DaSilver Posted January 2, 2018 Share Posted January 2, 2018 Just as the title says. I've enabled the Behemoth to prepare some events for the end-game players, but it quickly backfired as it is unkillable as the it seems it has no hit registration, even the rockets deal no dmg to it. Any ideas? Link to comment Share on other sites More sharing options...
Guppycur Posted January 2, 2018 Share Posted January 2, 2018 Export the model and the mesh, apply a mesh Collider, re import. Link to comment Share on other sites More sharing options...
DaSilver Posted January 2, 2018 Author Share Posted January 2, 2018 Great, will give it a try! But will the clients have to download this additional content? or will it work with their vanila clients? Link to comment Share on other sites More sharing options...
Guppycur Posted January 2, 2018 Share Posted January 2, 2018 It'll definitely have to be client side as well, so yes. Check out the um... Tutorials section, for SDX modding, and you'll also need UABE to extract the model/mesh, and of course Unity to add the collider, but Xyth has made some /fantastic/ tutorials on youtube. Link to comment Share on other sites More sharing options...
DaSilver Posted January 2, 2018 Author Share Posted January 2, 2018 thanks for the advice! too bad though that this will become a mod and everyone will have to download it =( Link to comment Share on other sites More sharing options...
Guppycur Posted January 2, 2018 Share Posted January 2, 2018 Yeh. But sdx is easier than it ever has been, and putting it on the launcher would be easy. Link to comment Share on other sites More sharing options...
GG2015 Posted January 2, 2018 Share Posted January 2, 2018 It is kill-able by spikes but that depends on the server settings. In SP, I've killed them by spikes but it changes drastically when enabled on servers since the server is a lot different than SP. Link to comment Share on other sites More sharing options...
Prisma501 Posted January 3, 2018 Share Posted January 3, 2018 It is kill-able by spikes but that depends on the server settings. In SP, I've killed them by spikes but it changes drastically when enabled on servers since the server is a lot different than SP. funny thing is, its killable by splash damage too Cheers Link to comment Share on other sites More sharing options...
Guppycur Posted January 3, 2018 Share Posted January 3, 2018 Yeh because neither of those need to collide with the model, they're essentially area effects (blade traps should work too). Link to comment Share on other sites More sharing options...
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