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Developer Discussions: Alpha 17


Roland

Developer Discussions: Alpha 17  

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  1. 1. Developer Discussions: Alpha 17

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Just built 2 systems for my wife and i.

 

Any windows Key will be a free upgrade to win10 pro just fyi have thatbold laptop or pc not used in years FREE key to claim upgrade to you. Old. Keys that where "hacked" codes as few like to say. Will work and upgrade free.

 

 

8700k I7

Asus z370 E MB

Ripjaw 3000. 32 gig ram

Msi Duke 1080 TI

 

Both systems with monitors. And such was 4500 bucks. I snaged both the 1070 ti's for 550 a pop. Sorry the RTX can suck it at close to 3x the cost

 

Im running at close to 100 fps nonestop aboult 75 on hordnight

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Good to know... gotta start doing my research now and build it on paper. Looking forward to getting more into the spec side of computers.

 

actually, starting with very cheap and constantly upgrading, ends up more expensive. it is cheaper to build decent pc and upgrade few years later, if you really need to.

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Roland, one question. Does the game have a fps limit? Per example 30-60 fps by default. Or will be an option to amplify them?

 

most of time my fps is 70 and above, rarely drops below 40 and that for few seconds only. max i get is around 160 fps. i think, there is no limit, unless you activate v-sync

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Last alpha I asked if the loot respawn timer could be made random between two set values. I think MM said in his Q&A video back then that they weren't sure what they were going to do with loot timers yet. Has there been any change for A17? I don't like the system in A16 where a player on a server can loot the highest value loot containers like clockwork if they know exactly when a loot container will respawn.

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most of time my fps is 70 and above, rarely drops below 40 and that for few seconds only. max i get is around 160 fps. i think, there is no limit, unless you activate v-sync

 

Same here unless I'm hosting a game and then my frames get wrecked.

 

Which I have been meaning to ask TFP about if it's possible to put in some extra code that will look for CPU's with extra cores with 8 or more and dedicate cores to just the server part so that there is no FPS drop from sharing cores with the game.

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I heard a rumor that there would be a new Blood Moon Adjuster profession with perks in assessing base damage costs, spike replacement costs, and turret ammo reimbursement allocations. As long as you take comprehensive screenshots of your base before horde night you could wind up with a nice amount of dukes to spend a few days after horde night-- or you could end up with nothing due to a bureaucratic technicality.

 

I think Guppy is consulting on this....

 

I dont know how i feel about this. One end is a cool idea and would cut down on spending the next down repairing and replacing the resouces needed. But (big one) how would that fit in the context of the perks. As of what we have seen of A17 and as of now of 16.4. all the perks make sense in terms of believability. But with base reimbursement it kinda doesnt seem to fit. Does an insurance adjustor come out after horde night to see the damage to zombies killed ratio and you are given a check. or does an airdrop show up and drops off the spikes and walls lost?

Im not against it per say, but confused on how it would fit in.

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I dont know how i feel about this. One end is a cool idea and would cut down on spending the next down repairing and replacing the resouces needed. But (big one) how would that fit in the context of the perks. As of what we have seen of A17 and as of now of 16.4. all the perks make sense in terms of believability. But with base reimbursement it kinda doesnt seem to fit. Does an insurance adjustor come out after horde night to see the damage to zombies killed ratio and you are given a check. or does an airdrop show up and drops off the spikes and walls lost?

Im not against it per say, but confused on how it would fit in.

 

Roland was clearly not being serious ;) Guppy is experienced in that field however...

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big difference in performance with PRO compared to Home edition?

 

There are reasons why you would want to get it over home, my main one is that I believe it has better 64 bit integration over the home version. Extra features are useful as well, such as bitlocker, hyper v, etc...

 

https://www.pcworld.com/article/2952408/windows/who-needs-windows-10-pro-5-reasons-to-upgrade.html

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I dont know how i feel about this. One end is a cool idea and would cut down on spending the next down repairing and replacing the resouces needed. But (big one) how would that fit in the context of the perks. As of what we have seen of A17 and as of now of 16.4. all the perks make sense in terms of believability. But with base reimbursement it kinda doesnt seem to fit. Does an insurance adjustor come out after horde night to see the damage to zombies killed ratio and you are given a check. or does an airdrop show up and drops off the spikes and walls lost?

