wohnzimmer Posted January 11, 2018 Share Posted January 11, 2018 Hello survivors, question see in title. Can't find any settings in singleplayer for this. u\Prisma501 said in another thread I need to set Enemy Difficulty to feral, but there is no option for Enemy Difficulty, just the usual six difficulty settings from scavenger to insane. Thanks in advance. Link to comment Share on other sites More sharing options...
unholyjoe Posted January 11, 2018 Share Posted January 11, 2018 Hello survivors, question see in title. Can't find any settings in singleplayer for this. u\Prisma501 said in another thread I need to set Enemy Difficulty to feral, but there is no option for Enemy Difficulty, just the usual six difficulty settings from scavenger to insane. Thanks in advance. unless i miss what you are saying... ferals run always (its hard coded) so maybe there is a mod for it. https://i.imgur.com/VWSAoaT.jpg these are the available settings https://i.imgur.com/mjyP8m0.jpg as the note says... Ferals will always run! Link to comment Share on other sites More sharing options...
wohnzimmer Posted January 11, 2018 Author Share Posted January 11, 2018 Sadly that's not what I'm searching, I want that the zombies at night always know where I am, like in bloodmoon nights. In very earlier versions of the alpha, before stealth and such things hit, every night was a bloodmoon night. If I understand it correctly, in the serverconfig.xml for dedicated servers it's still an available option <property name="EnemyDifficulty" value="1" /> <!-- 0 = Normal, 1 = Feral --> Link to comment Share on other sites More sharing options...
unholyjoe Posted January 11, 2018 Share Posted January 11, 2018 in your 7dtd game folder is a server confi.... make the settings within it for privacy/password and whatever you want in it and then run the bat file called "startdedicated" then join it... you should then have them as ferals (never tried) but i am guessing thats a way to do it as there is no setting in normal options screen as you already know. Link to comment Share on other sites More sharing options...
wohnzimmer Posted January 11, 2018 Author Share Posted January 11, 2018 Seems like that would be a workaround, yes, I'll try that. Thanks! Sadly that didn't work, maybe that line of code is just a leftover and isn't in use anymore... Link to comment Share on other sites More sharing options...
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