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How large can prefabs be?


AverageGamerOfficial

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Hi,

 

I was wondering how large prefabs could be. I have been building Riften from Skyrim in 7 Days to Die and may look to prefab it once completed.

 

Is it possible to prefab the entire city or would you have to do it in sections. Ive provided video below to show how large the build is.

 

 

[ATTACH=CONFIG]23479[/ATTACH]

 

Thanks in advance for any help you can offer!

1855749289_RiftenProject.thumb.jpg.d02750206415b57610b322209b07bda8.jpg

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the answer is essentially:

 

How much ram do you have?

 

There's no hard limit. The only issue you will hit is loaded chunks, but there are ways around that with spawning chunk observers etc (I've done 1024x1024 prefab without issues)

 

To spawn in rwg naturally however you will probably want to limit to about 200 blocks across.

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wow, must have been pretty time consuming to build all this. :smile-new:

 

i'd like to kind of hijack your thread to add another question about prefab size. Is there a limit a prefab is allowed to have in size if you want it to be spawned automatically in random gen towns / cities ? If i remember correctly there was a limit of 45x45 once, but i think that was due to the more "chess-board"-like build of towns in earlier versions ?! So, is there still any limit in place ?

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wow, must have been pretty time consuming to build all this. :smile-new:

 

i'd like to kind of hijack your thread to add another question about prefab size. Is there a limit a prefab is allowed to have in size if you want it to be spawned automatically in random gen towns / cities ? If i remember correctly there was a limit of 45x45 once, but i think that was due to the more "chess-board"-like build of towns in earlier versions ?! So, is there still any limit in place ?

 

no hard limit, but the bigger you go the less chance it will have a space to spawn

 

Each socket is 21x21 so for a 42x42 you would need 4 sockets in a square etc. Sockets need flat land to connect a bunch together, and a single bump in the middle ruins it all :)

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