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Accessing map/player data smaller than a region file?


Lonestarcanuck

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on my server, if something goes wrong I can restore a player file or region file. but a region I am told is 512x512.

 

someone said it is possible to restore smaller "chunks' of data around a map location. if so how can this be done?

 

I know coppis mod allows you to make copies of a map location so I am thinking you could take that code and lift a piece from a saved map and restore it to a new map. I assume that is what coppis mod does.

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the prefab export commands are just reading the area in the live world and creating a prefab with it. You could code it to pull the data from the region files but nobody has coded it to work that way yet.

 

cool. that is what I was thinking. maybe next week with my downtime, so each region file is a section of 512x512 of the map so just need to map the coordinates from the game to a region file. at that point is it a X 0-512 Y = 0-512

?

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