npoXBOCT Posted November 23, 2017 Share Posted November 23, 2017 Hello all. I want to change very loud sounds of auger and chainsaw, but UAE not open file resources.assets, i got Runtime error. With UABE i was able to extract wav file and make it quieter in audacity, but i can't import it back. Any other ways to deal with it? Link to comment Share on other sites More sharing options...
n2n1 Posted November 23, 2017 Share Posted November 23, 2017 Нет возможности импортировать обратно звук с помошью UABE. есть только способ подмены звукового объекта путем переадресации его местоположения в новый ассет. это описано здесь: https://7daystodie.com/forums/showthread.php?76477-Replacing-Audio-File-With-Another-One (UAE - очень устарел) Кажеться есть возможность изменить громкость через sound.xml, но я этого не пробовал и, судя по тому что никто этого не сделал - поэтому, возможно, я ошибаюсь насчет этой идеи. There is no possibility to import the sounds back with the help UABE. There is only a way to substitute the sound object, redirecting its location in to the new asset. This is described here: https://7daystodie.com/forums/showthread.php?76477-Replacing-Audio-File-With-Another-One (UAE - outdated) It seems there is a possibility to change the volume via sound.xml but I have not tried this and, judging by the fact that nobody did - maybe I'm wrong about this. Link to comment Share on other sites More sharing options...
backdownhipi Posted March 28, 2018 Share Posted March 28, 2018 yes its possible open up sounds.xml and search for auger. change the sound volume from 11 to like 3. do the same for the chainsaw. save and load your game one time I modded chickens to scream like scouts and dropped some in friends bases. they were panicing and couldn't find the screamers look below, just change the volume and you will get what you want <!-- Auger --> <SoundDataNode name="auger_empty"> <AudioSource name="Sounds/AudioSource_Interact"/> <Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/> <AudioClip ClipName="Sounds/Weapons/Motorized/Auger/auger_empty"/> <LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> </SoundDataNode> <SoundDataNode name="auger_equip"> <AudioSource name="Sounds/AudioSource_Interact"/> <AudioClip ClipName="Sounds/Weapons/Motorized/Auger/auger_equip"/> <LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> </SoundDataNode> <SoundDataNode name="Auger_Idle"> <Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/> <AudioClip ClipName="Sounds/Weapons/Motorized/Auger/auger_idle" AudioSourceName="Sounds/Weapons/Motorized/Auger/AugerAudioSourceLoop"/> <LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> </SoundDataNode> <SoundDataNode name="Auger_Reload"> <Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/> <AudioClip ClipName="Sounds/Weapons/Motorized/Auger/Auger_Reload" AudioSourceName="Sounds/Weapons/Motorized/Auger/AugerAudioSource"/> <LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> </SoundDataNode> <SoundDataNode name="Auger_Fire_Start"> <AudioSource name="Sounds/Weapons/Motorized/Auger/AugerAudioSource"/> <Noise ID="4" range="25" volume="20" time="2" heat_map_strength="0.2" heat_map_time="90"/> <Sequence/> <AudioClip ClipName="Sounds/Weapons/Motorized/Auger/Auger_Fire_Start"/> <AudioClip ClipName="Sounds/Weapons/Motorized/Auger/auger_fire_lp" Loop="true"/> <AudioClip ClipName="Sounds/Weapons/Motorized/Auger/auger_fire_end"/> <LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode> <!-- Chainsaw --> <SoundDataNode name="chainsaw_empty"> <AudioSource name="Sounds/AudioSource_Interact"/> <Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/> <AudioClip ClipName="Sounds/Weapons/Motorized/Chainsaw/chainsaw_empty"/> <LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> </SoundDataNode> <SoundDataNode name="chainsaw_equip"> <AudioSource name="Sounds/AudioSource_Interact"/> <AudioClip ClipName="Sounds/Weapons/Motorized/Chainsaw/chainsaw_equip"/> <LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> </SoundDataNode> <SoundDataNode name="chainsaw_idle"> <Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/> <AudioClip ClipName="Sounds/Weapons/Motorized/Chainsaw/chainsaw_idle" AudioSourceName="Sounds/Weapons/Motorized/Auger/AugerAudioSourceLoop"/> <LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> </SoundDataNode> <SoundDataNode name="chainsaw_fire_start"> <AudioSource name="Sounds/Weapons/Motorized/Auger/AugerAudioSource"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/> <Noise ID="4" range="25" volume="20" time="2" heat_map_strength="0.2" heat_map_time="90"/> <Sequence/> <AudioClip ClipName="Sounds/Weapons/Motorized/Chainsaw/chainsaw_fire_start"/> <AudioClip ClipName="Sounds/Weapons/Motorized/Chainsaw/chainsaw_fire_lp" Loop="true"/> <AudioClip ClipName="Sounds/Weapons/Motorized/Chainsaw/chainsaw_fire_end"/> <LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode> <SoundDataNode name="chainsaw_fire_rev"> <AudioSource name="Sounds/Weapons/Motorized/Auger/AugerAudioSource"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/> <Noise ID="4" range="25" volume="20" time="2" heat_map_strength="0.2" heat_map_time="90"/> <AudioClip ClipName="Sounds/Weapons/Motorized/Chainsaw/chainsaw_fire_rev1"/> <AudioClip ClipName="Sounds/Weapons/Motorized/Chainsaw/chainsaw_fire_rev2"/> <LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode> <SoundDataNode name="chainsaw_reload"> <AudioSource name="Sounds/AudioSource_Interact"/> <Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/> <AudioClip ClipName="Sounds/Weapons/Motorized/Chainsaw/chainsaw_reload"/> <LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> </SoundDataNode> Link to comment Share on other sites More sharing options...
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