Jump to content

Particle effects list


ArcticPrism

Recommended Posts

Here is a list of a bunch that are referenced in the code. Many of them are situational and cranky, some might not work at all anymore, and the list may not be complete:

 

 

p_cloth

p_dirt_destroy

p_fiber

p_gib

p_glass

p_glass_small

p_leaves

p_metal

p_stone_destroy

p_water

p_wood

p_blockdestroy_boulder

p_blockdestroy_cloth

p_blockdestroy_earth

p_blockdestroy_glass

p_blockdestroy_metal

p_blockdestroy_organic

p_blockdestroy_plant

p_blockdestroy_snow

p_blockdestroy_stone

p_blockdestroy_water

p_blockdestroy_wood

p_blockdestroy_xt_leaves1

p_blockdestroy_xt_leaves2

p_blockdestroy_xt_leaves3

p_blockdestroy_xt_tallgrass

p_blood_death

p_blood_decapitation

p_blood_impact

p_breath

p_breath_thirdperson

p_burning_barrel

p_campfire

p_candle_flame

p_candleWall_flame

p_chemistryStation

p_critical

p_fat_cop_explosion

p_fire_small

p_forge

p_hotembers

p_hotembersZombie

p_impact_bullet_on_cloth

p_impact_bullet_on_earth

p_impact_bullet_on_glass

p_impact_bullet_on_metal

p_impact_bullet_on_organic

p_impact_bullet_on_plant

p_impact_bullet_on_snow

p_impact_bullet_on_stone

p_impact_bullet_on_water

p_impact_bullet_on_wood

p_impact_bullet_on_xt_tallgrass

p_impact_metal_on_cloth

p_impact_metal_on_earth

p_impact_metal_on_glass

p_impact_metal_on_metal

p_impact_metal_on_metal_harvest

p_impact_metal_on_metal_repair

p_impact_metal_on_organic

p_impact_metal_on_plant

p_impact_metal_on_snow

p_impact_metal_on_stone

p_impact_metal_on_water

p_impact_metal_on_wood

p_impact_metal_on_xt_tallgrass

p_impact_organic_on_cloth

p_impact_organic_on_earth

p_impact_organic_on_glass

p_impact_organic_on_metal

p_impact_organic_on_organic

p_impact_organic_on_plant

p_impact_organic_on_snow

p_impact_organic_on_stone

p_impact_organic_on_water

p_impact_organic_on_wood

p_impact_organic_on_xt_tallgrass

p_impact_stone_on_cloth

p_impact_stone_on_earth

p_impact_stone_on_glass

p_impact_stone_on_metal

p_impact_stone_on_organic

p_impact_stone_on_plant

p_impact_stone_on_snow

p_impact_stone_on_stone

p_impact_stone_on_water

p_impact_stone_on_wood

p_impact_stone_on_xt_tallgrass

p_impact_wood_on_cloth

p_impact_wood_on_earth

p_impact_wood_on_glass

p_impact_wood_on_metal

p_impact_wood_on_organic

p_impact_wood_on_plant

p_impact_wood_on_snow

p_impact_wood_on_stone

p_impact_wood_on_water

p_impact_wood_on_wood

p_impact_wood_on_xt_tallgrass

p_nailgunfire

p_nozzleflash

p_nozzleflash_ak

p_nozzleflash_m136

p_nozzleflash_shotgun

p_nozzleflashuzi

p_nozzlesmoke

p_nozzlesmoke_chainsaw

p_nozzlesmoke_m136

p_nozzlesmokeuzi

p_onFire

p_rocketLauncherFire

p_sandstorm

p_signal_flarePrefab

p_smoke

p_smokestorm

p_snowstorm1

p_supply_crate_gib_Prefab

p_supply_crate_impact

p_torch_wall

p_treefall

p_treeGib_birch

p_treeGib_birch_small

p_treeGib_burnt

p_treeGib_burnt_small

p_treeGib_small_dust

p_vomitMouth

 

Link to comment
Share on other sites

If anyone digs up any -more- particles, or gets a better idea how they can be attached to things, I'd also like to know as an aside. I've been banging on the whole idea for a while, but beyond attaching things @impact and @entity, or using ParticleOnSpawn I have limited options.

 

And I'd also really love to find the proper names of the explosion particles. As is I can only use them from an actual explosion, but I'd like to use them in other situations. Particularly Explosion.ParticleIndex "6", which is a big black cloud of smoke.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...