Share Posted February 4, 2019 That's because water is now used. You need to dig trenches and fill them with water AND keep your farms smaller. That will help. Tree's still do not need water so you can plant them away from your farms. The headshot perk was removed and the effects are part of Perception. Link to comment Share on other sites More sharing options...
Gothyc Posted February 4, 2019 Share Posted February 4, 2019 How much farmland does a water block cover? Just curious so I know how to lay out my farm. Also, the gf and I have been enjoying the heck out of the mod. Thank you! Link to comment Share on other sites More sharing options...
KhaineGB Posted February 4, 2019 Author Share Posted February 4, 2019 How much farmland does a water block cover? Just curious so I know how to lay out my farm. Also, the gf and I have been enjoying the heck out of the mod. Thank you! 4 blocks in any direction, including below. So you could technically find a way to just fill under the farm with water and that'd work. Link to comment Share on other sites More sharing options...
David98299 Posted February 4, 2019 Share Posted February 4, 2019 Not sure if the huge forge is a copy from another mod but it's kinda a waste. Takes up 2 blocks of space same as 2 forges but only has one extra slot making it less effective than 2 regular forges that would take up the same floor space, plus it takes more materials to make it than 2 regular forges do. Any way to improve on this? maybe have 5 input slots? Link to comment Share on other sites More sharing options...
KhaineGB Posted February 4, 2019 Author Share Posted February 4, 2019 Not sure if the huge forge is a copy from another mod but it's kinda a waste. Takes up 2 blocks of space same as 2 forges but only has one extra slot making it less effective than 2 regular forges that would take up the same floor space, plus it takes more materials to make it than 2 regular forges do. Any way to improve on this? maybe have 5 input slots? No. Anything above 3 slots bugs out because all those materials you smelt are actually in invisible slots 4 and above. My current idea is to remove the ability to make steel in the normal forge so you have to use the big forge for it. Link to comment Share on other sites More sharing options...
khzmusik Posted February 5, 2019 Share Posted February 5, 2019 Question: Can you test whether this is compatible with FarmLifeMod? https://7daystodie.com/forums/showthread.php?104474-FarmLifeMod The latter is a modlet, so it seems like it should be, but I'm not savvy enough with this mod to really test it. If you have already tested it, maybe include it in the first post (even if it's "confirmed not working")? Link to comment Share on other sites More sharing options...
KhaineGB Posted February 5, 2019 Author Share Posted February 5, 2019 It's not because it tries to add skills to perks that don't exist in Darkness Falls since I pretty much re-wrote the entire progression file. So the crops and stuff will be there, but you'd never be able to unlock them. Link to comment Share on other sites More sharing options...
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