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6.4.5 For 18.4b4 Has Been Released!

 

 

 

 

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6.4.5 Released No Wipes

 

Addition: Sinders Fixed Quest Pines POI (Sleeper no longer gets stuck) This change wont be seen on already established maps
Addition: Sirillions new UI in the Extra Files folder. To use it copy the Mods folder inside the Sirillion UI folder and move it to your main install. To remove the UI delete the two Z2 folders inside your Mods folder.

Balance: Tyrannopode health increased
Balance: Reduced chances of finding fish

Fix: Nailgun should now work properly
Fix: Pieces of guns should now scrap to fragments which can be used to make the appropriate repair kit
Fix: 5.56 and 45 ammo and bundles should now unlock properly
Fix: POSSIBLE fix for guns not degrading
Fix: Pack Mule Perk now has a description
 

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Welcome to Ravenhearst a place where your nightmares grow and fester and the world around you is trying to kill you at every turn. Ravenhearst is a full overhaul mod that uses the amazing 7 Days to Die and turns expectations in its head. Every aspect of the vanilla game has been tweaked or tuned to increase challenge and difficulty. Ravenhearst has often been called the mod that is not for everyone. It is best played by those that have a basic understanding of the vanilla 7 Days to Die experience, and for those looking to challenge themselves.

 

Below you will learn just a little bit about what we have to offer. Keep in mind that Ravenhearst, just like the actual 7 Days to Die game, is nowhere a near finished experience and it's development is ongoing, and as such should be played with the open mind that there can be major updates that will cause save breaks and resets to your game. We pride ourselves on using our team of testers to thoroughly play and beg test so that we can provide you with the most solid gaming experience we can manage to put forth. But also keep in mind as with anything, things can happen. We just try to reduce these "things"

 

 

WARNING: This is an overhaul mod and as such is not intended to work well with modlets. If you use a modlet you do so at your own risk. There is a possibility your game may break or even your save. We can not troubleshoot any errors related to the use of outside modlets. There are just too many core changes to guarantee any will work well within our mod.

 

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Support

 

 

Paypal Donation: If you appreciate my work on Ravenhearst feel free to use this link to show support. Donations go towards the acquisition of new Unity Assets as well as test servers etc, or even just a small show of appreciation with pizza! Pizza always makes smiles :D

 

We also have a Patreon set up for those who wish to offer ongoing support for development. You can check that out here

 

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All the Worlds a Stage

 

The ENTIRE game is now gamestaged. The incredibly talented wOOkie nOOkie has enabled me the chance to gamestage every aspect of the game. Wilderness Spawns, Wandering Hordes, Biome Spawns, Night Time Spawns ALL of it is now set according to your gamestage so you wont see ferals or cops on Day 2. Not until you reach over a certain gamestage. Night Terrors do not spawn pre Gamestage 50. Gamestage tiers are as follows:

 

GS1 - Normal Zeds

GS50 - Tier 2

GS100 - Tier 3

 

This ensures you do not get overwhelmed and also that the challenge increases as your level increases

 

 

The Night Bleeds

 

The nights in Ravenhearst are full of disgusting creatures. Night Walkers are mud soaked zombies who seek blood and are faster than a normal zombie. They have high chance of Infection. But fear not they disappear by morning... until you grow stronger. As your gamestage increases so do the chance that they will remain in the world!

 

 

Living Off The Land

 

Farming has received an overhaul. Farm plots can now be made a number of different ways and have longer growing times. Water is required for the plots to grow. The Farm Table is where you can craft seeds from crops or from seed packs you find out in the world. We have added back in Fertilizer, the Composter and yes Turds. Fertilizer made from the compost is one of the most efficient ways you can plant a farm plot. Ground farming with a hoe has been brought back! Water will now deplete as your crops grow. You can work towards an irrigation pipe system. Irrigation will prevent water from being depleted.

 

There are also some new farm pois designed by sinder.

