bish1979 Posted January 23, 2018 Share Posted January 23, 2018 Hi Folks, so I have been playing around with modding the xml files for a small scavenger hunt mod I am working on and I have hit a couple of snags. First one is I couldn't find where to change the default load out you get when you spawn fresh into a new game (land claim, torch etc). The second one I was trying to work out if it was even possible to specify the coordinates that a treasure chest spawns at? What I was looking at doing was have a treasure quest that spawns a chest at a specific set of coordinates that could be pre-planned (for instance in Navsgane) and added into the quest note as a clue. Hope this makes sense. Thanks Link to comment Share on other sites More sharing options...
Guppycur Posted January 24, 2018 Share Posted January 24, 2018 Entityclasses, near the top, and nope. Link to comment Share on other sites More sharing options...
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