Im not against it per say, but confused on how it would fit in.

 

Wow.

 

So yeh, you'll also have to take measurements, get finish types (block texture ids), and create valuations on the structure so you can properly prepare your estimate for the Duke and get the proper payment.

 

The xmls are almost finished.

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Wow.

 

So yeh, you'll also have to take measurements, get finish types (block texture ids), and create valuations on the structure so you can properly prepare your estimate for the Duke and get the proper payment.

 

The xmls are almost finished.

 

Thanks for your time with this, Guppy!

All these great Quality of Life features will really streamline the fun! Now we don't need to clean up the corpses on day 8, and any damage done during a horde night will be reimbursed if we take out the insurance policy with the Duke.

You're doing the Lords work, Guppycur!

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Faatal just gave us an update that caves are not being worked on for A17.

 

How about some changes in the last week:

 

Fall damage improvements.

Zombies dig better.

Vultures got tweaked.

Barbed wire was improved.

Zombies jump with more variety.

Spiders can now get to you better.

Cops vomit when they should and don't send extra spit to the north.

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How about some changes in the last week:

 

Fall damage improvements.

Zombies dig better.

Vultures got tweaked.

Barbed wire was improved.

Zombies jump with more variety.

Spiders can now get to you better.

Cops vomit when they should and don't send extra spit to the north.

 

Nice, Can the spiders climb again?

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How about some changes in the last week:

 

Fall damage improvements.

Zombies dig better.

Vultures got tweaked.

Barbed wire was improved.

Zombies jump with more variety.

Spiders can now get to you better.

Cops vomit when they should and don't send extra spit to the north.

 

Thanks for sharing, keep them coming! thx!

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Sooo I made a comment about no update for 2 weeks, my post was edited, and received no answer. =(

 

If we could at least get a ballpark estimate on release (i.e. 3-6 weeks, 2-3 months, never) it would be really appreciated.

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How about some changes in the last week:

 

Fall damage improvements.

Zombies dig better.

Vultures got tweaked.

Barbed wire was improved.

Zombies jump with more variety.

Spiders can now get to you better.

Cops vomit when they should and don't send extra spit to the north.

 

So in terms of the jumping is that just for the usual 1 block jump up or is there a chance we will see leaping? ;)

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Sooo I made a comment about no update for 2 weeks, my post was edited, and received no answer. =(

 

If we could at least get a ballpark estimate on release (i.e. 3-6 weeks, 2-3 months, never) it would be really appreciated.

 

When it is ready not before. They said this many times no dates or ETA will ve given take youre entitled self to target and use whatever bathroom feels right in the moment with a starbucks that mommy payed for.

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How about some changes in the last week:

 

Fall damage improvements.

Zombies dig better.

Vultures got tweaked.

Barbed wire was improved.

Zombies jump with more variety.

Spiders can now get to you better.

Cops vomit when they should and don't send extra spit to the north.

 

Jump variety refers to different types of jump animations, or to different lengths/heights they can reach? Of course, both would be the best answer ;D

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When it is ready not before. They said this many times no dates or ETA will ve given take youre entitled self to target and use whatever bathroom feels right in the moment with a starbucks that mommy payed for.

 

When you type things like "payed", I don't even need a good response, just an lol.

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Sooo I made a comment about no update for 2 weeks, my post was edited, and received no answer. =(

 

If we could at least get a ballpark estimate on release (i.e. 3-6 weeks, 2-3 months, never) it would be really appreciated.

 

When you type things like "payed", I don't even need a good response, just an lol.

 

Just saying my retarded ass can understand the simple things like. No dates to be given. So again. Go spend mommys money at target sipping on starbucks.

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Let's say I'm playing with enemy spawn set as ''off''... will I be able to do quests, kill zombies and bosses inside the POIs (during the quest), etc?

Yes, provided these are not "enemies". I don't know any of the quests.

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