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Developer Discussions: Alpha 17


Roland

Developer Discussions: Alpha 17  

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  1. 1. Developer Discussions: Alpha 17

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Oh & while im commenting to I just say that the Health system, Stam heal bollocks was obviously thought up by someone WHO HAS NEVER played a PC or any other type of game in their life lol....

 

And this opinion comes from someone WHO HAS NEVER played A17. :cocksure:

 

Another recommendation: ...

 

"

 

 

No more indoor aoe (light-levels), as I have expected it...

This is not good for the atmosphere...

 

Showing "nice textures" seems to be more important.

 

Do you mean ambient occlusion? Never seen it abbreviated as aoe.

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May I recommend Grumbul to anyone looking for a laid back and chill stream. Been a fan of his for years and he bleeds 7 days. Does Not use Creative at all, and when i last checked on him he was on Day 8, no deaths and having a blast with it.

 

 

Cool Thanks, He plays ARK too I have 5000+ hours in that lol..... Never used Twitch before though... will check it out

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May I recommend Grumbul to anyone looking for a laid back and chill stream. Been a fan of his for years and he bleeds 7 days. Does Not use Creative at all, and when i last checked on him he was on Day 8, no deaths and having a blast with it.

 

 

I recommend Grumbul too. MM should've streamed with him instead, he's a people's person and very entertaining!

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May I recommend Grumbul to anyone looking for a laid back and chill stream. Been a fan of his for years and he bleeds 7 days. Does Not use Creative at all, and when i last checked on him he was on Day 8, no deaths and having a blast with it.

 

 

Right when I was looking for similar streamer. Thanks.

 

Btw how many thausand new ideas for your mod do you have since you already see how the game is going. Gonna be fun.

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How does the creation of a new RGW game? In the past a new map was created upon starting a new game. I remember something about having to generate a new map in a17 first, and then selecting this map somewhere. Is this correct?

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Area Of Effect.

 

The thing affecting the area is ambient occlusion.

 

Oh damn. I just always equate aoe with damage. If I had just spelled it out again I would have understood it.

 

How does the creation of a new RGW game? In the past a new map was created upon starting a new game. I remember something about having to generate a new map in a17 first, and then selecting this map somewhere. Is this correct?

 

If you start a new game I'm sure this step will just be done automatically. But as far as I understood it is a separate process now so you can start it in the menue or previewer as well. Or on a server.

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How does the creation of a new RGW game? In the past a new map was created upon starting a new game. I remember something about having to generate a new map in a17 first, and then selecting this map somewhere. Is this correct?

 

Watched few streamers and they all played Navezgane. Pregenerated terrain is something I am interested in, too.

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How does the creation of a new RGW game? In the past a new map was created upon starting a new game. I remember something about having to generate a new map in a17 first, and then selecting this map somewhere. Is this correct?

 

I think the process you describe is what happens but you don't have to do anything. It generates the map and then starts the game for you with that map selected. I'm pretty sure that is what happened when Kage started his game last night.

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Land claim blocks stop zombie spawns and quests as far as I know. With enough of them you can grief a server so that nobody sees a zombie and nobody can do a quest.

 

I agree that adjusting the x, y and z dimensions to within a specific volume would be a nice feature to compensate for the limited number of active blocks.

 

Many servers do not allow players to claim POIs, and it takes server admin seconds to clear miss placed claims.

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Omg, some of the streamers are idiots! Lol! One was was just playing with creative mode tooling around on the chopper, and another couldn't figure out why he couldn't make something that clearly showed he not only didn't have the resources and that he also didn't have a workbench!

 

Have these guys never played the game before at all?

 

I also didn't see one person even try to use stealth.

 

Thankfully, Kage knew what he was doing.

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Omg, some of the streamers are idiots! Lol! One was was just playing with creative mode tooling around on the chopper, and another couldn't figure out why he couldn't make something that clearly showed he not only didn't have the resources and that he also didn't have a workbench!

 

Have these guys never played the game before at all?

 

I also didn't see one person even try to use stealth.

 

Thankfully, Kage knew what he was doing.

 

Oh let's give them a break.

 

It's hard to figure out all that new stuff while trying to stay alive and also entertaining people on the stream.

I thought they all did pretty well.

 

Kage really was exceptional though, I'll completely agree with you on that. :cocksure:

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Oh let's give them a break

 

I'd give then a break of they look like they had ever played the game at all before, but two of them looked like it read thier first time playing.

 

And you get early access and just screw around driving the chopper? C'mon!