JaxTeller718

JaxTeller718

o9XnRxS.png

 

 

 

 

 

 

6.4.4 For 18.4b4 Has Been Released!

 

 

 

 

--------------------------------------------

 

6.4.4 Released No Wipes

 

Addition: Added a new stove
Addition: Grills in the world can now be broken for a chance to take one home. They work similar to the survival campfire.

Balance: Store shelf loot
Balance: Reduced amount of nails received from harvesting blocks
Balance: Blade line rebalance

Fix: Clarified description of Wood Burning Stove
Fix: Added proper stove to stove blocks
Fix: Fixed description of baseball bat
Fix: Shotgun Turret ingredient fixed
Fix: Animal Hide scraps properly
Fix: Possible fix for nail gun breaking and quality
Fix: Possible fix for guns not degrading
Fix: Removed fridge recipes that did not contain spoilage bonuses
Fix: Removed spider with no hitbox
Fix: Copper and Zinc now have proper ore models (May only be noticeable on new maps)

Removal: Quest tag from Asia Pagoda
 

-----------------------------------------------------------------------------------

 

Welcome to Ravenhearst a place where your nightmares grow and fester and the world around you is trying to kill you at every turn. Ravenhearst is a full overhaul mod that uses the amazing 7 Days to Die and turns expectations in its head. Every aspect of the vanilla game has been tweaked or tuned to increase challenge and difficulty. Ravenhearst has often been called the mod that is not for everyone. It is best played by those that have a basic understanding of the vanilla 7 Days to Die experience, and for those looking to challenge themselves.

 

Below you will learn just a little bit about what we have to offer. Keep in mind that Ravenhearst, just like the actual 7 Days to Die game, is nowhere a near finished experience and it's development is ongoing, and as such should be played with the open mind that there can be major updates that will cause save breaks and resets to your game. We pride ourselves on using our team of testers to thoroughly play and beg test so that we can provide you with the most solid gaming experience we can manage to put forth. But also keep in mind as with anything, things can happen. We just try to reduce these "things"

 

 

WARNING: This is an overhaul mod and as such is not intended to work well with modlets. If you use a modlet you do so at your own risk. There is a possibility your game may break or even your save. We can not troubleshoot any errors related to the use of outside modlets. There are just too many core changes to guarantee any will work well within our mod.

 

----------------------------------------------------------------------------------------

 

Support

 

 

Paypal Donation: If you appreciate my work on Ravenhearst feel free to use this link to show support. Donations go towards the acquisition of new Unity Assets as well as test servers etc, or even just a small show of appreciation with pizza! Pizza always makes smiles :D

 

We also have a Patreon set up for those who wish to offer ongoing support for development. You can check that out here

 

----------------------------------------------------------------------------------------

 

All the Worlds a Stage

 

The ENTIRE game is now gamestaged. The incredibly talented wOOkie nOOkie has enabled me the chance to gamestage every aspect of the game. Wilderness Spawns, Wandering Hordes, Biome Spawns, Night Time Spawns ALL of it is now set according to your gamestage so you wont see ferals or cops on Day 2. Not until you reach over a certain gamestage. Night Terrors do not spawn pre Gamestage 50. Gamestage tiers are as follows:

 

GS1 - Normal Zeds

GS50 - Tier 2

GS100 - Tier 3

 

This ensures you do not get overwhelmed and also that the challenge increases as your level increases

 

 

The Night Bleeds

 

The nights in Ravenhearst are full of disgusting creatures. Night Walkers are mud soaked zombies who seek blood and are faster than a normal zombie. They have high chance of Infection. But fear not they disappear by morning... until you grow stronger. As your gamestage increases so do the chance that they will remain in the world!

 

 

Living Off The Land

 

Farming has received an overhaul. Farm plots can now be made a number of different ways and have longer growing times. Water is required for the plots to grow. The Farm Table is where you can craft seeds from crops or from seed packs you find out in the world. We have added back in Fertilizer, the Composter and yes Turds. Fertilizer made from the compost is one of the most efficient ways you can plant a farm plot. Ground farming with a hoe has been brought back! Water will now deplete as your crops grow. You can work towards an irrigation pipe system. Irrigation will prevent water from being depleted.

 

There are also some new farm pois designed by sinder.

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