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Please understand this is not a rant, I have come to terms with this new change and am trying to work around it somehow, but to whoever is out there in the fun pimps office making the big changes , I want to express how damaging the one Land claim per player will mean to our PVE server. I feel the need to speak a little about it as i am sure we are not the ONLY server that will be affected.

 

I know this is "The Fun Pimps" baby, I know they have the rights to create their game how they vision it to be, I also know the reasons for this change and i have heard Madmole answer my own question about it in the stream today. His response was, they allow a larger claim block so they don't feel allowing only one claim will be a problem.

 

Maybe we are small potatoes in the big picture, maybe our 5000 plus player base still dosent have any impact on if we can give any input in this area, but I still feel the need to express how much this change affects us.

 

We have always tried so hard to leave our oz.nz server in vanilla, we Love the vanilla, Love what the fun pimps have made this game into, we have stuck by them and worked around every obstacle or bug that has come our way, we have even given input and helped out with information for major issues our server has come across over the years. We have respected and loved the community.

 

This is why it saddens me so much that after all this time we will be forced into a work around or into modded, due to this change, I really wish it wasn't so, I hate to have to after all this time, but our PVE base players are a creative lot, and they LOVE to build and enjoy such a large community, that this forced one land claim per player is going to make it near impossible for our players to enjoy the game in the way they love to.

 

It was great while it lasted, lets just say, there wont be anything like this (See vid link below) in a17 due to the fact it will be to hard to keep their builds protected.

 

https://www.youtube.com/watch?v=5vjta4aozA0 (The creativeness of our players in a16)

 

 

We will adjust and roll with the changes, I just wanted someone in the decision making process to understand how much the little thing you feel shouldn't be an issue, really is a major big issue for us.

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Please understand this is not a rant, I have come to terms with this new change and am trying to work around it somehow, but to whoever is out there in the fun pimps office making the big changes , I want to express how damaging the one Land claim per player will mean to our PVE server. I feel the need to speak a little about it as i am sure we are not the ONLY server that will be affected.

 

I know this is "The Fun Pimps" baby, I know they have the rights to create their game how they vision it to be, I also know the reasons for this change and i have heard Madmole answer my own question about it in the stream today. His response was, they allow a larger claim block so they don't feel allowing only one claim will be a problem.

 

Maybe we are small potatoes in the big picture, maybe our 5000 plus player base still dosent have any impact on if we can give any input in this area, but I still feel the need to express how much this change affects us.

 

We have always tried so hard to leave our oz.nz server in vanilla, we Love the vanilla, Love what the fun pimps have made this game into, we have stuck by them and worked around every obstacle or bug that has come our way, we have even given input and helped out with information for major issues our server has come across over the years. We have respected and loved the community.

 

This is why it saddens me so much that after all this time we will be forced into a work around or into modded, due to this change, I really wish it wasn't so, I hate to have to after all this time, but our PVE base players are a creative lot, and they LOVE to build and enjoy such a large community, that this forced one land claim per player is going to make it near impossible for our players to enjoy the game in the way they love to.

 

It was great while it lasted, lets just say, there wont be anything like this (See vid link below) in a17 due to the fact it will be to hard to keep their builds protected.

 

https://www.youtube.com/watch?v=5vjta4aozA0 (The creativeness of our players in a16)

 

 

We will adjust and roll with the changes, I just wanted someone in the decision making process to understand how much the little thing you feel shouldn't be an issue, really is a major big issue for us.

 

Did you say 5,000 players. Pretty sure if you had a 5,000 player base I would have at least heard of you.

 

 

Looking at that stuff in your video it was not created in the default game anyway so what is the problem this is causing you?

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Another recommendation: Max stamina should start dropping at 50%.

 

I remember Roland saying in a16, you don't have to keep your fullness maxed out all the time - well, in a17 you do. Plus yet again, it makes no sense that the second you are not filled to the brim your samina decreases...

 

You can over eat.

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Kage is cool but he really should be grabbing up cotton to make cloth and bandages.

 

A more efficient way is to harvest couches, curtains and tents. I pick up all the chairs and scrap them too for extra wood.

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Did you say 5,000 players. Pretty sure if you had a 5,000 player base I would have at least heard of you.

 

 

Looking at that stuff in your video it was not created in the default game anyway so what is the problem this is causing you?

 

What makes you say that? Looks like they just added recipes for vanilla blocks in.

 

What problem? Did you see the size of some of those structures they built? Bigger than a single LCB is going to cover. I totally see and agree with the point. That single LCB change is going to destroy the building for fun aspect of the game. Not everyone ofc will be affected by that, but many will.

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